Posted February 01, 2015
Dear gogfellows!
The project "The Sins of the Industry" is finally content lock and will be publicly released in just a few days! It is just some last minute corrections and it's out.
Some of you may remember this project by a couple of announcements I have made here during the past three years (it has been a very long process), but for most of you who wont, this project consists on a compendium of all the wrongdoings of the industry of video games during the 2006-2012 period and an overarching analysis from a Marxist point of view that uses all that evidence to theorize why the medium of video games is as it is. It deals comprehensively and gives perspective to topics such as sexism, creative stagnation, DRM, gamification, press ethics, intellectual property and many others and it tries to tie them together within a unified theoretical body to explain video games (and culture by extension) in capitalism.
I'm announcing it here a bit earlier since I have already used these forums for feedback before and because it is always useful to have some honest opinions before a public release.
IMPORTANT: Also, the friend of mine who was doing the cover is very busy right now and I am stuck with a title font I don't like. There is an editable .psd in the folder, if someone could help me, it will be very appreciated. I would like a font similar to this one, but all capital letter. I'm open to suggestions, though.
You can find the full work here:
Full Work
The Sins of the Industry
Introduction
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAAz0kplS4QTz4lBi1cO-bw-a/Chapter 1.html]Chapter 1: Violence Resolves Everything[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AACWFpxPLYER0m4LEdYrcl6ra/Chapter 2.html]Chapter 2: Boys Club[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAC3mShyooI99KWQI_MXpkTWa/Chapter 3.html]Chapter 3: The Played Player[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AABOoQmd7_szwDNIdaPcCIk4a/Chapter 4.html]Chapter 4: Playing Wallets[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AADQ-oFwpdv5OTZpr53cVbM5a/Chapter 5.html]Chapter 5: “It's a Business, duh!”[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAAbW0vkrB5HeYee1VSH_o2La/Chapter 6.html]Chapter 6: Creativity Crisis[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AADGgZZ0CahhGnpkdGPZO8o8a/Chapter 7.html]Chapter 7: Loudspeakers[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAC9qLkfJskGpyN-CvN6D7hoa/2013%2C a review.html]2013, a Small Review[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAD0oqnLKwYFNeXMU5qzorNea/On Capitalism.html]On Capitalism[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AABFbBQSFnH8FyZwJxi7DgZ6a/Final Conclusions.html]Final Conclusions[/url]
Glossary
For anything you want to tell me, you can post it here or send me an email to sinsoftheindustry@gmail.com.
I hope you find it interesting. Thanks for your time in any case.
EDIT: And, if you can tip me any typographical or syntactic error or any broken link you find, it would be very helpful. Thanks!
The project "The Sins of the Industry" is finally content lock and will be publicly released in just a few days! It is just some last minute corrections and it's out.
Some of you may remember this project by a couple of announcements I have made here during the past three years (it has been a very long process), but for most of you who wont, this project consists on a compendium of all the wrongdoings of the industry of video games during the 2006-2012 period and an overarching analysis from a Marxist point of view that uses all that evidence to theorize why the medium of video games is as it is. It deals comprehensively and gives perspective to topics such as sexism, creative stagnation, DRM, gamification, press ethics, intellectual property and many others and it tries to tie them together within a unified theoretical body to explain video games (and culture by extension) in capitalism.
I'm announcing it here a bit earlier since I have already used these forums for feedback before and because it is always useful to have some honest opinions before a public release.
IMPORTANT: Also, the friend of mine who was doing the cover is very busy right now and I am stuck with a title font I don't like. There is an editable .psd in the folder, if someone could help me, it will be very appreciated. I would like a font similar to this one, but all capital letter. I'm open to suggestions, though.
You can find the full work here:
Full Work
The Sins of the Industry
Introduction
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAAz0kplS4QTz4lBi1cO-bw-a/Chapter 1.html]Chapter 1: Violence Resolves Everything[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AACWFpxPLYER0m4LEdYrcl6ra/Chapter 2.html]Chapter 2: Boys Club[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAC3mShyooI99KWQI_MXpkTWa/Chapter 3.html]Chapter 3: The Played Player[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AABOoQmd7_szwDNIdaPcCIk4a/Chapter 4.html]Chapter 4: Playing Wallets[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AADQ-oFwpdv5OTZpr53cVbM5a/Chapter 5.html]Chapter 5: “It's a Business, duh!”[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAAbW0vkrB5HeYee1VSH_o2La/Chapter 6.html]Chapter 6: Creativity Crisis[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AADGgZZ0CahhGnpkdGPZO8o8a/Chapter 7.html]Chapter 7: Loudspeakers[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAC9qLkfJskGpyN-CvN6D7hoa/2013%2C a review.html]2013, a Small Review[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AAD0oqnLKwYFNeXMU5qzorNea/On Capitalism.html]On Capitalism[/url]
[url=https://www.dropbox.com/sh/6s8mipgwryv9j45/AABFbBQSFnH8FyZwJxi7DgZ6a/Final Conclusions.html]Final Conclusions[/url]
Glossary
For anything you want to tell me, you can post it here or send me an email to sinsoftheindustry@gmail.com.
I hope you find it interesting. Thanks for your time in any case.
EDIT: And, if you can tip me any typographical or syntactic error or any broken link you find, it would be very helpful. Thanks!
Post edited February 02, 2015 by MichaelPalin