TheSlipGateUser: Hello, I am going to play Fallout 1 during Christmas as part of a challange for myself as I want to delve into unknown territories (since I'm more of an FPS person), and I need some tips and tricks to have a good start on this game.
The game can be finished with quite a different types of characters (some fighting their way through, some negotiating their way through...), but unless you intend to replay the game through several times with different types of characters, I suggest you read up on some character creation FAQ, how to make a good all-around character that gets the most out of the game (ie. being good in combat, but not missing some good or important dialogue options for being too dumb).
If, on the other hand, you intend to play the game through several times, knock yourself out then, create a big dumb boxer who will reply to everything with "Huh? Wha?" or whatever, or a slick negotiator who can't fight his/her way out of a paper bag, but instead can negotiate others to remove the paper bag.
https://www.gamefaqs.com/pc/197289-fallout/faqs I mainly recall a few things that I would always do (I try to keep this spoiler-free):
- Give your character high enough luck. There is a special encounter in the game where you can obtain The Best Weapon in the game, and IIRC you can't find that special encounter if you have low luck.
Unfortunately I can't remember for sure how high luck you need in order to find it, but somehow the number "7" pops into my mind. Not sure if that was before or after you have increased your luck in the game (there is a place where you can get a +1 to your Luck). So I suggest you give your character Luck 7 or 8 right at the beginning. I'm pretty sure one of the FAQs mentioned this...
Of course you don't necessarily need that one weapon and there are other good weapons too in the game, but it is apparently the best weapon in the game. Its only downside is that it has a rather low range so you have to get closer to enemies, but when you do... oh boy...
- When you find a scientific report (holodisc) about reproduction problems of mutants or something like that, keep that holodisc with you till the end of the game. Having it opens up one more optional way to beat the end game. There are several ways to finish the game so you won't get stuck without it or anything, but in case in the last encounter you want to try out different ways to beat it...
Unfortunately I had dropped that holodics to some place as I thought it is not needed anymore, and I couldn't find it anymore. But as said, it is just one of the many ways to finish the game.
- There is a way to make your companions equip and wear certain weapons and armor, but it is rather cumbersome in the game (I have no idea why the game doesn't let you directly control what your companions wear and equip, you have to go through hoops to do it IIRC). If you can't figure it out yourself, not sure if the manual mentions it but at least some FAQ should help.
Sorry if I remember some details wrong, I hope those are right. I played and finished the first Fallout like two years ago, even though I have owned the game for close to two decades or so.