Posted December 31, 2017

tiny E
Find me in STEAM OT
Registered: Dec 2012
From Other

fronzelneekburm
I'm back!
Registered: Apr 2012
From China, People's Republic of
Posted January 01, 2018
A good recommendation, but it won't save you in every case. Take Aragami for instance: They handled patches on gog commendably, the gog version was never far behind the Steam version. Then, a year after release - BOOM! - they release a level editor and it's tied to Steam workshop. They still release patches and everything, but still we have to do without this rather vital feature

Zetikla
New User
Registered: Dec 2012
From Hungary
Posted January 02, 2018

I'm starting to think Volvo is paying them under the desk to not update anywhere else or something because it's unbeliveable how many games so far have stopped recieving updates only here.
Can please GOG implement a rule for game devs to avoid this kind of BS ?
I mean com'on, eithre update it everywhere or don't even bother putting it up anywhere else but on Steam, i'm sick ot spending money in games that don't get updated anymore when the refund period expires.
while not wanting to play the devils advocate, the sad truth is that for many devs GOG is still an afterthought and Steam being the primary market for them. I understand that some prefer the drm free versions but you cannot deny that Steam and other so despised platform here still have a larger customerbase.
Like it or not, money speaks. Maybe its just me but I think it would have been easier for gog to focus on actually old games that cannot be bought anywhere anyway or made run easily but thats just me i guess *shrugs*
That being said it doesnt exuse dev laziness but as they say: be very careful what you wish for, not to end up with devs and publishers just pulling their games altogether from gog or not even planning to make a drm free version to begin with .
Post edited January 02, 2018 by Zetikla

Zetikla
New User
Registered: Dec 2012
From Hungary
Posted January 02, 2018

same with the old quake games: I can add the music back in less than 5 minutes, download a source port and there ya go-fully functioning game.
Post edited January 02, 2018 by Zetikla

StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted January 02, 2018

same with the old quake games: I can add the music back in less than 5 minutes, download a source port and there ya go-fully functioning game.
I bought Elex here, which felt like a risk. I don't think GOG want me to feel like I'm risking anything, so they really SHOULD tackle this issue better. I'm just being practical saying it's not perfect either way.

Zetikla
New User
Registered: Dec 2012
From Hungary
Posted January 02, 2018

same with the old quake games: I can add the music back in less than 5 minutes, download a source port and there ya go-fully functioning game.

I bought Elex here, which felt like a risk. I don't think GOG want me to feel like I'm risking anything, so they really SHOULD tackle this issue better. I'm just being practical saying it's not perfect either way.
The dilemma is imho is how far GOG can push requirements when even now they may have troubles getting high demanded big titles on board? Indies and whatsnot sure, but there are still hundreds of games that arent here.

StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted January 02, 2018
Well the conspiracy theorists think they'll eventually allow for a DRM Galaxy requirement option for publishers, which is basically all that's stopping GOG from getting every game out there. I really don't see how they could do that considering they've made "DRM free!!!" their big thing for almost a decade though. I just can't see it happening, which means things will continue on largely as they are... lots of indies and old games.