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Rixasha: The one thing that I really cared bout GOG.com was DRM-free, nothing else. They said all the right things and I believed them. I supported them even when they didn't support me, and I recommended them to everyone. I thought the cause was of great importance, and that GOG was worthy.

Several times I bought things I couldn't make use of, because wine just wasn't good enough. But that was okay, I never burdened GOG.com with support tickets for this, because I had no delusions that what I was doing was supported. In time wine might get better and the games would be waiting for me, free of any artificial restrictions that could otherwise stand in my way. I could wait. And I was supporting GOG.com with my wallet while doing it.

Now, ironically thanks to wine not being good enough, it has been brought to my attention that this is no longer the case. Installer files have been deliberately crippled, by GOG, by means of encrypting them with a password, with the sole aim of restricting the customer to running just the supported, sanctioned, installer. Anything else is to be shut out by a digital barrier, placed by GOG, for this very purpose.

Digitally. Restrict. The customer.

Wine doesn't matter. Linux doesn't matter. This is the red line, and you crossed it. If you cannot see what this is, then nothing you have to say about DRM in the future will mean anything, because who even knows what it means in your world anymore.

Enter password.
what this does not make sense ? are you saying installer files are password protected ? how is this password check done ? online connection ? what if i forgot the password.

i must have missed something related to linux time for a full forum readup
It doesn't allow you to translate the games either? Fuck that. Actually, this doesn't sound right: any modding of games would then be disallowed, right? And GOG itself has recommended some mods before, for Planescape Torment (see the game's forums) and maybe other stuff (I think they have a partnership with the makers of eduke32?). Maybe "GOG content" refers only to their installers?
Post edited January 04, 2015 by thiagovscoelho
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Rixasha: Digitally. Restrict. The customer.

Wine doesn't matter. Linux doesn't matter. This is the red line, and you crossed it. If you cannot see what this is, then nothing you have to say about DRM in the future will mean anything, because who even knows what it means in your world anymore.

Enter password.
That's not all, tho. It's not just installers. GOG wants you to create an account and log in before you can download a game! They digitally. Restrict. The customer. for ages! Oh my god!

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liquidsnakehpks: what this does not make sense ? are you saying installer files are password protected ? how is this password check done ? online connection ? what if i forgot the password.

i must have missed something related to linux time for a full forum readup
No, when you try to extract install files from the installer itself (in other words, instead of installing normally, you 'hack' the install file itself to extract data from it), the extracted data are password protected. Regular installing still works as always.

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thiagovscoelho: It doesn't allow you to translate the games either? Fuck that. Actually, this doesn't sound right: any modding of games would then be disallowed, right?
Wrong I'd say. GOG content are most likely the installers and such - the rule itself seems to state that you can do whatever with the installed content.
Post edited January 04, 2015 by Fenixp
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Rixasha: Digitally. Restrict. The customer.

Wine doesn't matter. Linux doesn't matter. This is the red line, and you crossed it. If you cannot see what this is, then nothing you have to say about DRM in the future will mean anything, because who even knows what it means in your world anymore.

Enter password.
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Fenixp: That's not all, tho. It's not just installers. GOG wants you to create an account and log in before you can download a game! They digitally. Restrict. The customer. for ages! Oh my god!

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liquidsnakehpks: what this does not make sense ? are you saying installer files are password protected ? how is this password check done ? online connection ? what if i forgot the password.

i must have missed something related to linux time for a full forum readup
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Fenixp: No, when you try to extract install files from the installer itself (in other words, instead of installing normally, you 'hack' the install file itself to extract data from it), the extracted data are password protected. Regular installing still works as always.

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thiagovscoelho: It doesn't allow you to translate the games either? Fuck that. Actually, this doesn't sound right: any modding of games would then be disallowed, right?
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Fenixp: Wrong I'd say. GOG content are most likely the installers and such - the rule itself seems to state that you can do whatever with the installed content.
oh phew i thought they added password check for regular installers
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liquidsnakehpks: what this does not make sense ? are you saying installer files are password protected ? how is this password check done ? online connection ? what if i forgot the password.
The newer multi-part installers consist of an .exe and .bin files, which are really just password-protected .rar files. The installer .exe knows the password, you don't.

If you're unable or unwilling to run the installer, tough tits. Everything else will hit a wall of encryption, put in place by GOG for the sole purpose of keeping you out, you naughty thing.

We know the current password scheme thanks to reverse-engineering and disassembly, hacker measures that will be forbidden by the upcoming terms of service.

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Fenixp: That's not all, tho. It's not just installers.
If the promise was to be spared from dismemberment, it is a small comfort to merely lose ones legs.
Post edited January 04, 2015 by Rixasha
Wait, no, at the top of the agreement they say that "GOG content" refers to the games/movies (and "GOG services" is the website/support).

