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Elmofongo: An ambitous Mod for Skyrim know as Middle Earth Roleplaying Game (MERP) that almost recreates the famous LOTR world (and its nine times larger then vanilla skyrim)
is in the works

http://www.moddb.com/mods/merp-middle-earth-roleplaying-project

Sadly WB ordered a cease and desist against the mod over IP Rights

However fans are not gonna backdown since they are signing a petition to revoke it

here is more on the story:
http://www.pcgamer.com/2012/09/06/middle-earth-roleplaying-project-mod-for-skyrim-petitions-wb-to-revoke-cease-and-desist/
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ABH20: I remember the exact same thing happening to a massive LOTR mod for Morrowind that was under development as well. The petition isn't going to do any good, the Morrowind mod was based purely on the books but still got slapped down.
I thought it was legal to use names and settings from commercial products as long as its for non profit purpose and you don't use copyrighted artwork?
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ABH20: I remember the exact same thing happening to a massive LOTR mod for Morrowind that was under development as well. The petition isn't going to do any good, the Morrowind mod was based purely on the books but still got slapped down.
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PetrusOctavianus: I thought it was legal to use names and settings from commercial products as long as its for non profit purpose and you don't use copyrighted artwork?
I think this user I read from the escapist explained the situation neatly and I quote:

"You are addressing the wrong company. Like anything Dungeon and Dragons is addressed to Hasbro, Anything Tolkien is owned by SZ. THe man bought the rights for ALL MEDIA outside books (I beleive) from tolkien directly. He made a promise to respect the spirit of the books and that's all. It cannot be public domain because someone still owns the intellictual rights, either Christopher who is "continuing" the series and the SZ who allowed WB to use the IP. THey also let Turbine use the IP, but could not really do anything before the Fellowship of the Ring. That's why in the MMO, Things from the "Hobbit" are really not mentioned, neither is the SIllimarillion (sp.)and so on.

WB has use of the property, and in order to keep that property excusive they have to defend it.

THe problem is, while the modders won't make any cash, Bethesda will. For there are people who didn't jump on the Elder scrolls bandwagon (cough cough ME!) that would purchase it for a LotR mod. And WB and SZ will not see ANY of that cash.

Which is all ironic since the Mojang and Bethesda "scroll" nonsense. Not that had anything to do with the Modders.

BUT BUT IT ISN'T FAIR!

Maybe not, however, there is alot of people who's intellectual property has stomped upon when they are still alive let alone dead, because they gave it up or lost it (fairly or unfairly).Do you have the right to defend what you own or created? I think so. If I rewrote LotR using modern language and posted, free, on the internet would I be infriging the IP? Maybe. It's a dangerous game to play IP chicken with a big company. Chances are that they have a leg to stand on and the lawyers to back it up.

IF I wrote something original, took the time to copyright it and had it printed as a book, only to find someone using it in a game as a free mod because he loved it...I'd be flattered, however, if people bought the game just to play the mod, I'd be slightly upset. My property is being used and all I have to show for it is my revenues from my books. I will never see any money from the game because I don't have a contract with that game. Worse, what if they changed how the characters act? Is that fair? I wrote the character to be moody and violent, there was a reason. Why is a bunch of modders rewriting my book?

At the end, WB is protecting its IP rights. It paid for these rights and has to pay the "Rental fees" on it and has to obey the rules that were set down by the owners of the IP. Modders don't have that, they can do anything they want. And with a game as popular as Skyrim, that's a lot of cash that the IP owners will not see. Plus, interfering with current and upcoming games that they produced because the mod is better and you already bought skyrim. Is that fair?

Whether or not you agree with them, do understand why they are doing it. They are protecting an investment, a legacy of a man, and keeping a promise. They are not being mean to the poor, poor Modders."
I think it's really far fetched to argue that people would buy Skyrim due to a LOTR mod; a mod that is not even nearing completion.
Most people who would like to play Skyrim has already bought it, but maybe a few LOTR geeks would buy Skyrim for the mod when it's finished, but honestly I can't imagine any copyright holders losing money over it.
Of course they have the right to protect their property, but they also have the option of not doing it. And I really, really don't think those with the rights to anything but the books care one iota about any changes in characters. If they did the LOTR movies would not have been made.
Post edited September 07, 2012 by PetrusOctavianus
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Elmofongo: Worse, what if they changed how the characters act? Is that fair? I wrote the character to be moody and violent, there was a reason. Why is a bunch of modders rewriting my book?
If your hypothetical book is popular enough that people are writing mods of it, there are braindead fangirls writing porn of it. Save your hypothetical indignation for them.
Wow....so much time invested in these MODs and most I didn't know existed .....and they're free.

