randomuser.833: You guys don't care how contracts between companies work. 
 You guys don't care that devs would break contracts by just giving away certain stuff - with the possibility going to jail. 
 You don't care that contracts for IP stuff does include "don't do certain things with our stuff" and that the devs would be still the ones being dragged to court, when "consumers" do that with their stuff after they gave it away for free.  
 It is just "I want". 
 reseme: This is really funny, I give you that. I will answer seriously because there is a chance you actually believe this stuff. As a consumer, when we buy a product, we need to have the product available to us. Is a scam and con and a fraud, if someone will get your money then say that he can't give the product because he doesn't have the rights to sell it.   
randomuser.833: SKG is basically about "Keep the DRM servers and game servers alive forever or at last give us the files to do our own DRM/server". 
 They don't care about any DRM or required online connection or servers - as long as it stays alive. 
 reseme: It was explained to death that SKG has nothing to do with DRM, is not a movement to ban DRM from software and games. Build your own movement to ban DRM and I will be the first to support you.  
 Incidentally if you want to know, if SKG is successful then stores like Steam will need to have a death plan if they ever shut down the store in the future, to remove the DRM if that happens to allow buyers access to their games. Regardless of what the publisher will do. That is because Steam sold the games to you. At the moment if Steam shuts down we lose all games even if those games will be availble on other platforms.  
 But getting back to your confusion about DRM, let me tell you why SKG can't do nothing about it. Is because the rights of developers to protect their intellectual freedom from theft. No one can take this commercial right they have.  
 You write half a comment about "why you people don't think about developers?" and then the second half "why SKG doesn't fight to destroy the developers?".  
 I had a good laugh about it 
 But beside server based games, SKG is not needed at all, because ALL THOSE GAMES ARE STILL AVAILABLE FOR THE CUSTUMERS. 
 And SKG was NEVER about keeping online parts of the game alive, if the game got an offline mode anyway. 
 Again, the first idea from the SKG side about The Crew was to rip out the online dependencies and turn it into a pure SP game. 
 Yet NOWADAYS SKG people claim Dying Light is in danger because the Devs might turn of the MP servers of that game. 
 A game that is mostly a SP game. 
 NOWADAYS SKG people claim old Fifas have been lost, while at best the online modes have been deactivated and they have been pulled from sale. 
 They are perfectly fine playable for customers. 
 They are perfectly in line with what all those people singt.   
 Despite a few server based games, you keep what you buy (and well, if you were unfortunate enough to use a discontinued store) 
 And to be honest, you don't buy, you rent.  
 I think that is what you foregt all the time when you talk about buying a product. 
 Your rent. 
 You pay a fee for an unlimited rent. 
 At last on Steam, Epic or Uplay.  
 And talking about software, not games but software for work, this model has been said to be ok by politics and courts so far.  
 And about the DRM. 
 That is what I wrote. SKG is pro DRM, als long as the DRM servers are alive. 
 Yet, you write on your own that if a store goes down, it will take everything with it.  
 At the same time, according to SKG Steam does not need a deathplan. Steam is a store, not a Dev, not a publisher. 
 When Steam goes down, the owners of the games have to take it to their hand. 
 Like it has been done with the old Prey, when Triton died. Long time after everyone who got it got it again on Steam.  
 And everyone with more then 2 working braincells knows, if Steam goes down, there will be no plan, no "download everything", no offline patch or whatever.  
 Btw, DRM IS the main killswitch for games. Without DRM it won't be possible to kill any game. 
 Steam is the largest killswitch for games ever created, that will annihilate decades of games. 
 Yet, SKG is not even talking about it. Even worse, Steam wouldn't even be effected by the SKG initiative. Because (again) Steam is a Store. And that one is about Devs and Publishers. 
 Even if they started to claim it will be about stores. That is not what you signed. 
 And that is not how stuff works between stores, customers and companies that sell stuff in that stores. 
 Even more because Steam never owned the products they sell. They get a fee from the sales price to supply the platform where the sale is done. 
 That is how they will argue - and that is how it will work. 
 Steam is simply not your local grocery store.  
 As GoG shows, you can perfectly survive without DRM. 
 Even more, if you search for pirated games. Do you think you will get GoG installers or do you thing you will get a reworked Steam copy. 
 It is the later. 
 Yes, some shady sites use GoG installers, but when it comes to releasegroups, they simply ignore GoG, even when the game is released at the same time. 
 So much about DRM and "protection". 
 They never cared about DRM, they never will. To crack DRM is just a sports for them. 
 DRM only affects the legal customer but it never did anything about piracy (well, maybe for a few days).    
 Btw, the laugh is at my end...