Posted September 15, 2012

It grates on my nerves to support Obsidian in this, these guys are so fucking terrible at releasing buggy games, I shiver to think what their games will be like without a publisher forcing a certain amount of quality control. This is the reason they're getting 20 bucks instead of 100 or more.
As to the buggieness - that, imo, often had to do with rushed deadlines/publisher decisions and lack of QA by the publishers. As well as, sometimes, the engine they had to use itself (FNV). When they made Dungeon Siege3 on their own Onyx engine, it was pretty stable.