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Bookwyrm627: Hey! I actually like 10! I know this is heresy in some circles, but I enjoyed 10 more than what I played of 6.
Final Fantasy X was actually very good (if to close eyes on it being a bit too linear).

Final Fantasy X-2 on the other hand... Maybe it is a big prejudgment, but start of the game was like a parody on FF X. I just couldn't take that game seriously.
I think Square-Enix will jump aboard eventually with more modern titles. Sega seems like one of those close minded companies that will never listen (hope they prove me wrong).
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Johnathanamz: You know the gog.com employees need to work out deals with the AAA video game publishing companies and AAA video game development companies right?
Obviously. But who is in the greater position of power? GOG's legal team, or the AAA companies who would be perfectly content to either (a) keep their games on Steam and leverage Steam's DRM/SteamWorks, or (b) keep their games locked to their own online ecosystem? (e.g. Origin, Uplay)

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Johnathanamz: From what I heard the gog.com employees ask for the source code before the video games are released for sale on gog.com to check them for stuff so they can fix the video games if they have problems to not be released broken.
Not trying to be rude here, but can you post a source for that? From what I recall from Blue Text posts in the past, sometimes they're lucky if the source code to a given classic game is still around at all, hence why they've had trouble in the past with fixing some games to work on modern versions of Windows.

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Johnathanamz: Also the gog.com marketing team has to convince the AAA video game companies why they should sell their video games on gog.com and if they will earn a lot of money from sales.
And if they fail, whose fault is that? People from GOG have stated in interviews that their position on DRM is one of the primary obstacles to getting games cleared for sale. If publishers are still adamant on the use of DRM (and there's certainly little evidence to suggest that they aren't), then it will always be an uphill battle to get games on GOG. GOG's people can argue until they're blue in the face, with customer feedback and sales data on the virtue of selling games DRM-free, but if those people refuse to let go of the mentality that DRM=good/No DRM=piracy=bad, then there's little that they can do -- short of dropping their principles and adopting DRM.

And then there's the issue of pricing. You can bet that the publishers are going to press for pricing terms that benefit them the most, not GOG or its customers. Again, is it GOG's fault if the publishers press for higher prices or more strict regional pricing of games (as was apparently the case with Nordic)?

For evidence, take a look at all of the big publishers like Disney/LucasFilm, and WB. It's taken them this long to finally get on GOG. It also took a long time to get Activision, EA, UbiSoft and SquareEnix, and we still have yet to see all of their classic titles released on GOG as well. There's no evidence that GOG won't sell those games, especially when they know how much money there is to be made in selling them. But we do know that those games are with publishers who are more than happy to sell them only on Steam, or at least have had a history of pro-DRM business practices.

Of course GOG would love to sell all of the above publishers' classic IP and titles here. They're not blind to the wishlist, nor are they blind to the forums. They know those games would sell like crazy, so it's not like they'd suddenly refuse to sell Sonic the Hedgehog or Final Fantasy VII DRM-free. Again, why people would believe that GOG is somehow to blame for all of this is beyond me.
Post edited May 20, 2015 by rampancy
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Johnathanamz: You know the gog.com employees need to work out deals with the AAA video game publishing companies and AAA video game development companies right?
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rampancy: Obviously. But who is in the greater position of power? GOG's legal team, or the AAA companies who would be perfectly content to either (a) keep their games on Steam and leverage Steam's DRM/SteamWorks, or (b) keep their games locked to their own online ecosystem? (e.g. Origin, Uplay)

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Johnathanamz: From what I heard the gog.com employees ask for the source code before the video games are released for sale on gog.com to check them for stuff so they can fix the video games if they have problems to not be released broken.
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rampancy: Not trying to be rude here, but can you post a source for that? From what I recall from Blue Text posts in the past, sometimes they're lucky if the source code to a given classic game is still around at all, hence why they've had trouble in the past with fixing some games to work on modern versions of Windows.

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Johnathanamz: Also the gog.com marketing team has to convince the AAA video game companies why they should sell their video games on gog.com and if they will earn a lot of money from sales.
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rampancy: And if they fail, whose fault is that? People from GOG have stated in interviews that their position on DRM is one of the primary obstacles to getting games cleared for sale. If publishers are still adamant on the use of DRM (and there's certainly little evidence to suggest that they aren't), then it will always be an uphill battle to get games on GOG. GOG's people can argue until they're blue in the face, with customer feedback and sales data on the virtue of selling games DRM-free, but if those people refuse to let go of the mentality that DRM=good/No DRM=piracy=bad, then there's little that they can do -- short of dropping their principles and adopting DRM.

