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ChrisGamer300: Good riddance and thank you GOG, this is what you need to do with all devs like this one without them taking the first iniative.
I wonder if it was GOGs decision to remove it ... we probably won't get an answer but it would be interesting to hear the answer to this.
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ChrisGamer300: Good riddance and thank you GOG, this is what you need to do with all devs like this one without them taking the first iniative.
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MarkoH01: I wonder if it was GOGs decision to remove it ... we probably won't get an answer but it would be interesting to hear the answer to this.
Highly doubt it since GOG themselves say "on developers request", what i meant was that i want GOG to take a more active hand in dealing with outdated or abandoned games rather than the devs taking the iniative first and remove them since there a still a fair amount of these games being sold here right now.

It honeslty makes me think twice about buying games from devs that haven't proven themselves first like Larian, Warhorse, Crate Entertainment, Atom team etc.
Post edited June 09, 2020 by ChrisGamer300
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MarkoH01: I wonder if it was GOGs decision to remove it ... we probably won't get an answer but it would be interesting to hear the answer to this.
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ChrisGamer300: Highly doubt it since GOG themselves say "on developers request", what i meant was that i want GOG to take a more active hand in dealing with outdated or abandoned games rather than the devs taking the iniative first and remove them since there a still a fair amount of these games lying around here right now.

It honeslty makes think twice about games devs that haven't proven themselves first like Larian, Warhorse, Crate Entertainment, Atom team etc.
Ah, sorry - completely missed that part AND misunderstood what you were trying to say. I really need to focus a bit more.
Post edited June 09, 2020 by MarkoH01
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ChrisGamer300: Highly doubt it since GOG themselves say "on developers request", what i meant was that i want GOG to take a more active hand in dealing with outdated or abandoned games rather than the devs taking the iniative first and remove them since there a still a fair amount of these games lying around here right now.

It honeslty makes think twice about games devs that haven't proven themselves first like Larian, Warhorse, Crate Entertainment, Atom team etc.
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MarkoH01: Ah, sorry - completely missed that part AND misunderstood what you were trying to say. I really need to focus a bit more.
np but i'm pretty certain the fault is on me clicking post button to fast in nearly every post i make and have to edit it to convey the message i want better.
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karnak1: As for the issue of GOG having less publicity and coverage than steam
Just the other day I was on the Cuphead website for some reason, specifically for the DLC (The Delicious Last Course). If you look it up right now from the search button, you'll find it and that it's TBA, so we are destined to get it, but the website gives you ZERO indicators of a GOG version. Same with the RiME website. Just go to the websites of the games that get GOG releases, chances are half do not acknowledge GOG's existence even if they actively update and support the game here.

Couple this with even more fun shenanigans like Epic's existence doubling down the insistence to use steam of all the clients, and how GOG is perceived sometimes as weaker or sometimes even as a pirate site, and the result is GOG is still barely known among the mass. Now we're getting better, what's with Fallout 76 Productions releasing their games, or Squeenix actually completing Deus Ex and releasing Life is Strange, among other....stuff, indie hits, Japanese titles, etc etc etc, even Streets of Rage 4 and Shenmue III might get the buckets of bolts at SEGA to look at us even if they're not directly involved with these releases, but we're still a ways from ending Steam Gaming and turning it back into PC Gaming like it was meant to be all along.
This was a game I had wanted to play at some point down the road; it looked fun.

I'm sad the developer is being stupid about this.
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mqstout: This was a game I had wanted to play at some point down the road; it looked fun.

I'm sad the developer is being stupid about this.
Right, isn't it? I was also interested in buying this game down the road.
Now the dev won't see my money or yours. Absolute "win" for a guy who complained about lack of GOG sales.
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karnak1: The gaming press is also (on my opinion) one of the greatest culprits on this matter, since for many years they always helped to enforce the definition that "steam = pc gaming".
There's also the continuing narrative that "Steam saved PC gaming", which is absurdly false. PC gaming was never dying, let lone that Steam did anything to save it. In fact, Steam actively harmed/harms it.
Post edited July 15, 2020 by mqstout
Good riddance. That's one case of "second class citizen treatment" less.
"Going onto GOG I expected maybe something like 10% of Steam, but it's more like 1%. Same with releasing a Linux version. It's all worth so little for us that it's rather annoying to have to do the extra work all the time and carry that weight around. I wouldn't do it again."

