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gogtrial34987: [snip]
Thanks for the explanation.
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ASTROASS: There needs to be a function to hide certain publishers/games altogether somehow.
For example, whalerock's "games" consistently pollute the discount lists and just looking at them is a waste of time.
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gogtrial34987: Doing this for individual games remains for the long-term future (though I'm actively working toward it), but you can now remember excluding publishers/genres/... and thus have them never show up.
Which is a fairly useful function, and I'm glad you implemented it how/when you did because if you were to put it only after being able to tag individual games it wouldn't be available for quite a while. However, being able to tackle individual games is still a feature in high demand. Most everyone will want to filter away some games that don't fit any "field" criteria (at least not without removing games that DO interest them).

Besides, there's another flaw of Gog this would circumvent. Let me take for example the DLC Valhalla Hills: Two-Horned Helmet Edition Upgrade. I'm always pestered to buy it, which doesn't interest me at all because I already own the Deluxe edition. Gog constantly offers things we already own, so the only way I had in the past of getting rid of the clutter was through Magog's tags, and hopefully in the future through Gamesieve.

Then again, even if I just had Valhalla Hills's base edition maybe I could decide the upgrade is not worthy it for me. Whenever there's a sale and I want to see if some unowned DLC for games I own has hit a decent price, I have to keep scrolling past plenty of soundtracks that I don't care about. The way I'd want it (like I did in days of Magog past) I would just tag them once and never have them waste my time again.

Obviously this feature would require the list of undesired games to persist. I suppose you'll need a second cookie for that. However you implement it, know it will be extremely appreciated :)

Nonetheless, thank you for what you already have brought to us. It's far ahead of Gog's own website when it comes to finding only stuff that does interest us.
Nevermind - found what I've searched.
Post edited 4 days ago by MarkoH01
Currently, I sort games by price improvement, followed by discount (followed by release date). The main reasoning is that everything which has an improved price is "interesting" (not generally seen very often) - but the big mass of all-time low games below that still is topped as always by Whale Rock with their 95% discounts, and so it's harder to find what's interesting in there.

I'm strongly considering changing the sort order to price improvement, followed by how long ago the previous low was last seen, and only then followed by discount (followed by release date).

Doing this has a couple of effects:
* ++ It would make games which are rarely on sale (or at least rarely on sale at the all-time low price) bubble up, even if their percentage discount isn't all that good.
* - You will no longer get the "best deals" near the top.
* +/- This also effectively favors newer games.
* +/- The default sort order becomes harder to understand by just looking at the page.

I think that the benefits outweigh the negatives, since anyone particularly caring about the specific discount can filter for it - but I wanted to see if there are any strong opinions (and arguments) for or against which might sway my mind.
Post edited Yesterday by gogtrial34987
No objections, but my opinion matters little, since I never use the price improvement sort, except when I don't care about sort order.
"Games released in the last month" is a keen feature.
Gives me the kind of visual wrapup I'd expect from from GOG, seeing as you can actually count the releases, and shows how badly they market things.

Can someone tell me when the visually unappealing Leftovers KO released, without looking it up? And the actual question: Which thread/news post was this game announced in?
Post edited Yesterday by dnovraD