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Btw, there's a video on the Kickstarter update that's not on the Obsidian forums, although it's basically the same thing but with Sawyer talking. Custom formations sound nice.
Post edited September 17, 2012 by Gazoinks
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Elmofongo: will it have thac0

limited timed quest

spells used per day

permenant party death

character alignments like chaotic evil to lawful good

Dice rolling your starting stats

pause and play gameplay

FREEDOM to the point of killing quest givers

and hard difficulty
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orcishgamer: Since you're naming licensed and trademarked elements of D&D for over half your list I'm going to say, "No, it won't have most of that."
Damn, orcishgamer. In another thread, you expressed dislike for Majora's Mask, and now you're calling "limited time quest", "spells used per day", "permanent party death", "character alignments", "stat rolling", "pause and play gameplay", "FREEDOM to the point of killing quest givers", and "hard difficulty" "licensed and trademarked elements of D&D"?

Either I'm missing something, you're feeling more trollish than orcish today, or somebody hijacked your account, because you normally come off as being a lot smarter than this. Those elements compose almost that entire list, and I can name countless example of non-D&D games that have featured those elements for years. What gives? :/
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orcishgamer: Since you're naming licensed and trademarked elements of D&D for over half your list I'm going to say, "No, it won't have most of that."
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Skunk: Damn, orcishgamer. In another thread, you expressed dislike for Majora's Mask, and now you're calling "limited time quest", "spells used per day", "permanent party death", "character alignments", "stat rolling", "pause and play gameplay", "FREEDOM to the point of killing quest givers", and "hard difficulty" "licensed and trademarked elements of D&D"?

Either I'm missing something, you're feeling more trollish than orcish today, or somebody hijacked your account, because you normally come off as being a lot smarter than this. Those elements compose almost that entire list, and I can name countless example of non-D&D games that have featured those elements for years. What gives? :/
If they put thac0, alignments called "Chaotic Good" in AND that other stuff, yeah, they could get sued.

Yeah, Pathfinder can get away with using the D20 stuff as long as they don't put in the names of trademarked critters (just Beholder and Owlbear iirc), but yeah, you can get sued for anything and you might take a sec and recall that Obsidian may have already caught shit from the industry for the way they've talked about Kickstarter. Likewise Hasbro isn't known for their kindness nor forgiveness and they've gone after and successfully suppressed people for work that clearly was in the realm of "didn't violated your fucking trademarks" (go look for the bondage Barbie pics if you can find them).
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orcishgamer: (go look for the bondage Barbie pics if you can find them).
I'm, uh, not sure I want to look for that.
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orcishgamer: (go look for the bondage Barbie pics if you can find them).
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Gazoinks: I'm, uh, not sure I want to look for that.
They're the toys, if that makes ya feel any better, but maybe don't do it at work.
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Gazoinks: I'm, uh, not sure I want to look for that.
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orcishgamer: They're the toys, if that makes ya feel any better, but maybe don't do it at work.
Well, I don't have a job, so that problem's solved! :D
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Elmofongo: will it have thac0

limited timed quest

spells used per day

permenant party death

character alignments like chaotic evil to lawful good

Dice rolling your starting stats

pause and play gameplay

FREEDOM to the point of killing quest givers

and hard difficulty
Yeah, that's a big no. Who THAC0 anymore? thats so 2nd edition D&D. My only objection to the game is real-time combat with pause, however the rest looks bitchin'. Hopefully, the combat system has evolved from the disasterous Neverwinter Nights 2. I'd like to really focus on just playing my own toon, while my 'party members' act independently.
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Elmofongo: will it have thac0

limited timed quest

spells used per day

permenant party death

character alignments like chaotic evil to lawful good

Dice rolling your starting stats

pause and play gameplay

FREEDOM to the point of killing quest givers

and hard difficulty
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oldschool: Yeah, that's a big no. Who THAC0 anymore? thats so 2nd edition D&D. My only objection to the game is real-time combat with pause, however the rest looks bitchin'. Hopefully, the combat system has evolved from the disasterous Neverwinter Nights 2. I'd like to really focus on just playing my own toon, while my 'party members' act independently.
because i see thac0 very original and unique and something new for instead the usual boring, overdone "equip sword, you get 5+ damage" Thac0 is something new and original for me and for that its an inivated thing
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Elmofongo: because i see thac0 very original and unique and something new for instead the usual boring, overdone "equip sword, you get 5+ damage" Thac0 is something new and original for me and for that its an inivated thing
You really need to find a 1st or 2nd edition play group to cure yourself of that. THAC0 was only easy compared to to-hit tables (which had to be straight up memorized, or each classes' pattern memorized), it was highly criticized during its reign for being a pretty bad "fix".
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Elmofongo: because i see thac0 very original and unique and something new for instead the usual boring, overdone "equip sword, you get 5+ damage" Thac0 is something new and original for me and for that its an inivated thing
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orcishgamer: You really need to find a 1st or 2nd edition play group to cure yourself of that. THAC0 was only easy compared to to-hit tables (which had to be straight up memorized, or each classes' pattern memorized), it was highly criticized during its reign for being a pretty bad "fix".
and thus the simple "equip weapon, you get 5+ damage" will reign supreme forever.

