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For some gamers, management games are the peak of enjoyability. Whether you are planning city blocks in games like SimCity 2000 or raiding foreign lands in Tropico 6, there’s something special about starting something from scratch and watching it grow into a fine-oiled machine.

While there are many games out there that can sate your appetite for overseeing a society, there are none out there quite like the acclaimed RimWorld. Originally titled Eclipse Colony way back in 2013, it started as a Kickstarter project for Windows, Mac, and Linux before being officially released in 2018 under the name RimWorld.



RimWorld takes what you know about management games and flips it on its head
This title, like many in the genre, involves you starting with nothing and building up a society that can face almost anything. In RimWorld, your adventure starts after your first three citizens crash land on a desolate planet.

Typically, they will have random traits and it is up to you to figure out how to get them to work and live together. The end goal? To build a rocket ship and escape the planet. That’s a lot easier said than done, however.

You see, in RimWorld, much of what happens is dictated by AI Storytellers. And like all storytellers, each one thinks the stories should be told in different ways. You have Cassandra Classic, Phoebe Chillax, and Random Randy. By their names, you can probably figure out a bit of how each scenario will play out.

What helps separate RimWorld from other similar titles is the extreme level of freedom you have when playing and the stories that are generated as you go. Your people can fall in love (you will gain people as you play), which can cause jealousy amongst others leading to some unique scenarios within your little community. Or maybe one of the pair dies in a raider attack causing the other to go into a great depression and slack on work. Maybe you harvest prisoners - you know what, we’ll leave that up to you to find out. It’s up to you to adapt in order for your growing society to continue to flourish.

It’s truly hard to explain in a single article how different each new world will be and it’s that replayability that makes it such an amazing experience. This is a management game at its core, but the stories you’ll make from the gameplay is what takes it to the next level.



Mods to help enhance and change the base gameplay into something entirely new
If you feel you’ve mastered Random Randy, Cassandra, and Phoebe then maybe it’s time to start looking at mods for the hit title. Luckily, RimWorld has near endless mods that accomplish a variety of tasks, sometimes making your job easier and sometimes, taking the game in an entirely new direction.

Whether you want mods that make inventory management easier or introduces new animals, there is probably a mod for you. To use them simply copy the mods folders into the overarching mod folder for RimWorld and you're good to go!

If you want to modify your RimWorld experience more, you can subject your citizens to zombie apocalypses or equip your civilization with entirely new weapons to defend themselves with. There’s also a mod that adds a wave-based survival mode if fighting is more your style and then you can add the prosthetic limbs mod to give your citizens more cybernetic body parts to help in battle.



Rimworld now available DRM-free on GOG.COM
RimWorld is a game that can offer endless enjoyment with or without mods. With three different storytellers and a lot of randomization, each playthrough will create its own stories with your help and then if you are looking to take it even further, the game features a robust modding community to give you even more enjoyment.

RimWorld is now available DRM-free on GOG.COM so if this seems like something you could see yourself losing hours (maybe even days or weeks) to, definitely check it out.

What do you think? Does RimWorld seem like something you’d enjoy playing? Let us know in the comments!
This is one of my most favorite games ! :D
It's perfect for people who always wanted to play Dwarf Fortress but were struggling with it (and here, it's in space ! :D).
Really happy to see it here :)
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pkk234: Quite pricey. I'll probably get the base game.
How is the DLC?
If you never played it, the basegame will be enough I think ! The DLC adds only "more" to the game, especially for people who already played it a lot, and the game works perfectly well without this additions.
(and the basegame is already a lot to learn and to have fun with :))

Edit : In short, the DLC adds more quests, more choices, more constraints, more potential "issues"... (and I forget certainly some, it's only to give a rough idea)

Edit 2 : Tynan (creator of the game) talks here about the future of the game & of the DLC for curious people : https://ludeon.com/blog/2020/03/whats-next-for-rimworld/
Post edited March 03, 2020 by Splatsch
Thanks y'all, I'll hold off on the DLC, but I've heard so much about the game, even from friends. I'll pick up the base game for now.
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gog connect - forgotten feature... :(
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p3rkele: This needs to be on GoG Connect.
Agreed. I bought both the base game and the expansion on Ludeon's website before the release here was announced. Years ago, I asked the developer about a GOG release and he answered it was quite unlikely, so I bought it directly there (you have access to the DRM-Free version via SendOwl)
We should ask Tynan to make it available that way...
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Wolfram_von_Thal: Seems interesting. I'll consider purchasing it when it's 50% discounted.
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karnak1: Don't wait long, though. If I'm not mistaken Rimworld was famous for almost never being on discount on steam. Maybe that has changed recently, I don't know.

