Breja: Well, maybe you're just better at Heroes 3 than me :D That's not hard to imagine.
Still, I was mostly talking about single scenarios, not campaigns. To be honest, I never really liked the campaigns in 3 all that much or cared much for the story. Also the campaigns would force me to deal with scenarios I absolutely hate, like ones with a time limit.
I mostly played single scenarios, those are the ones I best remember, and in those, at least on the big maps (and I like those the best, for all the exploration), it would sometimes be impossible or close to impossible to hold on to what I conquered without something like Town Portal or at least Dimension Door. At least for me :P
Nah |-)
^ Ok that's a typo but I'm gonna leave it because it looks like Geordi La Forge smiling :)
You know what, I think it's probably because you played scenarios mostly, which I'll bet is on average way more difficult than the campaign scenarios. Or at least the campaign scenarios I finished. There are few from the 2nd expansion I tried that just left me scratching my head as to how the hell one was supposed to get anywhere.
But yeah, I can totally see a big scenario level being neigh unbeatable against strong AI unless you get Town Portal early enough. Here at least the campaign scenarios are easier, because you can more or less guarantee that your main heroes have those spells by the end of the first or second level.
And though I have to caution that I don't really trust my memory all that much on such technicalities, I can't really remember time limits being a big thing. In fact I can only vaguely remember one, or possibly 2 levels with turn limits.