And then there's the issue of pricing. You can bet that the publishers are going to press for pricing terms that benefit them the most, not GOG or its customers. Again, is it GOG's fault if the publishers press for higher prices or more strict regional pricing of games (as was apparently the case with Nordic)?

For evidence, take a look at all of the big publishers like Disney/LucasFilm, and WB. It's taken them this long to finally get on GOG. It also took a long time to get Activision, EA, UbiSoft and SquareEnix, and we still have yet to see all of their classic titles released on GOG as well. There's no evidence that GOG won't sell those games, especially when they know how much money there is to be made in selling them. But we do know that those games are with publishers who are more than happy to sell them only on Steam, or at least have had a history of pro-DRM business practices.

Of course GOG would love to sell all of the above publishers' classic IP and titles here. They're not blind to the wishlist, nor are they blind to the forums. They know those games would sell like crazy, so it's not like they'd suddenly refuse to sell Sonic the Hedgehog or Final Fantasy VII DRM-free. Again, why people would believe that GOG is somehow to blame for all of this is beyond me.
If you did not know this already gog.com is the second biggest digital distribution retailer service on the internet.

Steam is #1.

gog.com is #2.

And humble Bundle is #3 I think.

There is no way gog.com will fail. CD Projekt RED and gog.com is finally growing bigger and earning more money from sales. PC gamers will want gog.com to exist and to sell 100% Digital Rights Management (DRM) free video games. Some have even seen Steam's monopoly on the PC gaming market is bad.

Activision, Capcom, Electronic Arts (EA), SEGA, SQUARE-ENIX, and Ubisoft ignoring gog.com is just stupid.

They really need to check on gog.com more.

Also I never blamed gog.com for this.

I'm saying gog.com's employees need to step harder to CONVINCE the AAA video game publishing companies to sell all of their video games on gog.com.

Do you know the difference between convincing and saying that gog.com is the one who should accept or whatever? I already know gog.com will accept all video games from AAA video game publishing companies.

This is about CONVINCING the damn AAA video game publishing CEO's and whoever else is in charge to change their damn minds.
Post edited May 20, 2015 by Johnathanamz
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Johnathanamz: Steam is #1.

gog.com is #2.
If we're going solely by the sales figures of Defender's Quest and Witcher 2, Steam has roughly 80% market share, and GOG has roughly 16% of the DD market. Of course, while that's no laughing matter (who in their right mind would turn down sales from 16% of a market?) it's clear that GOG -- while it is rising -- has a long way to go to match Steam's dominance in games digital distribution. At this point in time, they simply don't have the market clout that Steam has.

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Johnathanamz: I'm saying gog.com's employees need to step harder to CONVINCE the AAA video game publishing companies to sell all of their video games on gog.com.
...which means convincing them to sell their newer titles/flagship IP titles DRM-free, and with little to no regional pricing. That would be easy to do if GOG had a Valve-level of dominance in the market (or like Apple in digital music)...but right now, they don't.

Excluding what they've been trying to do with Galaxy, if you have any suggestions as to what they could specifically do to definitively convince the AAA publishers to drop both regional pricing and DRM, I'm sure they'd be all ears.
Post edited May 20, 2015 by rampancy
Maybe the president of Square Enix referred to Shenmue in march when he said that they have a little surprise.

http://gematsu.com/2015/03/square-enix-president-teases-jrpg-surprise-for-fiscal-2015

Does Square Enix have a booth at E3? I know SEGA won't.
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Johnathanamz: If you did not know this already gog.com is the second biggest digital distribution retailer service on the internet.

Steam is #1.

gog.com is #2.

And humble Bundle is #3 I think.
I love that people spout this as fact based on sales on one indie title (defenders quest) and self published titles like the Witcher series. It also completely ignores sales of any of digital distributor, which last I checked do not release their sales figures. In fact, I can pull an article of another indie (Retro City Rampage) that shows that Humble and GoG were even in sales.

It's all pretty ridiculous anyway, because we're debating who has 10 or 11 percent of the marketplace. As if that's some sort of significant marketshare in the grand scheme of things. As far as GoG getting more AAA titles, notice they are not 'new' releases. Seriously, everyone praises bring Disney/Paradox/Warner Bros. here, where are their newer titles on here? Crusasder Kings II? EUIV? Shadow of Mordor? I'll believe these studios are committed to DRM-Free when they release their full catalog on here and put day one releases on here.

