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For anyone interested, the actual version of Daggerfall Unity is available here:

https://github.com/Interkarma/daggerfall-unity/releases/latest

Installation instructions ( in case you need them )
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king_kunat: We’re also working on a solution that will allow us to publish and maintain such projects better in the future, so stay tuned!
You could provide an archived source code as a game extra.
Post edited February 11, 2025 by king_kunat
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amok: Mods are, by default, protected by copyright.

Any original work created by a human is eligible for protection, regardless of the form it takes. This includes derivative work as long as there is enough alteration, which mods typically are. Creators who want to protect their mods are legally entitled to do so and have the right to control where their work is distributed. This is a legal fact, regardless of what your personal feelings on the matter is.
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BanditKeith2: They'd need to thus go through a legal process for actual copyright protection .. Which I highly doubt that many mod creator has and even then most mods use either assets from a game that's copyrighted or use imagery and brands that are copyrighted by another in such a way they'd need to go through a grueling legal process to actually prove they deserve copyright and that they aren't infringing on another's copyright

So ya maybe technically they have the right.. But they need to go through alot of legal channels that can be quite time consuming and costly .. Plus if they aren't careful can themselves get into legal trouble for the mods and such they are trying to copyright
Strictly speaking, there is no legal process for "obtaining copyright protection." You might be confusing it with patents or trademarks, which do need to be registered. Copyright is automatically granted when an original work is created / published, there is no application process required to be ‘granted’ copyright.

What does apply, however, is that it’s up to the creator to file a copyright claim if their rights have been infringed. Copyright infringement is a civil matter, not a criminal one, meaning there is no automatic legal process as there is with criminal law (e.g., murder, theft etc,). You as the creator must sue for the infringement yourself, and many people choose not to do this. However, that does not mean they don’t have copyright, it simply means they may choose not to enforce it.
Post edited June 25, 2025 by amok
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BanditKeith2: You need to file for copyright proper or else you have no legal standing .. there is literal cases in movie history that do to not filing a copyright proper led to a big company having no legal rights to a film they made at all.. there is other cases too where do to copyright not done in a country lead to loss of it aswell and then their is not enforcing it leading to loss of it... then their is not renewing it aswell
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CymTyr: I've published both books and music, and own the copyrights to both. I did not have to file with the copyright office. I can't speak for movies, but I assume mods are similar to music.

Unless copyright law has changed in the last 10 years, you literally just need to add it at the bottom to claim legal rights to it first.

Also I specifically said US, not worldwide.
It might be different for other media.. but I know last I looked into copyright and trademark which was sometime ago is how I mentioned both times

Music for example seems to have way more leeway for copyright and trademark given what I have read on it.. Books I am not sure about as I haven't read or looked much up on it ..

But the thing with mods are is how they largely use copyrighted and trademarked ips in the work to such a degree that saying one has the copyright or trademark to a mod in most cases would not actually hold up, in some cases so they'd need to get in legal writing in those cases to have the okay to use such materials

Very few I am aware of that copyright and trademark would work on mods.. for example of a case I can think of Fallout;London.. that one I am fairly sure it can easily work for both copyright and trademarks being full on enforceable properly if Fallout Londons team would want to do so
Post edited June 25, 2025 by BanditKeith2
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CymTyr: I've published both books and music, and own the copyrights to both. I did not have to file with the copyright office. I can't speak for movies, but I assume mods are similar to music.

Unless copyright law has changed in the last 10 years, you literally just need to add it at the bottom to claim legal rights to it first.

Also I specifically said US, not worldwide.
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BanditKeith2: It might be different for other media.. but I know last I looked into copyright and trademark which was sometime ago is how I mentioned both times

Music for example seems to have way more leeway for copyright and trademark given what I have read on it.. Books I am not sure about as I haven't read or looked much up on it ..

But the thing with mods are is how they largely use copyrighted and trademarked ips in the work to such a degree that saying one has the copyright or trademark to a mod in most cases would not actually hold up, in some cases so they'd need to get in legal writing in those cases to have the okay to use such materials

Very few I am aware of that copyright and trademark would work on mods.. for example of a case I can think of Fallout;London.. that one I am fairly sure it can easily work for both copyright and trademarks being full on enforceable properly if Fallout Londons team would want to do so
That's fair, Keith. Sorry if I seemed abrupt. It's just for my music and stories, I know it's sufficient. Take care, dude, and have an awesome day.
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BanditKeith2: It might be different for other media.. but I know last I looked into copyright and trademark which was sometime ago is how I mentioned both times

Music for example seems to have way more leeway for copyright and trademark given what I have read on it.. Books I am not sure about as I haven't read or looked much up on it ..

But the thing with mods are is how they largely use copyrighted and trademarked ips in the work to such a degree that saying one has the copyright or trademark to a mod in most cases would not actually hold up, in some cases so they'd need to get in legal writing in those cases to have the okay to use such materials

Very few I am aware of that copyright and trademark would work on mods.. for example of a case I can think of Fallout;London.. that one I am fairly sure it can easily work for both copyright and trademarks being full on enforceable properly if Fallout Londons team would want to do so
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Caledtyr: That's fair, Keith. Sorry if I seemed abrupt. It's just for my music and stories, I know it's sufficient. Take care, dude, and have an awesome day.
Fair we both have holes in what we know on Copyright and trademark information .. though its quite likely you know far more then me.. Given what you stated as made and put out ..

Its just when one gets into talking about mods is where Copyright and Trademark is quite alot more complicated do to the nature of mods and what often modders put in the mods anymore seems largely alot of copyrighted and trademarked stuff ..

Can't really talk much about the days of the 90's up to 2010 atleast as a whole.. But anything after that I can say I noticed a lot of stuff that would cause alot of legal trouble unless going through rights holders of pretty much anything to have the legal okay ..
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BanditKeith2: Fair we both have holes in what we know on Copyright and trademark information .. though its quite likely you know far more then me.. Given what you stated as made and put out ..

Its just when one gets into talking about mods is where Copyright and Trademark is quite alot more complicated do to the nature of mods and what often modders put in the mods anymore seems largely alot of copyrighted and trademarked stuff ..
Don't forget that the mods themselves often have their own licences too.