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INCISION is a brutal, fast, merciless boomer shooter – and it’s now available on GOG with a 30% launch discount until September 4th, 5 PM UTC!

Slaughter your way through nightmarish industrial mazes, transformed cityscapes and surreal alien structures to cut down the Growth in this ultraviolent, fast-paced, and merciless retro-styled first person shooter.

You can now also get the Soundtrack.

Now on GOG!
Great to have this one available here. It's a banger and the OST hits hard.

Fair warning though: the terms "brutal" and "merciless" are there for a reason.

There are no mid level saves or checkpoints. This game uses a life system. This game is challenging because the dev wants it to be. If you can't deal with this then INCISION might not be the right fps game for you.
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no_saves.png (79 Kb)
Wow, feels like it's been forever since I first saw this game. I love my boomer shooters, so I'm curious how this one ultimately turned out.
I think my brain doesn't work right. I read the name of the game and thought of circumcision...
I thought putting a 'gameplay' in Youtube's search bar after INCISION and searching for INCISION gameplay would've been enough, but I guess I was wrong, instead of videos of people playing the game, I (mostly) found videos of endoscopies, oh well, it could've been worse. :P
Post edited 9 hours ago by NuffCatnip
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Berzerk2k2: Great to have this one available here. It's a banger and the OST hits hard.

Fair warning though: the terms "brutal" and "merciless" are there for a reason.

There are no mid level saves or checkpoints. This game uses a life system. This game is challenging because the dev wants it to be. If you can't deal with this then INCISION might not be the right fps game for you.
That's not "challenging". That's just deliberately wasting people's time. Having to redo things you've already accomplished doesn't make the things you yet haven't more difficult. It just means getting back to that part becomes tedious.

But hey, it's another one of those "chunky, ugly faux-retro graphics that don't actually look anything like what the game is supposedly imitaiting" things, so it's not like I'd be interested anyway. If they want to fake a challenge with repetition - power to them.
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Berzerk2k2: Great to have this one available here. It's a banger and the OST hits hard.

Fair warning though: the terms "brutal" and "merciless" are there for a reason.

There are no mid level saves or checkpoints. This game uses a life system. This game is challenging because the dev wants it to be. If you can't deal with this then INCISION might not be the right fps game for you.
And I will be removing this from my cart.
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Berzerk2k2: This game is challenging because the dev wants it to be.
It's not deliberate tho, if there's a technical reason for it..
The dev said that he would have added checkpoints, if he was capable to do it.
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Berzerk2k2: This game is challenging because the dev wants it to be.
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phaolo: It's not deliberate tho, if there's a technical reason for it..
The dev said that he would have added checkpoints, if he was capable to do it.
He also said no quick savings because it takes away from the challenge..
Well, there's your problem. Why anybody would think it's a good idea to make their first game as a commercial project is beyond me. To do so solo is even more daft. Knock out a few game jam entries, maybe release a small freeware title or two, ideally collaborate with other devs a bit -- after that, maybe see about making your first commercial project. Trying to make a living as a solo game dev from the get-go by getting people to pay for your half-baked learning projects is kinda shitty. Learn first, then charge people for your work once you've gotten the worst of the noob mistakes out of your system.
They're good games, Bront.
This game here, what a great surprise !
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phaolo: It's not deliberate tho, if there's a technical reason for it..
The dev said that he would have added checkpoints, if he was capable to do it.
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Syphon72: He also said no quick savings because it takes away from the challenge..
So? Checkpoints would have been fine.
He just doesn't want save scumming
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Syphon72: He also said no quick savings because it takes away from the challenge..
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phaolo: So? Checkpoints would have been fine.
He just doesn't want save scumming
If the dev is capable of making quicksaves, and just doesn't want to, then they're also capable of making checkpoints. By, for example, limiting quicksaves to only be possible at some very specific locations... They're practically the same thing.

So if the dev considers the reason for not allowing quicksaves to be important enough to have considered, and to share it, then they're capable of making checkpoints. Either that, or they're also not capable of making quicksaves, and just intentionally decided to rile up some people by turning their technical limitations into an accessibility argument. Either option (they're lying, or they're trolling) is a problem.