But they won't anytime soon and you know why? 10-11%, that's why.
Post edited May 20, 2015 by synfresh
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Johnathanamz: Steam is #1.

gog.com is #2.
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rampancy: If we're going solely by the sales figures of Defender's Quest and Witcher 2, Steam has roughly 80% market share, and GOG has roughly 16% of the DD market. Of course, while that's no laughing matter (who in their right mind would turn down sales from 16% of a market?) it's clear that GOG -- while it is rising -- has a long way to go to match Steam's dominance in games digital distribution. At this point in time, they simply don't have the market clout that Steam has.

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Johnathanamz: I'm saying gog.com's employees need to step harder to CONVINCE the AAA video game publishing companies to sell all of their video games on gog.com.
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rampancy: ...which means convincing them to sell their newer titles/flagship IP titles DRM-free, and with little to no regional pricing. That would be easy to do if GOG had a Valve-level of dominance in the market (or like Apple in digital music)...but right now, they don't.

Excluding what they've been trying to do with Galaxy, if you have any suggestions as to what they could specifically do to definitively convince the AAA publishers to drop both regional pricing and DRM, I'm sure they'd be all ears.
Just to let you know I'm a investor in Microsoft.

Some of the people I talk to in the investor calls in the trading chat that I use lots of Microsoft investors do want Microsoft to release all of their video games for sale on gog.com.

I have only 10 shares in Microsoft so I'm not a big player and I'm not on their board only the people who have 1%+ of Microsoft's share are on the board. Microsoft does not have to listen to me or to other people who don't even have 1% of shares in Microsoft. However Microsoft does let us talk in their chat to give them feedback. Minus some confidential stuff Microsoft shareholders like me and shareholders who are big players do want this.

Why Microsoft has not released any video games on gog.com yet? I do not know, but there are some other sort of Microsoft published video games released for sale on gog.com. Dust An Elysian Tale is one of those video games.

Maybe in the Fall of 2015 Microsoft will release a lot of their video games for sale on gog.com. CD Projekt RED already has a partnership somewhat with Microsoft anyways.
Post edited May 20, 2015 by Johnathanamz
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rampancy: If we're going solely by the sales figures of Defender's Quest and Witcher 2, Steam has roughly 80% market share, and GOG has roughly 16% of the DD market. Of course, while that's no laughing matter (who in their right mind would turn down sales from 16% of a market?) it's clear that GOG -- while it is rising -- has a long way to go to match Steam's dominance in games digital distribution. At this point in time, they simply don't have the market clout that Steam has.

...which means convincing them to sell their newer titles/flagship IP titles DRM-free, and with little to no regional pricing. That would be easy to do if GOG had a Valve-level of dominance in the market (or like Apple in digital music)...but right now, they don't.

Excluding what they've been trying to do with Galaxy, if you have any suggestions as to what they could specifically do to definitively convince the AAA publishers to drop both regional pricing and DRM, I'm sure they'd be all ears.
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Johnathanamz: Just to let you know I'm a investor in Microsoft.

Some of the people I talk to in the investor calls in the trading chat that I use lots of Microsoft investors do want Microsoft to release all of their video games for sale on gog.com.

I have only 10 shares in Microsoft so I'm not a big player and I'm not on their board only the people who have 1%+ of Microsoft's share are on the board. Microsoft does not have to listen to me or to other people who don't even have 1% of shares in Microsoft. However Microsoft does let us talk in their chat to give them feedback. Minus some confidential stuff Microsoft shareholders like me and shareholders who are big players do want this.

Why Microsoft has not released any video games on gog.com yet? I do not know, but there are some other sort of Microsoft published video games released for sale on gog.com. Dust An Elysian Tale is one of those video games.

Maybe in the Fall of 2015 Microsoft will release a lot of their video games for sale on gog.com. CD Projekt RED already has a partnership somewhat with Microsoft anyways.
Microsoft is not listed as the publisher for Dust.

http://www.gog.com/game/dust_an_elysian_tail
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Johnathanamz: Just to let you know I'm a investor in Microsoft.

Some of the people I talk to in the investor calls in the trading chat that I use lots of Microsoft investors do want Microsoft to release all of their video games for sale on gog.com.

