Posted February 24, 2019
dtgreene: "RPG", in its common use, has become diluted to the point of becoming useless. It is for this reason that I prefer a very strict definition of what an RPG is. In particular, I require, for a game to be an RPG, that the outcome of a character's action must be based on the character's skill, *not* the player's skill.
I agree. And in return the outcome of a character's action in an action game should be based on player skill, not on the character's skill. But in reality it is often a mix of both. Because genres are not discrete categories but rather a continuum.