Posted July 23, 2020
I've been annoying a lot of Switch fans in comment sections lately by saying 20fps and 480p in the year 2020 is unacceptable, no matter how portable a game is. I get that people without media rooms or with long commutes or whatever love the Switch's portability. I'm happy for them. However when they accept 20fps games, that drop to 480p resolution or even lower, I think it's baffling (and sets a bad precedent).
Crysis is the latest example, though there are many others. Crysis attempts 720p but frequent drops to 480p. Wolfenstein dropped to 360p! These games also shoot for 30fps (which itself isn't good for a shooter), but drop to 20 of even lower during combat. To me, these numbers are well beyond what is acceptable. It's not even borderline.
So my question is... do you have a bare minimum of performance you accept? Or is portability (or another factor like price) more important than any technical aspect?
Crysis is the latest example, though there are many others. Crysis attempts 720p but frequent drops to 480p. Wolfenstein dropped to 360p! These games also shoot for 30fps (which itself isn't good for a shooter), but drop to 20 of even lower during combat. To me, these numbers are well beyond what is acceptable. It's not even borderline.
So my question is... do you have a bare minimum of performance you accept? Or is portability (or another factor like price) more important than any technical aspect?