It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
pds41: Okay, we're not going to agree. That's fine.

The 2011 team was four people, the same as the team size for Transport Tycoon, and the same as F1GP with similar role distribution (i.e. Notch = Sawyer = Geoff Crammond as the main programmer, with a person on each handling the sound, a person on each handling additional art and a person on each handling additional programming).

I'd also highlight that in my original post I did say "on the basis that small teams are allowed" and "pretty much on his own".
avatar
amok: if we are doing "small team" then a) it is not the topic of this thread and b) we suddenly will have a lot more games
avatar
Dark_art_: The goal of this thread is to discuss and find great games made by a single Person or even a small team if the work is proportionaly inspiring.
We're doing small teams.
Sid Meier's...
avatar
maxleod: Sid Meier's...
Don't think that any of those with that naming style were actually just made by him, or him and one other person even. Probably only his earliest handful of games would fit that, and not sure whether those would fit under great (though for their time... maybe?).
Kenshi, aka my current obsession. I'm surprised no one has mentioned it so far. Plus it's big, no idea how he managed to make the map this big by himself, before even populating it. It must have taken tens of thousands of hours in total.
avatar
maxleod: Sid Meier's...
avatar
Cavalary: Don't think that any of those with that naming style were actually just made by him, or him and one other person even. Probably only his earliest handful of games would fit that, and not sure whether those would fit under great (though for their time... maybe?).
And in the later ones he has had a minimal involvement, if any at all.