Posted May 26, 2023
pds41: Okay, we're not going to agree. That's fine.
The 2011 team was four people, the same as the team size for Transport Tycoon, and the same as F1GP with similar role distribution (i.e. Notch = Sawyer = Geoff Crammond as the main programmer, with a person on each handling the sound, a person on each handling additional art and a person on each handling additional programming).
I'd also highlight that in my original post I did say "on the basis that small teams are allowed" and "pretty much on his own".
amok: if we are doing "small team" then a) it is not the topic of this thread and b) we suddenly will have a lot more games The 2011 team was four people, the same as the team size for Transport Tycoon, and the same as F1GP with similar role distribution (i.e. Notch = Sawyer = Geoff Crammond as the main programmer, with a person on each handling the sound, a person on each handling additional art and a person on each handling additional programming).
I'd also highlight that in my original post I did say "on the basis that small teams are allowed" and "pretty much on his own".