Shendue: Then, they announced this fantastic, new client that they were introducing. Being NOT having a client one of the main reasons I chose to use GOG over Steam, you can imagine my excitement.
Turned out it was even worse, because they actually FORCED to use the client for multiplayer games. Good riddance of the DRM-free policy.
BKGaming: While I agree with some of what you stated, I disagree with this. Online multiplayer on GOG has always had either cd keys, or third party accounts... nearly since GOG started. Galaxy did not change this, and it a lot of ways made it better because devs can use GOG's infrastructure meaning we don't have to create third party accounts to play online. If we agree online MP has DRM for sake of argument (I don't by the way) then GOG has always had some form of DRM for online play.
I have to disagree with 'gog made it better'.
Look at Dying Light: Enhanced Edition.
My buddy was going to get this for a 3rd friend of ours that does not have the game. Both my buddy and I have the game on Steam.
Well, when he went to purchase the game, he found out that not only was the game gog Galaxy, but thatwe would NOT be able to even play together, as 'galaxy MP' is ONLY for 'other galaxy users', and it wont even see our Steam games.
So, guess what?
He is waiting for the Steam sale to purchase the game, so we can all play together.
So, how is 'galaxy mp can only see other galaxy mp players' making things better?
By splitting the community?
By splitting the users that can play with each other to be even smaller than they are now?
The way I see it (and I AM a long time member of gog, I was in at the beta before the store even opened up), gog just wants to throw their hat in the ring, like every other publisher out there.
And, do you think they are going to do better than Ubisoft? Or Origin? Or MS GFWL? Or what was that other one that shut down and sold out to a bigger company?
I do use Galaxy, but that was basically to help test it, and for The Witcher 3.
But, I am going to start downloading the offline installers manually, and set them aside on a disk or hdd, for when gog does go fully galaxy.
Because, although I do have all of those I listed above and galaxy, I still play my offline games that I like to play, and I like to play them offline, not on a platform that launches so I can then launch my game, and maybe the launcher will let me play my game or maybe the launcher will not let me play my game, either because there is a check that failed, or a patch that I dont need nor want automatically downloads, or because my network is offline for some reason, maybe because I lost my job and cant afford internet access at the time, or for a year, or even 2 or 3 years.
I like my drm free games to be drm free, and I want to launch them and play them without any hassle.
Maybe what I said makes sense to you, or maybe it doesnt, but the fact that galaxy is splitting up the MP userbase of a game that gog and steam and amazon sell, that the other platforms can see everyone else but galaxy can only see itself, that is BAD business right there.
Edit:
OK
I removed the emotional part of the post.
I am just bummed we didnt get to use the gog version of dying light with our steam version.
I was under the assumption that when I started testing the galaxy INSTALLER, that it was just that, an installer.
Now it seems they want to make it more, and 9/10 times I dont NEED my GAME to be 'more'.
Because, some Steam and Ubi and Origin games get broken when doing an update, or it is not a neccessary update for me personally.
Sigh, I should never have gotten involved in this debate.
:P