Posted June 21, 2017
For me it is mostly a matter of presentation and connection.
Trevor from GTA V is such a maniac, to a ridiculous degree, that I am not in danger of identifying myself with him, so I can simply enjoy the ride, while being aware that it is just a character at all times.
Similarly, needlessly (very) brutal characters or over-the-top jerks don't bother me much, for the same reason.
It becomes problematic when my protagonist is acting like a douchebag, while still being somewhat normal otherwise. For example, I really disliked Rufus from the Deponia games. It is handled in a comedic way, but I still couldn't understand him from time to time and I certainly didn't feel for him, while I think that was intended. They toned that down much in the fourth game, which I liked more in that regard.
Trevor from GTA V is such a maniac, to a ridiculous degree, that I am not in danger of identifying myself with him, so I can simply enjoy the ride, while being aware that it is just a character at all times.
Similarly, needlessly (very) brutal characters or over-the-top jerks don't bother me much, for the same reason.
It becomes problematic when my protagonist is acting like a douchebag, while still being somewhat normal otherwise. For example, I really disliked Rufus from the Deponia games. It is handled in a comedic way, but I still couldn't understand him from time to time and I certainly didn't feel for him, while I think that was intended. They toned that down much in the fourth game, which I liked more in that regard.