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monkeydelarge: <snip>
if GOG is hostile to a dev and publisher, they have a good reason to be. I never said all devs and publishers are innocent,
<snip>
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charmer: What a peculiar use of innocence/guilt here. Let's see - a dev team that quite literally aims to make money by
spreading hatred is somehow "innocent" but a dev team behind Thomas Was Alone is somehow "guilty". How does that work again?

Also, if GOG ultimately rejects Hatred citing its toxic content as out-of-line with the site standards, will you accept it as a "good reason" for them to be this "hostile"?
Spreading Hatred? Explain to me how a game like Hatred spreads hatred? Does is secretly hypnotize people into being Nazis?
Post edited October 22, 2014 by monkeydelarge
<sarcasm>
Wow! A generic run n' gun! How exciting!
</sarcasm>
Post edited October 22, 2014 by urknighterrant
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monkeydelarge: Spreading Hatred? Explain to me how a game like Hatred spreads hatred? Does is secretly hypnotize people into being Nazis?
I'm sorry if you feel impatient but if we are going to have a conversation, could you please reply to questions I asked before asking yours? I appreciate if questions are not dodged like that.

Thank you
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monkeydelarge: Spreading Hatred? Explain to me how a game like Hatred spreads hatred? Does is secretly hypnotize people into being Nazis?
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charmer: I'm sorry if you feel impatient but if we are going to have a conversation, could you please reply to questions I asked before asking yours? I appreciate if questions are not dodged like that.

Thank you
I don't know exactly why Thomas Was Alone was rejected but I'm sure GOG had a good reason. I'm sure they didn't just reject the game simply because the content is disgusting for some sensitive people... And if they did reject Thomas Was Alone because of it's content, GOG had no good reason to do so. And rejecting a game is a hostile action(an antagonistic action). My answer to your 2nd question is, no. Because Hatred is not out of line with site standards and the content of Hatred is not toxic. It's just disgusting for some people. When it comes to the technical side of games, there are standards but not when it comes to content. There are no standards when it comes to art... Nobody has the right to say, good art must be like this or that and art that is different from this or that is bad art(or toxic art). Of course, GOG like most stores in the world has the freedom to do whatever they want to do but that doesn't mean every action they take is a moral action or an action that is good for business.
Post edited October 22, 2014 by monkeydelarge
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monkeydelarge: <snip>
if GOG is hostile to a dev and publisher, they have a good reason to be. I never said all devs and publishers are innocent,
<snip>
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charmer: What a peculiar use of innocence/guilt here. Let's see - a dev team that quite literally aims to make money by
spreading hatred is somehow "innocent" but a dev team behind Thomas Was Alone is somehow "guilty". How does that work again?

Also, if GOG ultimately rejects Hatred citing its toxic content as out-of-line with the site standards, will you accept it as a "good reason" for them to be this "hostile"?
How will they be spreading hatred? All I know about them so far is that they're making a game. If you know more, speak up.
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charmer: I'm sorry if you feel impatient but if we are going to have a conversation, could you please reply to questions I asked before asking yours? I appreciate if questions are not dodged like that.

Thank you
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monkeydelarge: I don't know exactly why Thomas Was Alone was rejected but I'm sure GOG had a good reason.
They wouldn't sell it at the price the guy wanted.
Post edited October 22, 2014 by realkman666
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charmer: What a peculiar use of innocence/guilt here. Let's see - a dev team that quite literally aims to make money by
spreading hatred is somehow "innocent" but a dev team behind Thomas Was Alone is somehow "guilty". How does that work again?

Also, if GOG ultimately rejects Hatred citing its toxic content as out-of-line with the site standards, will you accept it as a "good reason" for them to be this "hostile"?
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realkman666: How will they be spreading hatred? All I know about them so far is that they're making a game. If you know more, speak up.
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monkeydelarge: I don't know exactly why Thomas Was Alone was rejected but I'm sure GOG had a good reason.
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realkman666: They wouldn't sell it at the price the guy wanted.
And that is a good reason unlike not selling Hatred simply because the content is too violent for some people... If the people behind Hatred came to GOG and told GOG, they want their game sold here for $100 each then GOG would have a good reason not to sign that contract... If the people behind Hatred came to go GOG and told GOG they want GOG to sell their game but GOG can only have 1% of the profits...then GOG has a good reason not to sign that contract.
Post edited October 22, 2014 by monkeydelarge
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amok: That's fine, I know when I am beaten. It is, after all, a very big lizard.

