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Freedom of choice. Optional client. Cross-play. Coming soon to all gamers!

Earlier today (or was it yesterday for you?), during the [url=http://www.gog.com/news/cd_projekt_red_gogcom_summer_conference]CD Projekt RED and GOG.com’s Summer Conference we dropped the news about our next big step forward! GOG.com has always been home to more and more of the the best games in history (for Windows and Mac), both classic and new. Differing in shapes, flavors, and sizes they had one thing in common: they were mostly single-player, and our focus was mainly on the experience of a singular gamer. If that's your thing, nothing really will change. You can always enjoy your favorite games 100% DRM-free on GOG.com, with no need to activate your game online or remain connected to play your single-player title. Just like GOG.com has always been about.. But what if you want to play with your friends?

Today we are excited to announce GOG Galaxy, a truly gamer-friendly, 100% DRM-free online gaming platform that will finally provide the GOG.com community with the easy option to play together online. GOG Galaxy will allow you to share your achievements, stay in touch with your pals and get the updates for your games automatically. We've developed this technology to improve your GOG.com experience. We think GOG Galaxy really deserves your attention and we hope many of you will give it a try! But, here's the great thing: it is totally optional, so it's all up to you! If you do not want to play online, or use our optional client to access these features, then no worries, you will always be able to play the single-player mode 100% DRM-free, and download manually the latest updated version of your favorite title from our website. Now, for one more feature we call cross-play. We always believed in an open world for gamers, with no obligation to be tied to a specific platform or client; and this is why GOG Galaxy will allow gamers to play with their buddies who use Steam, without any need to use any 3rd party client or account, nothing, nada. We’re taking care of connecting GOG.com and Steam players, so just sit back, relax and give it a try.

See the outtake from the CD Projekt RED & GOG.com Summer Conference

Talking of which, we are proud to announce the soon-to-come launch of the beta phase for The Witcher Adventure Game, a faithful adaptation of the board game of the same title. It allows up to 4 players to play together, whether they use Steam or GOG.com. Cross-play at its finest! If you wanna get the chance to try it out, please visit and sign up to get in the queue for your beta access key. You can also simply take advantage of our amazing [url=http://www.gog.com/tw3]pre-order offer for The Witcher 3: Wild Hunt, which includes 2 beta access keys for he Witcher Aventure Game, delivered to you as soon as we start handing them out to public.

We believe GOG Galaxy has the power to provide the best of both worlds. Playing the single player mode of your favorite game, 100% DRM-free, while still having the OPTION to use our soon-to-come client for an enhanced experience (auto-patching, achievements, and much more) or play online with other GOG.com (and Steam) players if you so wish.

There will be more GOG Galaxy titles coming up this year, so stay tuned for more news and get the word around!
Post edited June 06, 2014 by G-Doc
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JudasIscariot: Your best bet would be to sign up for the beta and give feedback while testing the Galaxy client :) Would you like me to post a link to the beta? I have posted it in this thread a couple of times but I can post it again if you'd like it :)
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HypersomniacLive: I'm a bit confused - the link clearly states:

Sign-up for a chance to participate in
The Witcher Adventure Game closed multiplayer beta:
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HypersomniacLive: What we users of the GOG Downloader are more interested in is testing the downloader features of the GOG Galaxy.
Will there be a beta just for this part of the client? Given that the GOG Downloader will be pulled, do we get a chance to make our voices heard?

Unless I'm missing something, the main purpose of this closed beta is to get feedback in relation to the multiplayer/ gaming features.
And please don't get me wrong, but as it is right now, it feels like input regarding the client will be taken only from those fully embracing GOG Galaxy.
As I said, the beta should feature the client and TWAG as you'll be able to play the game with other people. I don't know if there will be other beta tests as of right now.
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Libelsema: If GOG Galaxy uses ownership check it's not DRM free, because ownership check = DRM.
They say it's optional unless you want to play multiplayer.
To me it's nearly the same than saying that Steam DRM is optional unless you want to play the game.
The Guy in the video says, that players have to be online to play multiplayer anyway, but the need of internet to play a game isn't DRM.
The need of a service, checking if you are authorized to play the game (or parts of it) is.
The reason I want to play DRM-free games is not that I have a poor internet connection or services like Steam are spying at me.
It's because I want to own the (whole) games I buy.

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inc09nito: We can't stay in middle ages forever. We want more games on GOG and it often means: new games with multiplayer.
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Libelsema: If the guys from GOG think DRM-free multiplayer is a relic of the middle ages, they should say so.
But instead of doing so, they claim that GOG Galaxy is “a truly gamer-friendly, 100% DRM-free online gaming platform”.
If they want to drop their principles of being DRM-free they should say so, but instead they claim the opposite.
So by offering everyone from GOG the chance to play with their friends regardless of the service their friends use is DRM now? We aren't restricting you from playing a game nor are we taking any control from you nor will we be spying on you, in case you are wondering.

As for ownership checks, well, you have to log into your GOG account to purchase and download a game so is that DRM as well?
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Hey guys,

I’ve spent last few hours reading through your comments here and I’d like to thank you for all of them :). Some talented folks here in GOG worked really hard and in secrecy on this project, and they are thrilled to read all the positive and constructive feedback - it reminds me a lot of the time when we announced GOG itself :). I know that some of you have a lot of questions right now and I’m sorry if we cannot answer them all (yet) - even though many of our partners have received access to our SDK and we’re working on some great stuff, we’d still prefer to under-promise and then over-deliver that the other way around :).

By the way of comments, I’ve noticed that two things we’ve commented on, which maybe not have been communicated clearly enough, so I’d like to chime in an hopefully clear it up:
- the signups at GOG.com/Galaxy are currently for The Witcher: Adventure Game multiplayer beta only. While some parts of the Client-powering tech, like auto-updating, are actually embedded into the game launcher (which is there to make the beta testing process more convenient), access to the beta of the game does not include the fully fledged Galaxy Client. Once we’ll be closer to release of the Client, we’ll either do another beta signups phase or use the current ones.
- while we aim for the Client to support all the GOG games, cross-play feature will be for now available only with some multiplayer games that are Galaxy powered, not with every game that exists on GOG. In case of The Witcher Adventure Game, we have a GOG + Steam cross-play. At this point I cannot say when we’ll support more platforms, but I can promise that there are other games in our pipeline that we’re working on.

Last but not least - although we cannot address every question, rest assured we’re reading through all of them and discussing them internally. One of the reasons to release this Galaxy video (and to announce the beta phase) was actually to allow you to give us early feedback and thus to shape Galaxy together with us. In the coming weeks and months we’ll be releasing and announcing more features and games that will power and be powered with Galaxy and we’ll be inviting you to be the first gamers to check them out :)
Post edited June 07, 2014 by Destro
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JetGumRadio.124: Is Galaxy going to make it easier for devs to push update out? I've been playing Trails In The Sky and steam gets update constantly while GOG has only received a single cumulative update several days ago and is far behind.
We just got the latest set of updates today and the new patch for LoH is available for download :)
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JudasIscariot: We just got the latest set of updates today and the new patch for LoH is available for download :)
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popperik: Not an answer to the question ;) It'd be nice to hear some news about hearing some news about Galaxy soon ;)
We can only push updates out as fast as we get them. We don't get an update then no one does as we cannot manufacture a patch out of thin air :)