Posted July 24, 2016
source is an interview with obsidian ceo feargus about survival, success and independence
"feargus: ...We've thought a lot about what it takes to make a big game, and what's the reward we get for making a big game. At some point we have to look at ourselves as a business, so it's our job to make money. For me to go off and do - and we're not doing this, but let's just say - Knights of the Old Republic 3, and it's going to cost $50 million, and I'll make $7.5 million on milestones and then maybe I'll make another $5 million in royalties. That's pretty good for an independent developer on a project. But, y'know, I can make more profit from two Pillars of Eternitys than I can from one of those games. And then on top of that, if it's a smaller game and it's successful, I'll own it. I'm not gonna own Star Wars."
i'd recommend to read the full interview, cause it gives an interresting, but ugly and sad view on the whole publisher, developer thing and game development business.
also this is interesting:
"feargus: ... We can keep doing great stuff with Eternity. I'd love to turn Eternity into more like a Skyrim product. ..."
"feargus: ...We've thought a lot about what it takes to make a big game, and what's the reward we get for making a big game. At some point we have to look at ourselves as a business, so it's our job to make money. For me to go off and do - and we're not doing this, but let's just say - Knights of the Old Republic 3, and it's going to cost $50 million, and I'll make $7.5 million on milestones and then maybe I'll make another $5 million in royalties. That's pretty good for an independent developer on a project. But, y'know, I can make more profit from two Pillars of Eternitys than I can from one of those games. And then on top of that, if it's a smaller game and it's successful, I'll own it. I'm not gonna own Star Wars."
i'd recommend to read the full interview, cause it gives an interresting, but ugly and sad view on the whole publisher, developer thing and game development business.
also this is interesting:
"feargus: ... We can keep doing great stuff with Eternity. I'd love to turn Eternity into more like a Skyrim product. ..."