not that I am sad or dissipointed, it just it was something new and interesting for me
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orcishgamer: You really need to find a 1st or 2nd edition play group to cure yourself of that. THAC0 was only easy compared to to-hit tables (which had to be straight up memorized, or each classes' pattern memorized), it was highly criticized during its reign for being a pretty bad "fix".
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Elmofongo: and thus the simple "equip weapon, you get 5+ damage" will reign supreme forever.

not that I am sad or dissipointed, it just it was something new and interesting for me
Umm, that's how it worked under THAC0 as well... +5 swords still gave +5 damage and +5 to hit, so you just changed your THAC0 score... by 5 (as well as your damage), which is about as boring and uninteresting as anything else that we've mentioned so far. Really, THAC0 is not something that's worth bringing back, turn based? Sure, bring that back, weird classes with cool skills (e.g. 1st Ed. Monk), hell yes, bring those back, dunno, there's probably a ton more, but THAC0 was exactly as exciting as your saving throw table, just with a more interesting name.
Post edited September 17, 2012 by orcishgamer
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Elmofongo: and thus the simple "equip weapon, you get 5+ damage" will reign supreme forever.

not that I am sad or dissipointed, it just it was something new and interesting for me
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orcishgamer: Umm, that's how it worked under THAC0 as well... +5 swords still gave +5 damage and +5 to hit, so you just changed your THAC0 score... by 5 (as well as your damage), which is about as boring and uninteresting as anything else that we've mentioned so far. Really, THAC0 is not something that's worth bringing back, turn based? Sure, bring that back, weird classes with cool skills (e.g. 1st Ed. Monk), hell yes, bring those back, dunno, there's probably a ton more, but THAC0 was exactly as exciting as your saving throw table, just with a more interesting name.
I'll tell you what was confusing: Playing 3.5 (well, Pathfinder first) and then trying 2.0. Wait, high AC is bad? And what's THAC0? It didn't take that long to get used to, but it was a weird transition.
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orcishgamer: Umm, that's how it worked under THAC0 as well... +5 swords still gave +5 damage and +5 to hit, so you just changed your THAC0 score... by 5 (as well as your damage), which is about as boring and uninteresting as anything else that we've mentioned so far. Really, THAC0 is not something that's worth bringing back, turn based? Sure, bring that back, weird classes with cool skills (e.g. 1st Ed. Monk), hell yes, bring those back, dunno, there's probably a ton more, but THAC0 was exactly as exciting as your saving throw table, just with a more interesting name.
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Gazoinks: I'll tell you what was confusing: Playing 3.5 (well, Pathfinder first) and then trying 2.0. Wait, high AC is bad? And what's THAC0? It didn't take that long to get used to, but it was a weird transition.
Yeah, people like to complain whenever they make changes but honestly the streamlining doesn't make the game bad or dysfunctional and makes it way more accessible. I'm going to go out on a limb and say having way more people with which to play is a strong motivator to love the new stuff.
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oldschool: Yeah, that's a big no. Who THAC0 anymore? thats so 2nd edition D&D. My only objection to the game is real-time combat with pause, however the rest looks bitchin'. Hopefully, the combat system has evolved from the disasterous Neverwinter Nights 2. I'd like to really focus on just playing my own toon, while my 'party members' act independently.
As long as they keep away from the stupid tactics system from DAO/DA2 I'm fine but what's wrong with real-time pause? You then have the options to pause your every move like psuedo-turn based but play real-time to watch what happens as well.
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oldschool: Yeah, that's a big no. Who THAC0 anymore? thats so 2nd edition D&D. My only objection to the game is real-time combat with pause, however the rest looks bitchin'. Hopefully, the combat system has evolved from the disasterous Neverwinter Nights 2. I'd like to really focus on just playing my own toon, while my 'party members' act independently.
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Nirth: As long as they keep away from the stupid tactics system from DAO/DA2 I'm fine but what's wrong with real-time pause? You then have the options to pause your every move like psuedo-turn based but play real-time to watch what happens as well.
the strange thing is that the tactics system in da is supposed to be similar to final fantasy 12 but to me it felt useful in 12 but useless in da:o i gotta check 12 first and then play da:o to make sure
Post edited September 17, 2012 by Elmofongo