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Trawg: Interstate 76. One of the first voice acted games. Relatively deep mechanics.

I really REALLY wish the IP would get a modern reboot.
Were there any games before that did the whole "you are watching a movie/TV show" thing? I remember how struck I was by that. It's game but the whole intro made it look like an episode of "Starsky and Hutch".
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Crosmando: Probably Magic Carpet, 60fps and anti-aliasing in 1994.
Most definately. I was playing it last week and it still hold up today.
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Trawg: Interstate 76. One of the first voice acted games.
Your radar is very far off with that claim. There had at least been thousands of voiced games before Interstate, many of them with far more dialogue and the occasional famous actor. LucasArts, Sierra and Origin Systems embraced VA as early as 1992, five years before Interstate.
Post edited March 17, 2018 by F4LL0UT
Berzerk (arcade, 1980) already have voice samples:
https://www.youtube.com/watch?v=2Z4S7aBfvic

From mobygames:
The coin-op arcade version of Berzerk had digitally recorded dialogue. There were 16 spoken words stored on a small microchip, and they were put together in sequences to create complete sentences such as "Intruder alert! Intruder alert!" and "Destroy the humanoid!" This was technologically groundbreaking, but consider the cost. Almost a thousand dollars per word.
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Geralt_of_Rivia: That was done before in 1985. Look up Mercenary.
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kbnrylaec: Mercenary use wireframe only, no polygon.
Wireframe games appeared as early as 1980, FS-1 (Apple ][). It was earlier than Battlezone (1980).
Don't discriminate against wireframes. They are polygons, too. :-)
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kbnrylaec: Mercenary use wireframe only, no polygon.
Wireframe games appeared as early as 1980, FS-1 (Apple ][). It was earlier than Battlezone (1980).
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Geralt_of_Rivia: Don't discriminate against wireframes. They are polygons, too. :-)
If Mercenary counts, Elite is one year ahead of it.

UPDATE:
Elite use 1st person points of view, not 3rd.
Post edited March 17, 2018 by kbnrylaec
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kbnrylaec: Berzerk (arcade, 1980) already have voice samples:
https://www.youtube.com/watch?v=2Z4S7aBfvic

From mobygames:
The coin-op arcade version of Berzerk had digitally recorded dialogue. There were 16 spoken words stored on a small microchip, and they were put together in sequences to create complete sentences such as "Intruder alert! Intruder alert!" and "Destroy the humanoid!" This was technologically groundbreaking, but consider the cost. Almost a thousand dollars per word.
Yes, I had listed the arcade version on another page. On an Atari it apparently had voices only in the 5200 ver. from 1983.

http://minirevver.weebly.com/innovative-games.html
System Shock and Thief were already mentioned on the first page. All is well in this thread!
Deus Ex is still ahead of time 18 years later