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Grim Fandango resurrected.

Grim Fandango Remastered, a modern restoration of the single most wishlisted game on GOG.com, is available now, DRM-free for Windows, Mac OS X, and Linux!

Grim Fandango is just one of those games, it doesn't really need much of an introduction. The unique blend of Mexican folklore with film noir stylings - Tim Schafer's last and greatest hurrah as LucasArts' adventure-gaming-extraordinaire - is widely considered to simply be the best adventure game ever made. Grim Fandango Remastered refreshes and refines the award-winning title, finally making a piece of history available to everyone - hassle-free with no need to leave the dry land. The remaster modernizes the game's presentation and gameplay in a way that improves, but does not distort, the original experience. That means higher quality models and textures, but a familiar unaltered art style; the same musical score as before, re-recorded in higher quality with no unnecessary compression; and perhaps best of all: a new point-and-click interface - but one that is fully optional - the original tank controls are just a few clicks away.

If you missed Grim Fandango the first time around, now's your chance to experience gaming history like never before (or just like before, your call). If you have played it in its heyday - you're probably long overdue for another go anyway. Grim Fandango Remastered is available right now, DRM-free, on GOG.com!
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JudasIscariot: Yep, it would have been really nice but we simply cannot add it at this time, sorry :(
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stg83: I know you guys are limited with what the developers/publishers provide with the game but I hope in the future some more cool goodies can be added with the game other then just a wallpaper. ;)
Well, there is the Grim Fandango art contest where the winning art will get added to the bonus goodies section :)
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JudasIscariot: Well, there is the Grim Fandango art contest where the winning art will get added to the bonus goodies section :)
That is pretty neat with a lot of really good entries already but would still appreciate some original concept art by Peter Chan to be added as well in the future along with the wonderful soundtrack ofcourse. :)
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darthspudius: I noticed not long after I posted lol.
Strange. I asked for a citation and even Arstotzka would have gotten back to me by now.
Post edited January 29, 2015 by Darvond
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Elmofongo: You know I expected this thread to get 1000 posts?
Same here, considering all the votes that the game got.
It's great to see this game restored and with a proper point-and-click interface. I'm not so sure about "remastered", though, except for the interface elements. Everything else looks pretty much exactly the same, especially the environments which haven't been re-rendered to reflect the higher resolution of the characters. That's kind of disappointing, but I hope Double Fine will be able to update the visuals in the future. :)

Also, I'm gonna throw in another pair of tightly crossed fingers for you guys getting permission to release the soundtrack as a goodie. Here's hoping!
Post edited January 29, 2015 by XzavierHyde
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Elmofongo: You know I expected this thread to get 1000 posts?
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skeecher: Same here, considering all the votes that the game got.
I'm sure the fact that it's from Double Fine (which some folks find controversial), it's not the original (which some also find controversial), the Star Wars games took most of the hype, and Steam has the game also have all contributed to a low post count here.
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skeecher: Same here, considering all the votes that the game got.
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tfishell: I'm sure the fact that it's from Double Fine (which some folks find controversial), it's not the original (which some also find controversial), the Star Wars games took most of the hype, and Steam has the game also have all contributed to a low post count here.
I'm playing the game for the first time and it's great. Didn't Tim Schafer work on the original Grim Fandango? So I'm not sure what's controversial about him also working on the remastered edition?
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tfishell: I'm sure the fact that it's from Double Fine (which some folks find controversial), it's not the original (which some also find controversial), the Star Wars games took most of the hype, and Steam has the game also have all contributed to a low post count here.
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shmerl: I'm playing the game for the first time and it's great. Didn't Tim Schafer work on the original Grim Fandango? So I'm not sure what's controversial about him also working on the remastered edition?
It has to do with Double Fine's apparent mismanagement of funds, the adventure game being unfinished, SpaceBase being thrown to the side, stuff like that, I think...
http://blog.longreads.com/2015/01/29/long-live-grim-fandango/
[...]
"like so many of its characters, Grim Fandango died. It succumbed as any late-’90s computer game on CD-ROM would, its jewel case an inevitable coffin. The game was built for Intel’s 386 processor; one year later, the 486 arrived. Computer games rely on a web of interlocking code that resembles more a cityscape of cards as opposed to a single, measly house. These new chips were too fast, and the difference in speed made this towering game tumble down."
[...]

???

All late-90s games (on CD-ROM) died? Grim Fandango was built for the 386? The 486 was released in 1999? Computer games rely on a web of interlocking code that resembles a cityscape of cards?

What is this nonsense?
Post edited January 30, 2015 by spindown
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spindown: [...]
"like so many of its characters, Grim Fandango died. It succumbed as any late-’90s computer game on CD-ROM would, its jewel case an inevitable coffin. The game was built for Intel’s 386 processor; one year later, the 486 arrived. Computer games rely on a web of interlocking code that resembles more a cityscape of cards as opposed to a single, measly house. These new chips were too fast, and the difference in speed made this towering game tumble down."
[...]

???

All late-90s games (on CD-ROM) died? Grim Fandango was built for the 386? The 486 was released in 1999? Computer games rely on a web of interlocking code that resembles a cityscape of cards?

What is this nonsense?
God,the guy knows nolthing about the history of computer gaming to write crap like that.
Grim Fandango would have ran like shit on a 386.
That's the problem with internet reviews :any moron can post one.
Surely he is wrong about 386. The original game was specified for Pentium:

https://help.disney.com/articles/en_US/FAQ/What-are-the-system-requirements-for-Grim-Fandango?section=Games&siteLang=de_AT

But I didn't really care much about his technical comments. I liked the article in general.
One more review: http://www.wired.com/2015/01/grim-fandango-remastered/

Interesting background article: http://www.polygon.com/2015/1/27/7921837/grim-fandango-remastered-interview-double-fine-disney-lucasfilm-sony
Post edited January 30, 2015 by sgoshe
That's interesting, sgoshe - cannot find any description/indication for the image quality of the Peter Chan art browser content, and those links you provided contain the best quality representations of the art I've seen on the net.
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gloombandit: That's interesting, sgoshe - cannot find any description/indication for the image quality of the Peter Chan art browser content, and those links you provided contain the best quality representations of the art I've seen on the net.
Yea, the additional content has only the one title art. Wonder if they will eventually include others.