EDIT:
On the possibility of Rimworld being discounted:
https://steamcommunity.com/app/294100/discussions/0/3440124373226287893/
Welp. I have a policy of not spending too much on games. Sooooo gonna pass until it’s affordable in favor of much better games Incan purchase in greater quantity for less money...:
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pkk234: Thanks y'all, I'll hold off on the DLC, but I've heard so much about the game, even from friends. I'll pick up the base game for now.
Yay ! :D
I wish you to have a bunch of good time with it !

Oh, and of course, never forget this Dwarf Fortress saying "losing is fun" ;)
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looks complex as fudge buuuut might buy for teh lulz

i KNEW gogie wuldnt have teh two osts steamie has, at least out of teh gate. its incomplete without 'em

what is it with gogie and osts?!

(edz: apparent lee steam also lets you have a name in teh game as dlc)
Post edited March 03, 2020 by Fairfox
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pkk234: Quite pricey. I'll probably get the base game.
How is the DLC?
Pricey indeed...
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I don't see how a game that is only 299 MB (meaning it's very small and must not have that much content in it) and which has NES-era graphics could possibly be worth $34.99 USD in 2020, plus another $19.99 for an expansion pack. That's not a fair or reasonable value proposition.

Maybe if it was $9.99 with a $4.99 expansion pack, then that might be reasonable.

But I won't blast them for leaving out Galaxy Achievements since apparently there are no Steam Achievements either, which is probably the first time I've ever seen that happen with a relatively new game.
high rated
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Ancient-Red-Dragon: I don't see how a game that is only 299 MB (meaning it's very small and must not have that much content in it) and which has NES-era graphics could possibly be worth $34.99 USD in 2020, plus another $19.99 for an expansion pack. That's not a fair or reasonable value proposition.
dude im as dimbo as a stuffed fox but you just pulled all that reasonin' out your ass

guess i better be buying 100gb garbage games 'coz as least value!
its how a game plays that dictates value, not stoopy kbs mbs an' uuuuh gbs then
an' mebbe it has a gazillion hours of play an' its neat 'n' compact
Post edited March 03, 2020 by Fairfox
high rated
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Ancient-Red-Dragon: I don't see how a game that is only 299 MB (meaning it's very small and must not have that much content in it) and which has NES-era graphics could possibly be worth $34.99 USD in 2020, plus another $19.99 for an expansion pack. That's not a fair or reasonable value proposition.

Maybe if it was $9.99 with a $4.99 expansion pack, then that might be reasonable.

But I won't blast them for leaving out Galaxy Achievements since apparently there are no Steam Achievements either, which is probably the first time I've ever seen that happen with a relatively new game.
actually you're wrong. there's no content at all. it's just a title screen. with a couple tracks that loop over and over again. all the screenshots and youtube vids are just prison architect mods.

best $55 ive ever spent.
Post edited March 03, 2020 by fortune_p_dawg
Be warned -the "AI Storytellers" are simply RNG / difficulty variants and its actually your involvement / interest in your colonists that creates the story.
I really, really want to buy this game. Unfortunately I'm low on cash at the moment.
But since the game's not on promotion (and likely won't be be for some time) there's no worry. I'll inevitably get it when the cash flow is stable again :)
Does the game have a sandbox mode?
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Yeah the price is too high for what it is. And there's no sale for this game whatsoever.

Will buy once it's around 10$. In 500 years if i have to.


Go ahead and low rate my post as well. I take a mega piss on your ratings you fat basement-dwellers!!! hahaha