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(Un)dead can dance.


<span class="bold">Crypt of the Necrodancer: AMPLIFIED</span>, the prequel DLC to the deathly addictive rhythm rogue-like, is now available, DRM-free on GOG.com!
Get the <span class="bold">base game</span> 75% off until January 27.

Let's face it, there is something inherently intoxicating about dancing skeletons and grooving zombies. AMPLIFIED taps right into that primal sense of joy with a whole new zone, a new protagonist, fresh (but still expired) enemies, tons of new loot, and dozens of new tunes. Time to wreck some deadbeats like it's thriller night, y'all!
Developers "Brace Yourselves Games" decided to launch this DLC as an In Development project, so that they can further enrich and polish it as they go along, listening to their helpful fans and the game's own needs.


Dance your way down the <span class="bold">Crypt of the Necrodancer: AMPLIFIED</span>, DRM-free on GOG.com.
The 75% discount on the <span class="bold">base game</span> will last until January 27, 11:59 PM UTC.


Note: This game is currently in development. See the <span class="bold">FAQ</span> to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.


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Post edited January 24, 2017 by maladr0Id
My eyes...

Even Tibia has got better character movement animation...
I'm looking forward to this, the main game was absolutely fantastic, even if Zone 4 still beats me. From the way they handled in-dev / early access previously I see this as a positive direction for them, since they took on and built on feedback received and it was my option to buy in at that early stage.

Shall wishlist for now while I continue to work on my back catalog.
Why is only the base game discounted on GOG? On Steam the Soundtrack DLCs are also 75% off...
Unfortunately, developers never fixed the game breaking Linux version bug (crash on large XFS partitions because of not switching on Large File Support).
Post edited January 27, 2017 by shmerl
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shmerl: Unfortunately, developers never fixed the game breaking Linux version bug (crash on large XFS partitions because of not switching on Large File Support).
They might not be able to. They're using a third-party engine.
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shmerl: Unfortunately, developers never fixed the game breaking Linux version bug (crash on large XFS partitions because of not switching on Large File Support).
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Starmaker: They might not be able to. They're using a third-party engine.
Then they should have asked engine developers to fix it.