I can understand that for Linux the sales would be around that mark due to Linux gamers making up around 1% of the market.

But why did so few GOG gamers buy the game? It's a well reviewed game, not too expensive, seems pretty unique, was here for a year?

The market share of GOG should be much bigger than 1%....? What were the numbers from the best case scenario again, i.e. Witcher 3? A third or so purchased on GOG? If not more? If a fraction of those bought the game on GOG, it should be much bigger than 1%...
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Wow! I bought Supraland on the day of its launch on GOG. I didn't know the game, but I quickly looked for videos and found it extremely interesting, and indeed it was. It is a sensational and unique game, which is why I made it 100% in it. I even praised the developer on Twitter, and was answered. So this news shocks me and makes me very sad. On the other hand, I think the precedent it sets in terms of dealing with us, users of GOG, is important, and many of those who have already expressed themselves on this topic have very important questions.

The mainstream press simply ignores the existence of GOG, and the public's perception is really "PC GAMES = STEAM". I am a practical case. Despite playing more on consoles than on the PC, I had never heard of GOG until 2015, when an internet friend commented on the platform with me, and then I created my account. Later, I was talking about GOG to my brothers and boyfriend, who were equally unaware, including, like me, no one had reflected on DRM issues, precisely because no one touches on this subject.

That is why I see that what is missing for the gamer audience is precisely a question of pedagogical nature. The vast majority of users, as I was once, were unaware of the existence of GOG and DRM issues. CD Project RED should do its marketing better to educate these PC players. This has never been more necessary.

Another really important problem is the launch delay here. I once read an interview where a GOG representative said that when a game was released simultaneously here and on Steam, sales of this game on GOG were generally very expressive, but situations like this are rare, although they have changed a lot recently. That is, no developer has the right to complain about low sales here when their game is released with months and months delay, and in most cases without all the features present on other platforms.

The Witcher 3, when launched, gave a strong boost to the platform, and now with GALAXY 2.0 and Cyberpunk 2077, I see a huge window of opportunity for GOG to try to capitalize on a large wave of new customers, and it urgently needs to work on that .

After I met GOG, I never bought anything on Steam again. Nothing at all. My only other platform is the Nintendo Switch, since Nintendo has been with me since childhood, but when it comes to PC, GOG is the light at the end of the tunnel in the middle of so much crap between Steam, Epic, Origin, Uplay and the like.

Sincerely? In my opinion Cyberpunk 2077 should have an exclusive period here on the platform. It could be a week, but it should be. I fully understand GOG's correct policy of not imposing a barrier to games, but a movement like this also needs to add some more radical elements to present itself to the general public, and GOG needs to be more energetic and pragmatic in this regard.

In addition, unfortunately I can no longer support developers who treat us, GOG customers, as third-hand users, because our money has the same value as other users. It is very frustrating to follow what motivated the decision of the Supraland developer.
At least he pulled the game FAST and before it got to much sales (irony, nice irony) and therefor people, who will not be able to buy the upcoming DLC or updates anymore. There are other developers who are not so "open" (hostile?).

Whatever, so no sale from me, never ever. And I bought a dozen games this sale alone...
The lag between releases issue is indeed unbearably bad. So many times I eventually buy a game on steam thinking it'll never get released on gog, only to have it released on gog later. Basically, most AAA games only release on GOG months after they've reached their lowest price elsewhere. Since you have no idea which games will come to steam and which won't, you can't plan for it. And Indies tend to make it to gog a month or two after release, which is the same problem.
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MarkoH01: I wonder if it was GOGs decision to remove it ... we probably won't get an answer but it would be interesting to hear the answer to this.
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ChrisGamer300: Highly doubt it since GOG themselves say "on developers request", what i meant was that i want GOG to take a more active hand in dealing with outdated or abandoned games rather than the devs taking the iniative first and remove them since there a still a fair amount of these games being sold here right now.

It honeslty makes me think twice about buying games from devs that haven't proven themselves first like Larian, Warhorse, Crate Entertainment, Atom team etc.
I doubt GOG would ever frame it to be "GOG's decision". Likely there was discussion on the update disparity among the two digital stores. GOG gives two options moving forward - update or delist. The developer chooses not to update and therefore must delist. In the end, the developer made their choice.
IS THIS THE END OF GOG?! 8-0

no