serpantino: I remember being a kid with very limited funds downloading it for Windows 98 from underdogs & being impressed vs all the other freeware stuff back then. Dink is very much a product of its time though, dfficulty was similar to comparable rpgs of the time, along with the lack of direction; it may have aged poorly for people who didn't experience it back then but then so have most from that period IMO (even the heavy hitters like Baldur's Gate).
You have no equipment, just being able to equip a single item out of the inventory, and there are just a few different items in the game anyway, and a few types of enemies, a few spells (just two being actually useful in combat, and one of those being a secret), and the enemies have basically no AI or pathfinding. Take a random RPG Maker game and it beats that by a huge margin, admittedly being turn based and not real time.
Ah well...
Oh, and I believe that before the HD version you couldn't even save wherever you wanted, right?