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BG&E2 was cancelled years ago. There was an actual sequel in development for some time, then they suddently turned round and unveiled a completely unrelated game that they'd inexplicably slapped the title on. And now they've made it even less worthy of the name by making it ****ing multiplayer.

So yeah, at this point, always-on DRM is the least of this game's crimes against the fanbase it's trying to exploit.
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clarry: No, it is very obviously not.
I think he means in terms of the way the program is structured, although from what I remember when it came out you had to run a server in the background for multiplayer but not for single player which contradicts (what I assumed) he is saying.
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arsalan12: Really hate when we have to be constantly connected to the internet.
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rtcvb32: Gamers all need to start boycotting and refusing to purchase games that have these crappy systems in them. Only then would they get the message. But there's enough idiots willing to accept the shackles because they don't see the trap set before them.

It would only take a handful of games outright failing and being told before they'd reverse course. They need a real hit in the gut for that though.
Lets hope so; judging by the reception of Destiny 2, Fallout 76 and Battlefield 5 all which feels like spearheaded by that PR disaster around the most recent Battlefront 2 players overall seem to be fed up with the maximum profit; mediocre/lousy game practice big publishers like so much. And considering that Blizzards higher ups got replaced with financial guys by Activision and hundreds of ppl have been let go current Blizz fans can expect a nasty decline in quality in their games as well... unless they have phones.

Its not so much a boycott I guess. They just see these... products for what they are. Blatant cash grabs so shoddily disguised as games they just don't buy them.
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clarry: No, it is very obviously not.
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SirPrimalform: I think he means in terms of the way the program is structured
Yeah, I think that's nonsense for any meaningful definition of "online" or "only". It's either online (which in this context can only mean that it requires and uses and active internet connection) or it isn't.

Implementation details such as breaking portions of the program into multiple processes that pass messages does't change the meaning of words. It's a very common technique; on my system, drawing a graphical window and getting inputs from keyboard & mouse involves sockets & IPC. Playing any audio requires sockets & IPC. And so on..
Post edited December 23, 2018 by clarry
The last trailer that I saw which made me think "Cool. I want that game" was the trailer were Peyj'd ate a damn fly (like 10 years ago?)... Afterwards, they lost me (kinda had some hope though)... It seemed like an MMO offline. Now it's even worse, is a damn MMO with the "option" of single player, but since it is an MMO you need to be online. Welp, BGE is not. BGE is dead, long live... ehm... not buying BGE2? Yeah... Long live not buying BGE2 which is actually a prequel but a spiritual successor which in reality is neither.
Well pass for me then. Fed up with this constant online bullshit.
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clarry: Yeah, I think that's nonsense for any meaningful definition of "online" or "only". It's either online (which in this context can only mean that it requires and uses and active internet connection) or it isn't.

Implementation details such as breaking portions of the program into multiple processes that pass messages does't change the meaning of words. It's a very common technique; on my system, drawing a graphical window and getting inputs from keyboard & mouse involves sockets & IPC. Playing any audio requires sockets & IPC. And so on..
I was just trying to find a plausible explanation for why he'd make such a claim, I agree with you that it doesn't make something online-only in any meaningful way.
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Anothername: that Blizzards higher ups ... in their games as well... unless they have phones.
Because every hardcore gamer who is used to keyboard and mouse and high resolution graphics on their powerful PC machines can't wait to get a mobile game on a no-keyboard no-mouse 4-inch screen to play Diablo while looking down and getting their neck hurting from the held angle...
I'm possibly one of the greatest fans of the original Beyond Good & Evil alive.

So this massive, unashamed crock of shit hits me hard.

I was very explicitly asking them to be open with the fans and hand it to us straight, just two days ago, and now they did, so thanks I guess.

They were heading for the big crap heap for some time now, and it was somehow obvious. The violently shoehorned multiplayer, the ominous disappearance of Michel Ancel from the advertorials, the crappy run-of-the-mill Assassin's Creed open world, the demo that only shows co-op, the "good vs. evil" choice paradigm that gives little room for an empathetic storyline similar to the first game. I was in full on nostalgia/fangirl mode for way too long.

They've completely forgotten what made the first game legendary. Instead, they're just pulling off their horrible, horrible post 2008 Ubisoft shit. The advent of more and more petulant kids accumulating in their forums, kids whose parents weren't even in college back when BG&E came out, should have been a defcon one warning sign.

They don't give a shit about the BG&E franchise, they just want to slap a known brand name on their always online shenannigans.

If they put the orchestral soundtrack up on bandcamp or release a complete CD version, that's what I'm going with. These fuckwits can keep the rest. Saves me a lot of money, because heck, I was fully ready to sink real dough into this one, including action figures/sculptures and shit.

Go to hell, Ubisoft. I hope you get cut into little slices by Vivendi, then roasted to charcoal, seasoned and thrown into the trash under curses on X-mas Eve.
Post edited December 24, 2018 by Vainamoinen
Choosing to make a single player game into a game multiplayer to use always online hijinks in the background is never good. Clever control mechanism, means to induce panic playing (must play before servers die!) and DRM there, guys. Like we can't see through it... "Games as a service" my foot.
Post edited December 23, 2018 by kitsuneae
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matterbandit: Mandatory online connection = placing gamers on life support!

Watch out when Ubicrap yanks that plug and disconnects you!! Game over, buddy...

Yet another reason I'm on GOG. Beyond Good & Evil 2 died before it even saw the light.
The way I want to go is drink a 12 pack and pull the plug. While I tell my grandchildren bye-bye with a puppet. 8O Ubisoft will always suck. I don't care for their shenanigans. They'll be (more like remain- (edit) in the top ten for abusing their customers.
Post edited December 24, 2018 by Kraken008
I was interested in Beyond Good & Evil 2 because I loved the first one. Now I'm no longer interested.
Yet another general MMO and CO-OP game being made, with a pretend "Beyond Good & Evil 2" title to maximize marketing and sales revenue. Screw Ubisoft. I wish Vivendi had succeeded in buying them off.
I hate it when companies try and sell the idea that forcing me to play with random strangers online is a good thing. I tried doing that in Dead Space 3 and it was awful. Normally I'm against it, but whoever pitched the always online idea needs to be internet harassed until the company fires them to placate the mob.
Well, as expected Beyond Good & Evil 2 will never exist. Just some online money trap that abuses the name.