That Hyrule Mod makes Medieval TW actually worth installing again.

And there actually is a functional Pool of Radiance in existence and with modern day graphics?

I guess nowadays it's more the famedom of leaving something behind than actually aiming for fortune.
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Elmofongo: Worse, what if they changed how the characters act? Is that fair? I wrote the character to be moody and violent, there was a reason. Why is a bunch of modders rewriting my book?
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Starmaker: If your hypothetical book is popular enough that people are writing mods of it, there are braindead fangirls writing porn of it. Save your hypothetical indignation for them.
these are not my words if you did not notice I quoted from someone else
Post edited September 09, 2012 by Elmofongo
The Torchlight creators wants gamers to make a Diablo 2 mod for Torchlight 2

http://pc.gamespy.com/pc/torchlight-ii/1226083p1.html
Post edited September 15, 2012 by Elmofongo
If you want mods, you could also check out Desura's section:

http://www.desura.com/mods
Black Mesa is great.
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mrmarioanonym: Black Mesa is great.
It feels like it's own game because it is it's own game. It's based on Half-Life, but they rebuilt it in the Source Engine from the ground up, and it shows. It's hard to even categorize it as a mod, but all the same, it's absolutely a must play, even if you've played through Half-Life a dozen times. In fact, especially if you've played through Half-Life a dozen times. It's a radically new experience. Truly something really special.
Post edited September 16, 2012 by Skunk
THIS THREAD LIVES!!!

introducing a crysis 1 entitled StarCry

http://www.escapistmagazine.com/forums/read/7.389922-Crysis-Goes-Sci-Fi-in-StarCry-Mod
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Navagon: The Third Age for Medieval 2 Total War
That was my first thought. Excellent mod.

Another I like is the realism brought to Battlefield combat by Forgotten Hope for BF 1942. (also Forgotten Hope 2 for BF2).
Post edited October 03, 2012 by DubConqueror
Since no one has even mentioned Mount and Blade (Warband)...I'll add two of the biggest overhaul mods for it (and my personal favorites). I haven't played all the mods though, but these two are ones I've been playing a lot of.

Brytenwalda. A Dark Ages mod based on the British isles. Map is huge, they have come out with 4.0 recently (final version)...tons of civilizations (it does fill up the map, but they aimed for a 100% correct presentation)...spent hundreds of hours reading and researching about that time period in Britain..lots of stuff included in this mod

http://forums.taleworlds.com/index.php/board,189.0.html

And another one I like just as much, is 1257 AD. And is supposed to be released to the public in the coming weeks...it is playable, but it takes some work to get it running. But for a public, easy to install version...you'll have to wait for the modders to finish the upcoming version. And there isn't a release date except "coming weeks".

It is a mod based on the Medieval ages...and actually reminds me a lot of Medieval 2 Total War, but in Mount and Blade form. Can build your own castle and city, gigantic map...HUGE wars. As the Crusader States...and I should add, both Brytenwalda and 1257 AD use actual correct naming of leaders and faction names. So...the names are rather confusing....I was in a 1500 man army (all the lords were rampaging through Egyptian lands)...and we went into battle against another 1500 man army. The fighting lasted for a real life 1-2 hours...huge, epic wars.

1257 AD has tons of new features (like Brytenwalda), and in a way I like it more, because the map isn't so crowded. But Brytenwalda wins in the ultra realistic, hardcore approach.

Link to 1257 AD: http://forums.taleworlds.com/index.php/board,189.0.html

Both need Warband and 1257 AD is singleplayer only.
Post edited October 03, 2012 by Vendayn
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Vendayn: --------
What??? No Prophesy of Pendor..!!!

Well for those of you that don't know... Prophesy of Pendor is an amazing mod for Mount and Blade Warband.. set in its own fantasy world with might faction waring against each other.. and awesome battles of mass destruction.. Alink for a little introduction..
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Vendayn: --------
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Tiefood: What??? No Prophesy of Pendor..!!!

Well for those of you that don't know... Prophesy of Pendor is an amazing mod for Mount and Blade Warband.. set in its own fantasy world with might faction waring against each other.. and awesome battles of mass destruction.. Alink for a little introduction..
I edited my post, since I know I left out a lot of mods. I corrected it to my personal favorites and ones I've played.

However, Pendor is an amazing mod from what I remember and I forgot about it. I'll have to see whats new...last time I played it was in vanilla Mount and Blade (before Warband even existed). Would be a nice change of pace from the historic mods.

Luckily installing mods for Mount and Blade is very easy. Nice and easy to change between them.