Anyway, I am expecting you to speak up against gOg's hostile actions against all the innocents now:

http://www.gog.com/forum/general/gog_rejects_agdihimalayas_mages_initiation
http://www.gog.com/forum/general/gog_rejected_thomas_was_alone
http://www.gog.com/forum/general/winter_wolves_games_on_gog/page1
http://www.gog.com/forum/general/gog_rejects_machines_at_war_3/page1

If you run out of battles, let me know and I can find you more, there are plenty.
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monkeydelarge: I said I give up. That means, fuck off. That means stop replying. You didn't win, you are just impossible. And FYI, if GOG is hostile to a dev and publisher, they have a good reason to be. I never said all devs and publishers are innocent, you fucking moron. You'd know that if you didn't have the reading comprehension ability of a retarded Orangutan. Because I made that clear in a previous post and even if I didn't, you'd have to be retarded to jump to such a conclusion.
developers and publishers? I did not mean the developers and publishers, but it is an interesting point now that you have brought it up. I do wonder what makes one developer innocent and another not? But I guess it is more of a philosophical question than anything else?

No, I was thinking of the thousands, nay - millions, of gamers who, through gOg's hostile actions, have been deprived of the superior gOg versions of all those games gOg have rejected.... WHY WON'T ANYONE THINK OF THE GAMERS???? *sob*
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monkeydelarge: I don't know exactly why Thomas Was Alone was rejected but I'm sure GOG had a good reason. I'm sure they didn't just reject the game simply because the content is disgusting for some sensitive people... And if they did reject Thomas Was Alone because of it's content, GOG had no good reason to do so. And rejecting a game is a hostile action(an antagonistic action). My answer to your 2nd question is, no. Because Hatred is not out of line with site standards and the content of Hatred is not toxic. It's just disgusting for some people. When it comes to the technical side of games, there are standards but not when it comes to content. There are no standards when it comes to art... Nobody has the right to say, good art must be like this or that and art that is different from this or that is bad art(or toxic art). Of course, GOG like most stores in the world has the freedom to do whatever they want to do but that doesn't mean every action they take is a moral action or an action that is good for business.
I just thought it peculiar that you felt a need to even to bring innocence and guilt into this context. So some devs and GOG enter a negotiation and they don't reach an agreement. Now you label GOG's action "hostile" yet also the devs are "guilty" (of something) cos GOG refused them. But then there's this "good reason" thing, determined by you, which might or might not shuffle these labels around at your convenience. Not sure how that makes sense but nevermind.

Spreading Hatred? Explain to me how a game like Hatred spreads hatred? Does is secretly hypnotize people into being Nazis?
Let's see: the game is called Hatred, it's protagonist is full of (self-inflicted) hatred and the whole point of the game is to vent out that hatred into the (game) world in possibly the most extreme way possible. For that to happen, you need to be intrigued enough to assume the role of that guy in the game. But still nothing happens until you decide to point a gun and shoot. From what we can gather so far, the game won't let you do anything else than to translate the hatred into violent action. The hatred is the message of the game and the framing that extreme violence is an expected response to it is implied by the gameplay. I wonder what the game might be aiming to spread... Wait, was that a trick question? I feel like captain Obvious now.

Moving on. If era of national socialism in Germany taught us anything, there is a monster in most people and you don't need subliminal messages or hypnosis to bring it out. Ever heard of Stanford prison experiment? It was kind of a game too. We affect our environment and our environment affects us. Most influences are hard to track though because of the effect of time and/or the subtlety of side effects or outcomes. Some people are more susceptible to manipulation and addiction and more and more people have no one to talk to about anything, let alone serious issues like this one.

I was in your camp once. I've stepped out not to join "the other side" but to look at things from a different angle - the angle at which my inner self was not fundamentally invested.

