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Finally, the sky is within our grasp! Did you reach out to it already? Are you planning on doing so during the weekend? Well go on, show us how your universe looks like!

Every planet in the vast, boundless galaxy of No Man's Sky is a unique ecosystem, with different vistas, creatures, and environmental conditions greeting each and every one of us when we begin our adventure.

So to all you explorers out there: capture these opening moments of your journey in a one-minute video or grab some luscious screenshots and share them here with the rest of us spacefarers.


So, GOGarins, how does your universe look like?
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paladin181: ... Well, after grinding resources and realizing I have no inventory space, then having to grind more, by the time I reached the third planet and found a random space station, for some trade, I'd literally just given up. There's no point in forcing this much resource grinding.
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Regals: minecraft?
In minecraft I can create things and interact with others. In this game I'm farming resources just to farm.
On his youtube site Mr Odd (Chris) just posted this on his NMS play-through.

"the next video for no mans sky will be the last. i think its run its course here. thanks for checking it out with me!"

LMAO. Dude can't even just admit that he's boring his audience to death with NMS, and claims that he just has too much work on his hands to keep playing it. Check his channel for plenty of other LPs though. Plenty of time for XCOM2, Dark Souls, and Witcher 3. Just loading up NMS... gosh, that trash sure needs taking out. All that time counting Youtube channel donations. Where does all the time go, Chris?

I swear, these LPers are the biggest bunch of disingenuous, narcissistic bastards I've ever seen. Have they no shame?
Have you guys tried the new 1.04 patch? My game does play much smoother now but the distant level of detail(lod)seems to me more terrible now than before. The way the ground texture materialize at close range is more apparent to me. I need to check this more. That would be messed up if they dumb-down the lods in order to fix the sluggishness of the game.
Post edited August 19, 2016 by Lorca13
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Emob78: I swear, these youtube critics are the biggest bunch of disingenuous, narcissistic bastards I've ever seen. Have they no shame?
I so agree!!!

https://www.youtube.com/watch?v=PitJYJlOO24
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paladin181: ... Well, after grinding resources and realizing I have no inventory space, then having to grind more, by the time I reached the third planet and found a random space station, for some trade, I'd literally just given up. There's no point in forcing this much resource grinding.
I watched a gameplay video from some guy that was pretty upset about the game, saying that you basically go around one planet from location to location with there being about 5 or 6 different "base" styles you can encounter and all the others are duplicates of those spaced randomly, then you either get a multi-tool upgrade which is usually 1 upgrade slot bigger than what you have (or 1 smaller), or you find a suit inventory slot upgrade station that upgrades one slot at a time at an ever increasing price, or you might find a communication beacon that shows you the location of a crashed ship which might be 1 slot better or worse than the ship you currently have. So apparently you travel grinding from location to location just to desperately seek out 1 slot upgrades to each of the 3 (space suit, ship, multi-tool weapon) more or less indefinitely, and the goal of the game is to mine resources on every planet with which you can pay for some of these upgrades. The point of getting the upgrades being so that you can mine resources faster to buy the next upgrade to mine faster to buy the next upgrade to mine faster to...

Also, a buddy of mine said that he's went from planet to planet within a solar system including the moons and every planet's shape and overall topography is exactly the same. He said sure, they're randomly generated procedurally but it's like a lawn full of grass - every lawn looks different if you took a photo of it and analyzed it mathematically for randomness - but from 6 feet off the ground all lawns look exactly the same. The difference is the colours used on each planet to make it more colourful etc. He said every planet's caves are essentially identical, and that the alien bases you find are identical on every single planet and moon without any differentiation. The dialogue with aliens consists of them mumbling stuff in alien gibberish that you slowly decode by learning one word of the language at a time, and that even after you understand every word the conversations make no sense and you're left with 2 or 3 choices with which you have to solve an alien riddle that half the time you just have to make a random guess and if you guess right you win some item or upgrade and if you guess wrong the alien race shuns you and your status with them goes down.

