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UhuruNUru: Can you actually back up your assertion that most GOG users use the website, do GOG release such figures, I have no evidence to judge from.
By "website" do you mean the forum? I haven't asserted this, and in fact, I personally believe that most users/buyers DON'T use the forum. Honestly, their decision to not pay much attention to the forum makes fairly sound financial sense, it's just more of a moral thing. Everybody's upset that they've been here, supporting this place for years and even coding things to improve the system, and all that GOG has done in terms of their requests is hire a "community manager" who does very little.
Now if they could only get rid of the superfluous rep system.

Or call Nes's mom to have his puter taken away :P
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tinyE: COOL!

I'm almost to Silver!

PARTY!
We'll go off a cliff together like Thelma and Louise!
Post edited March 30, 2016 by ScotchMonkey
low rated
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tinyE: COOL!

I'm almost to Silver!

PARTY!
Looks to me like your a long way off -1000 for Silver.
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UhuruNUru: Can you actually back up your assertion that most GOG users use the website, do GOG release such figures, I have no evidence to judge from.
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zeogold: By "website" do you mean the forum? I haven't asserted this, and in fact, I personally believe that most users/buyers DON'T use the forum. Honestly, their decision to not pay much attention to the forum makes fairly sound financial sense, it's just more of a moral thing. Everybody's upset that they've been here, supporting this place for years and even coding things to improve the system, and all that GOG has done in terms of their requests is hire a "community manager" who does very little.
NO not forums, obvious that's not used the most, I mean this assertion

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zeogold: ...
Instead they've chosen to focus on Galaxy, which has been in beta since 2013 (I think), was made for The Witcher 3 (and didn't make the deadline), and has been generally disfavored by the community, basically showing that they ignored the wishes of their main customers.
Is that actually true, what's used most, I got the distinct impression, most forum users were in favour of Galaxy (Before release, at least).

Much as I dislike online clients, others love them, is that true when they can choose not to?
If Galaxy is the more popular, GOG will favour it,
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zeogold: ...
Instead they've chosen to focus on Galaxy, which has been in beta since 2013 (I think), was made for The Witcher 3 (and didn't make the deadline), and has been generally disfavored by the community, basically showing that they ignored the wishes of their main customers.
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UhuruNUru: Is that actually true, what's used most, I got the distinct impression, most forum users were in favour of Galaxy (Before release, at least).

Much as I dislike online clients, others love them, is that true when they can choose not to?
If Galaxy is the more popular, GOG will favour it,
Ah, that's what you mean. No, I have no proof for this other than observing the comments that are generally made on the forum. A fair number of people here absolutely despise Steam, and these people tend to believe that Galaxy is too similar to Steam and was the first step on putting GOG on the wrong path (i.e. following in Valve's footsteps: Valve makes Steam to run Half-Life 2, CD Projekt Red makes Galaxy to run The Witcher 3, and they could easily "force" people to use it by making certain features such as multiplayer only available through their client). These same people typically cite the release of "In Development" games as further proof of this.
While I don't think Galaxy will be forced on anybody, that's it's unique draw. I agree it is Steam Like, but I think that's got more to do with, what the clients are designed for, online gaming.

Generic clients look alike, because they are generic Clients, they do the same jobs.

I'm an SPG gamer, Online hasn't been sophisticated enough for me.
MOBA's are PvP Arena games, the typical bolt-on multi-player that AAA thinks I must have in every SPG, I want none of them.
MMO's=WoW Clone=Ultima Clone=SPG campaign with Bolt-on Co=op multi-player= I play SPG campaigns in SPG's.

Star Citizen's Persistent Universe is the start of true Multi-player, designed as a Persistent and ever evolving World.
I'm hopeful, because CIG have the same vision, I want that.
A PU is fundamentally multi-player, no main quest all must follow (the SPG campaign), CIG's job is to make the Universe, content is created dynamically, through player needs and desires.
Here about a unique artifact, you desire, no-one tells you where it is, if it even exists, You create your own story and no-one has the same tale, Even the basics of life, need moving from where plentiful to where required.
Want a rare item, even if you can buy it, it has to get to where you are, someone must haul everything required to everywhere it's needed, this generates content dynamically.
Example
hire a merchant to deliver it, pirates could steal it, generating many new natural quests.

It's ambition is huge, only high end gamers were willing to back it, the risks equal the ambition

I've been waiting for this since, Ultima invented the MMO, but WoW took off as a clone of Ultima, they've gone after that single market ever since, it peaked a decade ago, been a constant decline ever since.

The MMO market is 20 million and falling with, WoW taking half. There's 7,000 Million potential customers, yet publishers chase the same 10 Million, over and over again.

After that diversion, back on topic, SC needs dedicated clients, not some generic store rubbish.
All MPG's do in my opinion, if your MPG uses a store client, you can shove it, into the sun don't shine location.
Store clients have no place on my PC, GOG's included.

Anyway thanks for informing me so well, but I'm back to ignoring Rep, it's irrelevant, and I don't see it while writing a post, Firefox opens a new tab, with just the edit box.