I have only 10 shares in Microsoft so I'm not a big player and I'm not on their board only the people who have 1%+ of Microsoft's share are on the board. Microsoft does not have to listen to me or to other people who don't even have 1% of shares in Microsoft. However Microsoft does let us talk in their chat to give them feedback. Minus some confidential stuff Microsoft shareholders like me and shareholders who are big players do want this.

Why Microsoft has not released any video games on gog.com yet? I do not know, but there are some other sort of Microsoft published video games released for sale on gog.com. Dust An Elysian Tale is one of those video games.

Maybe in the Fall of 2015 Microsoft will release a lot of their video games for sale on gog.com. CD Projekt RED already has a partnership somewhat with Microsoft anyways.
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synfresh: Microsoft is not listed as the publisher for Dust.

http://www.gog.com/game/dust_an_elysian_tail
You seem to not know Microsoft lets free reign of indie video games self publishing their video games, which is what happened to the gog.com version of Dust: An Elysian Tale.

Go search Dust: An Elysian Tale on Steam and you will see Microsoft Studios publishes the Steam version of Dust: And Elysian Tale.

Microsoft even let them develop a Linux version and a Mac OS X version of Dust: An Elysian Tale. Don't forget Microsoft develops Windows and yet they let the video game developers of dust: An Elysian Tale release a version for Linux and Mac OS X.
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synfresh: Microsoft is not listed as the publisher for Dust.

http://www.gog.com/game/dust_an_elysian_tail
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Johnathanamz: You seem to not know Microsoft lets free reign of indie video games self publishing their video games, which is what happened to the gog.com version of Dust: An Elysian Tale.

Go search Dust: An Elysian Tale on Steam and you will see Microsoft Studios publishes the Steam version of Dust: And Elysian Tale.

Microsoft even let them develop a Linux version and a Mac OS X version of Dust: An Elysian Tale. Don't forget Microsoft develops Windows and yet they let the video game developers of dust: An Elysian Tale release a version for Linux and Mac OS X.
Ok but you were responding to a post talking about AAA titles, not indie titles. Also keep in mind there are many reasons why publishers don't put their games on here, DRM-Free isn't the only reason.
i sure would buy some SEGA games if they were available here drm free...

as for square enix, well, they bought many westerner's franchises (tombraider, hitman, i think too...) but i think they will never let any of their main franchises stuff (final gizmostuff) wherever there are no drm

though it they could at least allow GOG to sell Life is Strange here, i would buy it again
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Johnathanamz: You seem to not know Microsoft lets free reign of indie video games self publishing their video games, which is what happened to the gog.com version of Dust: An Elysian Tale.

Go search Dust: An Elysian Tale on Steam and you will see Microsoft Studios publishes the Steam version of Dust: And Elysian Tale.

Microsoft even let them develop a Linux version and a Mac OS X version of Dust: An Elysian Tale. Don't forget Microsoft develops Windows and yet they let the video game developers of dust: An Elysian Tale release a version for Linux and Mac OS X.
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synfresh: Ok but you were responding to a post talking about AAA titles, not indie titles. Also keep in mind there are many reasons why publishers don't put their games on here, DRM-Free isn't the only reason.
Of course I was talking about AAA video games. Microsoft is a AAA video game publishing company that allowed Dust: An Elysian Tale to be sold on gog.com.

So you see where I'm getting to? Microsoft could possibly come to gog.com fully and sooner than you think. I'm hoping this year, but that's a dream.
oh man...Shenmue 3. don't tease me! I've had my fingers crossed for years.

but yeah...sega had their classic genesis/megadrive games drm free on dot emu and amazon. actually own most on both when great deals were there. on amazon I got all 5 packs for 1.99 a few years ago when they accidentally had it priced wrong. and the download was drm free. but now on amazon it says it's tied to steam.

I'm sure a few of the titles I would re-buy if they showed up here. shining force series and phantasy star series for sure. not sure why I'd do that. I just love both series and would want to encourage sega to bring more here.

square enix would be awesome too and I'd definitely do the same.
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Johnathanamz: Microsoft could possibly come to gog.com fully and sooner than you think. I'm hoping this year, but that's a dream.
I dunno. warner bros....lucasfilms...and more. we've gotten some heavy hitters here. I think as larger publishing brands show up here, the easier it'll be to get more to get onboard. Microsoft would be killer! maybe a dream for this year but not the craziest dream.
Post edited May 20, 2015 by JLH
"It's not like GOG would actually refuse to sell Sonic, Shenmue, Shining Force or Virtua Fighter here..."

Rampancy, given GOG's history of rejections... I am not so sure about this.