So there's trouble with this whole agreement!
9.1a might prohibit monetized let's plays of GOG games
9.1b might prohibit mods
9.1d might prohibit tool-assisted speedruns?
9.1f might be unclear enough for exploitation at some point

Hey, any blue people care to give input?
Post edited January 04, 2015 by thiagovscoelho
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thiagovscoelho: It doesn't allow you to translate the games either? Fuck that. Actually, this doesn't sound right: any modding of games would then be disallowed, right? And GOG itself has recommended some mods before, for Planescape Torment (see the game's forums) and maybe other stuff (I think they have a partnership with the makers of eduke32?). Maybe "GOG content" refers only to their installers?
Don't spread misinformation. GOG clearly said modding is allowed unless game publisher or developer forbids this (in which case GOG cannot do anything about it).

MODS: Are they not allowed?

Using official mod tools is of course okay, but reverse-engineering a game is not permitted legally unless you have the developer's or publisher's consent to do it. It may however vary on a case-by-case basis so please contact devs/publishers directly in case of doubts!
Source: http://www.gog.com/forum/general/upcoming_update_to_gogcom_policies?staff=yes

This topic is purely about few users, who want to have fair use mentioned in regard to reverse engineering because they claim, based on whatever law expertise they have, that "unless you’re allowed in this Agreement or by the law in your country" is not enough due to anti-circumvention laws apparently overwriting such exclusion.
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d2t: pretty long to quote fully eh
The mods GOG recommended themselves don't sound like "official modding tools" so I dunno.
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liquidsnakehpks: what this does not make sense ? are you saying installer files are password protected ? how is this password check done ? online connection ? what if i forgot the password.
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Rixasha: The newer multi-part installers consist of an .exe and .bin files, which are really just password-protected .rar files. The installer .exe knows the password, you don't.

If you're unable or unwilling to run the installer, tough tits. Everything else will hit a wall of encryption, put in place by GOG for the sole purpose of keeping you out, you naughty thing.

We know the current password scheme thanks to reverse-engineering and disassembly, hacker measures that will be forbidden by the upcoming terms of service.

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Fenixp: That's not all, tho. It's not just installers.
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Rixasha: If the promise was to be spared from dismemberment, it is a small comfort to merely lose ones legs.
ya i read up on the whole password thing its pretty amazing that you have figured out how the password works.
I know those agreement does not allow reverse engineering etc but i don't honestly think gog would identify and take actions against users breaking it.
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thiagovscoelho: Wait, no, at the top of the agreement they say that "GOG content" refers to the games/movies (and "GOG services" is the website/support).
So there's trouble with this whole agreement!
9.1a would prohibit monetized let's plays of GOG games
It's not up to GOG to permit you monetisation of games they do not have rights to monetise in any other way than by selling. You have to have permission from the rightful content owner.

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thiagovscoelho: 9.1b would prohibit mods
untrue, per my post above

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thiagovscoelho: 9.1d might prohibit tool-assisted speedruns?
same as above - permitted unless you reverse engineer game in which case GOG has no right to allow you to do; if you have doubts you have to consult content owner

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thiagovscoelho: Hey, any blue people care to give input?
I'd recommend that you
1. ask questions in the right topic rather than diluting the discussion here - http://www.gog.com/forum/general/upcoming_update_to_gogcom_policies/page1
2. first read all the comments gog already made
Post edited January 04, 2015 by d2t
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d2t: it's right above this post go read there
whatever, geeze
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thiagovscoelho: The mods GOG recommended themselves don't sound like "official modding tools" so I dunno.
You can mod a game without modding tools and without reverse-engineering a game. Changing .ini lines and translating text is neither disassembling, nor reverse engineering, in most cases anyway. I've never seen GOG recommendign an .exe hack.

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Rixasha: If the promise was to be spared from dismemberment, it is a small comfort to merely lose ones legs.
Don't you see!? You've already lost legs by having to log into an account! Now they cut your arms off as well! MADNESS!

... You can, of course, just leave, that's actually fine :-P Clearly, all GOG is doing here is trying to protect their galaxy client.
Post edited January 04, 2015 by Fenixp
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thiagovscoelho: The mods GOG recommended themselves don't sound like "official modding tools" so I dunno.
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Fenixp: You can mod a game without modding tools and without reverse-engineering a game. Changing .ini lines and translating text is neither disassembling, nor reverse engineering, in most cases anyway. I've never seen GOG recommendign an .exe hack.
It also says "modify" and "translate" in the same sentence, but I guess I'll do what everyone else has which is ignore all the verbs in there except for "reverse engineer".
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thiagovscoelho: It also says "modify" and "translate" in the same sentence, but I guess I'll do what everyone else has which is ignore all the verbs in there except for "reverse engineer".
Oh you're right, it does say that. Well, hold your horses still - every game you install has its own eula, which regulates what you can do with every individual product. Is there an elaboration of what GOG content is, exactly, that I have missed? Because if it's just content that GOG owns, well... That would make installers, some software wrappers and, most importantly, the Galaxy client.
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thiagovscoelho: It also says "modify" and "translate" in the same sentence, but I guess I'll do what everyone else has which is ignore all the verbs in there except for "reverse engineer".
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Fenixp: Oh you're right, it does say that. Well, hold your horses still - every game you install has its own eula, which regulates what you can do with every individual product. Is there an elaboration of what GOG content is, exactly, that I have missed? Because if it's just content that GOG owns, well... That would make installers, some software wrappers and, most importantly, the Galaxy client.
It's at the top of the document! Number 1, titled "about this agreement".