He's travelled to two other star systems he said and they were more or less identical to the first one in terms of diversity. He said the game play is exactly the same on every planet. He also said that when you launch your ship off the ground to fly around to find the next base, there is a chance that you will be randomly shot off into space off planet for no apparent reason and have to travel back to the planet if that is not what you intended, and that just flying around not far off the ground sometimes is enough to make the game send you into space unintended. Sounds like this game is pretty buggy.

My buddy also ended up mining some resource sticking out of the ground and it kept going into the ground deeper and deeper so he kept mining it because it was a rare mineral. Eventually he went through the bottom and fell into the inside of the planet looking at the land above in this limbo world, and fell into radiated water that he couldn't see. He had to fly around with his jetpack and try to blow a hole in the invisible land-roof to be able to try to fly back out.

From what my buddy and some videos on youtube have discovered so far, it seems like this game was released before it was ready and is very buggy, and the gameplay is severely limited in diversity from what the developers said about the game over time. Of course this is all second hand information, but it seems to be common thoughts out there if one goes reading reviews and forum posts, reddit etc. as well as youtube playthroughs.
http://imgur.com/gallery/xeKHfZv

Hmmmm.... ;)
Well, another impromptu LAN party and I got the opportunity to finish off my game of NMS. I could literally write 100 pages of what all is wrong, bad, or missing about this game, how crappy the user interface is, etc. but I think Angry Joe pretty much summarized it all in a fairly balanced way in his 40m'ish review.

I think No Man's Sky very well may displace Daikatana and E.T. as the worst game ever made. The first 4-8 hours of discovery were fun as Joe said, then it totally falls apart with repetitive stupidity, complete and total lack of immersion, lack of purpose, and lack of any real game play. All the exploration in the universe is useless unless there is some purpose to it and it isn't pure repetition. The ending was indeed one of the stupidest meaningless, emotionless, anticlimactic endings I've ever seen. There was no big surprise or mystery as was claimed, just dumb ass crap with less creativity in it than most games had 30 years ago.

Hello Games *SHOULD* have given creative control to Sony, maybe it wouldn't have turned into the senseless time vortex that it turned out to be. Glad my buddy loaned me his computer though rather than having wasted $66 on it myself. My buddy never made it to the end and doesn't even want to play it anymore as he got incredibly bored 2 days in. He was the smart one I'm afraid.

I played and completed some other bad games this year, but this one is award-winning bad. Like WGOTY bad. I'm left thinking that all the people that gave it good reviews simply never played it past the timeframe of initial discovery and learning - where it still seemed like it might not be too bad. I'd like to see everyone who played it, play it even half way through then write a review. I bet the overall review score would be like 10% positive rather than 50% or whatever it is currently on Steam.

That's the short on my thoughts/feelings about it anyway, in addition to things I've said previously. Have to restrain myself from a 30 page novel on everything that sucked in it. :)

YMMV
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skeletonbow: I think No Man's Sky very well may displace Daikatana and E.T. as the worst game ever made.
Wait, I thought that was Big Rigs: Over The Road Racing?
https://www.gog.com/forum/general/gog_isnt_giving_me_a_refund_for_no_mans_sky_help/post151

Some interesting news, seems MNS is a first steam giving refunds with people playing over 18 hours of game time (one after 80 hours)
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xyem: Wait, I thought that was Big Rigs: Over The Road Racing?
Haven't seen that one yet but thanks for the warning. :)
In my eyes this is a fantastic game now. Love the base building features, fleet collecting. Portal travel is awesome. The only issue I have at the moment is the game crashes anytime im away from by base and turn around to view it from a distance. Game crashes. Seems to happen at about 100-125 yards from my base everytime. Hoping this gets gixed soon. Its difficult to not look at your base while playing lol. I find the game itself currently very entertaining.