Posted April 30, 2019
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Subscription doesn't earn as much money as lootboxes and other microtransaction techniques. That's a well known fact and you're just ignoring it for your convenience.
So far, most of your replies have been such, and not much explaining how i'm wrong or why. I am the one who made the original point, but I did it just to state my opinion.....NOT to debate it forever or provide example/prove it.
Point: You(seemingly) seem to be claiming now that because I didn't provide a number/figure/percentage(and evidence, I assume) of those who are affected by lootboxes that that means my argument is somehow less valid. This is another logical fallacy(i.e. thinking that because proof isn't presented by someone that that person is wrong automatically). The problem exists.....don't believe me? Look for articles about it(and children accidentally blowing tons of money on such online because their parents financial info was tied into the games they were playing) on google/etc.
2. I never claimed it didn't earn less money than lootboxes/microtransactions, but then I make these points: A. COMBINED, other methods can help them recoup a good percentage of lost revenue. B. If they rely on solely lootboxes/microtransactions to survive, then imo that is a shitty(both in taking advantage of people and as it isn't diverse enough a means of income sources) way to survive & maybe they SHOULD fail.
(In the world economy/capitalism, sometimes this happens. This is the way the world works. Yes, some poor staffers will lose their jobs but these things happen regardless.)
C. If they make a few million less(AND a big AND here: AND if staffers have already been paid) then I couldn't care less.
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Addition: I have to wonder what your stake in this is, to debate so much on the issue. Yes, you could just be like me[obsessed with replying on certain topics], but I wonder if maybe you have a stake in this or are just against corp regulations in general. Regardless, as I said above...I am willing to debate my points made so far and listen to your counterpoints if you can prove your case sufficiently/actually tell me what your case is against banning/regulating lootboxes paid for with irl money.
Post edited April 30, 2019 by GameRager