Linko90: How far can I go within the game with a smart mouth and no interest in fighting?
That's a good one.
Sometimes we want to be a...
Diplosniper
Wandering monk (or a travelling apostle for your favourite faith)
Hobo
Palmer / Beggar
Con man
Herald
Skald / Bard / Minstrel
Pick-a-pocket
Gambler (think
Maverick)
Trucker (think
Big Trouble in Little China)
Explorer (think Captain Richard Francis Burton, Vasco de Gama, Cook, Americo Vespuccio)
Travelling scientist/researcher (think Darwin, Herodotus, you name it)
Merchant (think Marco Polo, or just an itinerant salesman)
And so on and so on...
Titles such as
Fallout as a classic, or
The Age of Decadence recently, and probably more thoroughly, proved that a game can do a good effort to let you take the (game) world in your own terms--and maybe even succeed, or at least leave a beautiful mark in it... even if sometimes it is a silouette drawn with chalk on the floor ;-)