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apehater: i have my doubts about this being right.
you were able to resist console exclusives?
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Darvond: Turns out that a 200-300 USD barrier of entry is a quite effective repellant.
a used gamecube did cost me 50$ and a used dreamcast 100$ and a new ps3 about 150$.
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apehater: ..."If you and I want to play Battlefield 12 against each other, we'll just jump into a game via whatever monitor we happen to have in our homes. It'll be on a chip, rather than in a box."

sounds great at first. but if you think through it, streaming is the shittiest form of drm and some/all streaming games won't ever see a drm-free release.
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Trilarion: That sounds awful to me but also I guess this guy is not completely wrong. With all that cloud computing technology on the rise, we will see much of this one way or the other.

The whole game logic will probably be server-based. The graphics effects ... not sure if currently it would be better to stream them (too much latency) or too generate them on the client side.
yes many posters mentioned that and its good. the internet in its current state won't be ready for such plans in the next years.
Post edited May 16, 2016 by apehater
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apehater: a used gamecube did cost me 50$ and a used dreamcast 100$ and a new ps3 about 150$.
yes many posters mentioned that and its good. the internet in its current state won't be ready for such plans in the next years.
Have you seen the prices for used physical games? At least with PS3, I could log onto PSN and buy digitally, but I'm not about to shell out more than I paid for the games originally.
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apehater: a used gamecube did cost me 50$ and a used dreamcast 100$ and a new ps3 about 150$.
yes many posters mentioned that and its good. the internet in its current state won't be ready for such plans in the next years.
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Darvond: Have you seen the prices for used physical games? At least with PS3, I could log onto PSN and buy digitally, but I'm not about to shell out more than I paid for the games originally.
aside from very high prices for yakuza games? cause all other exclusives that i was interested in were cheap, i bought them 2014/2015 for about 10-20€ per piece.
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GR00T: I'm baffled as to why there are limits as well (other than the money aspect of it).
Does there really need to be another reason? Money seems pretty compelling =)

As an aside, and something that I'm not sure people really weigh appropriately - if you do provide a streaming service for games and keep all the processing off client computers, then to stream 4k at 60fps you need to saturate a gigabit connection, even with fairly typical compression. That means you'd kill a, say, terabyte-per-month data cap in a little under two hours of gaming. On the flip side, you'd have to provide that kind of output for a bunch of users - even with really good use of multicast, the bandwidth costs would be significant, and the actual ports pushing data aren't cheap, either. It seems like at some point you'd need to have art assets on client computers, so the local GPUs could do the heaviest lifting.

You know. Like MMOs. :/
I'm worried that streaming will cause a flood of problems. But it's OK. I'll be sure to help ease the flood by damming up my cash outflow when the time comes!
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skeletonbow: ... Gamers collectively aren't stupid.
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apehater: i have my doubts about this being right.
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Darvond: While I find consoles largely pointless ...
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apehater: you were able to resist console exclusives?
"collectively" means as a whole. Individual gamers can certainly be completely stupid, but a subset of the whole being stupid does not make every gamer stupid.
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apehater: aside from very high prices for yakuza games? cause all other exclusives that i was interested in were cheap, i bought them 2014/2015 for about 10-20€ per piece.
Sure, they might be cheap, but we're dealing with games that at oldest, are nearly 20 years old. I'm not a retro snob, but that's optical media with 20 years on it. Unless these games were kept in a dark vault, there's a good chance some disc rot may have already set in.

That, and what may have been seen as classics, say 10 years ago, haven't aged all that well, such as Sonic Adventure.
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Darvond: there's a good chance some disc rot may have already set in.
That's only an issue with burnt discs, original discs are pressed from a gold master and can last a long time with no issues.
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Darvond: there's a good chance some disc rot may have already set in.
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Kleetus: That's only an issue with burnt discs, original discs are pressed from a gold master and can last a long time with no issues.
About 30 years I think.
I struggle with consoles. I prefer PC and especially keyboard and mouse. I tried the PS4/XB1 and I eventually sold them.
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TStael: I cannot offer what u want - being a gamer-gal.
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Kleetus: Oh, yes you could.

EDIT: Forgot to add, Swiss is one of my favourite cheeses.
I am a Finn.

And yes, I do look at gaming as a true and universal joy.

Therefore I tend not to be very low-brow about it, and have a positive opinion of our console-true-believer gaming bros and sis.

I dare to think as gamers, they'd understand what insult "DA; Inquisition" on PC release was.

U? :-D
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TStael: I am a Finn.
Hiya Finnlette, Aura is also one of my favourite brand of blue cheeses.

So fungi and mouldy.
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TStael: I am a Finn.
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Kleetus: Hiya Finnlette, Aura is also one of my favourite brand of blue cheeses.

So fungi and mouldy.
And Peer Gynt? ;-)

When EA execs make an insulting release for PC fans: Inquisition - say you are a PC fan, why would you rally behind them?

And say you are a console fan - why would you trust them, and promote corporate fuelled division between gamers?

I love my PC gaming, and think console fanciers feel the same. Or you know ill willed console gamers, actually?

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Citizentropy: I struggle with consoles. I prefer PC and especially keyboard and mouse. I tried the PS4/XB1 and I eventually sold them.
I do too.- I am a definite PC fancier.

But because I am all for M&KB myself, I can understand that those whom are crafty with controller rather like it.

I want to love my PC gaming, and I want my console loving fellow gamers to love it alike.

Us all loving gaming alike only places pressure on ... corporate game developers to deliver.

Why not, really?
Post edited May 18, 2016 by TStael
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Darvond: ... I'm not a retro snob ...
which definition of retro snob are you using?
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ShadowWulfe: So, what, no more mods planned for games? Everything needs to be on THEIR server side? That's terrifying. Please don't make the world Battle.net.
Oh Dear God 0.o

It's like DRM cranked up to Skynet level.