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Absolutely no shock that Sweet Baby inc was once again, heavily involved.

I hope Hundred Star Games, the new company by the founders of Rocksteady does really well, while this skin suit full of wannabe activists goes under on the back of this game.
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Breja: Remember that time Green Arrow, you know, a goddamn hero, used a green lantern ring to make and shoot a single arrow and it hurt him like hell and exhausted him almost completely? So yeah, lets have a dumb C-tier villain go mad with power using it no problem. **** this ****.
Ooh, or how about the time Hal Jordan became Parallax?
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ᛞᚨᚱᚹᛟᚾᛞ: Ooh, or how about the time Hal Jordan became Parallax?
I'm... not really sure how that's relevant here? I was talking about how much it takes to use a GL ring, to make a point of stupid King Shark wielding one is.
Post edited February 04, 2024 by Breja
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Breja: I'm... not really sure how that's relevant here? I was talking about how much it takes to use a GL ring, to make a point of stupid King Shark wielding one is.
All of the out-of-character crap Hal pulled as a villain should have lost him his ring; but cover-art shows him with a collection of 10 and an obviously unworthy look on his face. It relates to King Shark because there's no way he'd be worthy even if the Lantern Ring fit without becoming a piercing.
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Breja: I'm... not really sure how that's relevant here? I was talking about how much it takes to use a GL ring, to make a point of stupid King Shark wielding one is.
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LegoDnD: All of the out-of-character crap Hal pulled as a villain should have lost him his ring; but cover-art shows him with a collection of 10 and an obviously unworthy look on his face. It relates to King Shark because there's no way he'd be worthy even if the Lantern Ring fit without becoming a piercing.
You don't have to be "worthy" in a moral sense to wield the ring - only to be chosen by it. If you manage to grab one anyway, or have one already, it becomes only the matter of having the willpower to use it. Otherwise Sinestro could never have gone rogue and imposed a a totalitarian rule over his planet as a Green Lantern in the first place.

The issue with King Shark isn't that it's a bad guy using the ring, it's that it's a C-list dumbass being able to do so instantly.
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u2jedi: By all indications this will be the end of what passes as Rocksteady studios. Another one bites the dust.
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kai2: Yeah, the reviews are Savage.

Add Suicide Squad to Gotham Knights and it really does feel like Rocksteady is anything but. Is this as big as Volition's failure (enough to bring down the studio)? Dunno... Rocksteady has a few more hits in their catalogue that may buy them more time, but dunno...?

Guess that Superman game will probably never release
They're finished. They should probably apply at their local grocery stores for work.
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kai2: Rocksteady has a few more hits in their catalogue that may buy them more time, but dunno...? Guess that Superman game will probably never release
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u2jedi: They're finished. They should probably apply at their local grocery stores for work.
I don't think one bad game should be the cause for the entire studio to shut down. Although this one is a bit of a letdown for me, especially given that it was meant to be a continuation of the Arkham series, I really hope the studio gets back up and releases something a bit better.
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Hurricane0440: I don't think one bad game should be the cause for the entire studio to shut down.
Do you think they're too PRECIOUS?
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Hurricane0440: I don't think one bad game should be the cause for the entire studio to shut down.
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LegoDnD: Do you think they're too PRECIOUS?
No, but I'd hate to see even more people lose their jobs this year. I'd rather they learn from this and make something better next time.
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Hurricane0440: I don't think one bad game should be the cause for the entire studio to shut down.
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LegoDnD: Do you think they're too PRECIOUS?
Did you play LOTR Gollum?
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sasuke12: Big middle finger to Rocksteady and their woke writers who butchered the DC lore.
Not to mention giving two middle fingers to all the fans of the Batman Arkham games (who made their company what it is today), in favor of pandering to the vacuous Fortnight masses, with this thinly-disguised always-online looter shooter.

They chose .... poorly.
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u2jedi: They're finished. They should probably apply at their local grocery stores for work.
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Hurricane0440: I don't think one bad game should be the cause for the entire studio to shut down. Although this one is a bit of a letdown for me, especially given that it was meant to be a continuation of the Arkham series, I really hope the studio gets back up and releases something a bit better.
While I wouldn't think one game would sink Rocksteady, it all depends on how much current WB Games values their studio; with the current world economy and WB Montreal in the development mix, I don't think Rocksteady's future is guaranteed. Hopefully they get another go at bat.

Just a sad state with so many devs either ceasing development or on the bubble. But many recent disasters would seemingly have been averted with closer surveys of their fans / customers. Certainly does seem like older devs who knew what the customers wanted (mass appeal) have either moved on or been minimized in the production process.

From an ideological bent...

... sure does seem strange that so many games (and movies, tv shows, etc.) are recently determined to either kill or undermine heroes. While I'm all for experimenting with the formula, this is happening so often across media -- as canon no less (no Elseworlds here, it's canon!) -- that it feels like modern creators hate heroes. And while I like a good anti-hero from time-to-time, burning down the old for the new -- and losing fans / customers in the process -- seems foolhardy for a AAA industry that needs mass appeal / sales. Anyway...

... Rocksteady must have known how this narrative would be received (let alone the gameplay / genre) yet they brought the game to market anyway. And unlike a game like Gollum -- where development experience was as limited as their budget -- WB and Rocksteady have loads of both. They had to have known where this was going... yet went there anyway. Oh well...
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kai2: From an ideological bent...

... sure does seem strange that so many games (and movies, tv shows, etc.) are recently determined to either kill or undermine heroes. While I'm all for experimenting with the formula, this is happening so often across media -- as canon no less (no Elseworlds here, it's canon!) -- that it feels like modern creators hate heroes. And while I like a good anti-hero from time-to-time, burning down the old for the new -- and losing fans / customers in the process -- seems foolhardy for a AAA industry that needs mass appeal / sales. Anyway...
And it seems it's always the male, white, straight heroes that are getting burned down. Must be a coincidence ...
/sarcasm

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kai2: ... Rocksteady must have known how this narrative would be received (let alone the gameplay / genre) yet they brought the game to market anyway. And unlike a game like Gollum -- where development experience was as limited as their budget -- WB and Rocksteady have loads of both. They had to have known where this was going... yet went there anyway. Oh well...
It seems the talented Rocksteady developers did know where it was going, because most of them have left! Rocksteady/WB appear to have chosen pushing a political agenda over their bottom line - will be interesting to munch some popcorn and watch where that leads them.
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MysterD: Did you play LOTR Gollum?
I was referencing it and resulting closure; but no, I was too smart with my money and didn't give that broken garbage the time of day despite initial optimism.
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MysterD: Did you play LOTR Gollum?
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LegoDnD: I was referencing it and resulting closure; but no, I was too smart with my money and didn't give that broken garbage the time of day despite initial optimism.
I know you were; I got the joke. ;)

I haven't played it either, given how bad it supposed to be of course, ain't been cheap on sale, and since it looks so horrible.