HTH
Post edited October 22, 2014 by charmer
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monkeydelarge: I don't know exactly why Thomas Was Alone was rejected but I'm sure GOG had a good reason. I'm sure they didn't just reject the game simply because the content is disgusting for some sensitive people... And if they did reject Thomas Was Alone because of it's content, GOG had no good reason to do so. And rejecting a game is a hostile action(an antagonistic action). My answer to your 2nd question is, no. Because Hatred is not out of line with site standards and the content of Hatred is not toxic. It's just disgusting for some people. When it comes to the technical side of games, there are standards but not when it comes to content. There are no standards when it comes to art... Nobody has the right to say, good art must be like this or that and art that is different from this or that is bad art(or toxic art). Of course, GOG like most stores in the world has the freedom to do whatever they want to do but that doesn't mean every action they take is a moral action or an action that is good for business.
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charmer: I just thought it peculiar that you felt a need to even to bring innocence and guilt into this context. So some devs and GOG enter a negotiation and they don't reach an agreement. Now you label GOG's action "hostile" yet also the devs are "guilty" (of something) cos GOG refused them. But then there's this "good reason" thing, determined by you, which might or might not shuffle these labels around at your convenience. Not sure how that makes sense but nevermind.

Spreading Hatred? Explain to me how a game like Hatred spreads hatred? Does is secretly hypnotize people into being Nazis?
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charmer: Let's see: the game is called Hatred, it's protagonist is full of (self-inflicted) hatred and the whole point of the game is to vent out that hatred into the (game) world in possibly the most extreme way possible. For that to happen, you need to be intrigued enough to assume the role of that guy in the game. But still nothing happens until you decide to point a gun and shoot. From what we can gather so far, the game won't let you do anything else than to translate the hatred into violent action. The hatred is the message of the game and the framing that extreme violence is an expected response to it is implied by the gameplay. I wonder what the game might be aiming to spread... Wait, was that a trick question? I feel like captain Obvious now.

Moving on. If era of national socialism in Germany taught us anything, there is a monster in most people and you don't need subliminal messages or hypnosis to bring it out. Ever heard of Stanford prison experiment? It was kind of a game too. We affect our environment and our environment affects us. Most influences are hard to track though because of the effect of time and/or the subtlety of side effect, results, or outcomes. Some people are more susceptible to manipulation and addiction and more and more people have no one to talk to about anything, let alone serious issues like this one.

I was in your camp once. I've stepped out not to join "the other side" but to look at things from a different angle - the angle at which my inner self was not fundamentally invested.

HTH
I think it's at least good that you recognize your weaknesses. I'm just a bit terrified that you know that a game could push you to kill.
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realkman666: I think it's at least good that you recognize your weaknesses. I'm just a bit terrified that you know that a game could push you to kill.
Hm, that's not what I said, meant, or implied. Overt effects like that can hardly ever manifest from a single-source influence. Cynicism and desensitization are much more common in my opinion. Oh, and having snappy comebacks at ppl you disagree with :)
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realkman666: I think it's at least good that you recognize your weaknesses. I'm just a bit terrified that you know that a game could push you to kill.
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charmer: Hm, that's not what I said, meant, or implied. Overt effects like that can hardly ever manifest from a single-source influence. Cynicism and desensitization are much more common in my opinion. Oh, and having snappy comebacks at ppl you disagree with :)
That's good to hear. If hatred doesn't lead to killing, we'll all be safe when the game comes out.
a videogame can effect you,like any medium can in overabundance. videogames I believe can do it easier,but they're an "excuse" a "trigger" for someone that's on the edge and is itching for that final push.

as for this game,it doesnt sit well with me just killing people,innocent people mindlessly.
It's kind of,"icky" :P

But I'm the guy that usually likes paladin types in rpgs so what do you expect :PPP
(see,videogames can reinforce positive aspects also :P)
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Sorapak: a videogame can effect you,like any medium can in overabundance. videogames I believe can do it easier,but they're an "excuse" a "trigger" for someone that's on the edge and is itching for that final push.

as for this game,it doesnt sit well with me just killing people,innocent people mindlessly.
It's kind of,"icky" :P

But I'm the guy that usually likes paladin types in rpgs so what do you expect :PPP
(see,videogames can reinforce positive aspects also :P)
I have seen some studies suggesting no correlation, and no study suggesting correlation or causation.
I see what is going on. All the people who want this game thrown into the fiery pit of mount doom buy into the myth spread by some politicians. That a video game can turn you into a violent psychopath.. LOL
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monkeydelarge: I see what is going on. All the people who want this game thrown into the fiery pit of mount doom buy into the myth spread by some politicians. That a video game can turn you into a violent psychopath.. LOL
I've been listening to nothing but Grrrl Punk since I played Gone Home.