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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
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JMich: Change library path, install/check game, change library path again. Should work.
How do you get the client to check the game instead of installing it? I've been trying to figure that out because I have almost all my GOGs installed already, barring ones my system can't run.
Post edited December 14, 2014 by boct1584
just signed up! can't wait to help gog galaxy development!
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boct1584: How do you get the client to check the game instead of installing it?
Set the Library Path to the directory you already have the games, then restart the client. For games with more recent installers, the client should recognize them at once. For games with older installers, you will then have to click on install, and it should do a check/update instead of grabbing everything.

There are currently a few games that this isn't the case, since it seems the Galaxy repository has different directories than the ones the installers use. See issues and [url=http://mantis.gog.com/view.php?id=1024]1024 for such cases.
Is this where we are supposed to submit issues or am I missing something?

I've installed almost every game I have available using the Mac client.
late 2009 iMac running OS X 10.10.1

Torchlight and Uplink fail to install (although they already existed, so maybe that is the cause?) siting a disk access error.

Megabyte punch installed correctly but overwrote my existing adventure. (I realize this was pointed out and I didn't actually lose anything, just pointing it out as an issue). Those are the only games that appear to have issue so far in my library.
Wow, how did I miss this thread? I've been on GOG nearly every day. Hope I get the alpha soon, I'm excited!
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blakekl: Is this where we are supposed to submit issues or am I missing something?
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Fallen_Zen: mantis.gog.com.
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JMich: Set the Library Path to the directory you already have the games, then restart the client. For games with more recent installers, the client should recognize them at once. For games with older installers, you will then have to click on install, and it should do a check/update instead of grabbing everything.

There are currently a few games that this isn't the case, since it seems the Galaxy repository has different directories than the ones the installers use. See issues and [url=http://mantis.gog.com/view.php?id=1024]1024 for such cases.
Gotcha. I set the library to my GOG folder immediately, and DID see some games detect, but wasn't aware of "recent installer versus older installer." Thanks.
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opticq: Wow, how did I miss this thread? I've been on GOG nearly every day. Hope I get the alpha soon, I'm excited!
Same here just signed up hope I get in soon.
It worked yesterday but now im getting an error

missing msvcp110.dll
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mrking58: It worked yesterday but now im getting an error

missing msvcp110.dll
Issues and [url=http://mantis.gog.com/view.php?id=992]992. Issue should have been fixed though.
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mrking58: It worked yesterday but now im getting an error

missing msvcp110.dll
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JMich: Issues and [url=http://mantis.gog.com/view.php?id=992]992. Issue should have been fixed though.
I know the file is there and I have just redownloaded the file and installed it but still nothing.I tried it yesterday and it was an ok experience
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Congrolios: When installing games to my old GOG directory, should I uninstall the old installations first or will the client write over any changed/updated files?
It is better to uninstall the previous version that came from the offline installer. You'll be able to import them at a later date.
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Vinicius256: Will the box art view return in future versions? Just curious =P
Not sure, we'll see what will work the best for you, the users. :)
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mrkgnao: So I just got the alpha client, downloaded it, installed it, and got the MSVCP110 error.
I am on Win 7 32-bit.
I see that there is already a similar report #928, marked as resolved,
How do I reopen it? How do I add my comments to it?
Please re-download the Galaxy Client installer which resolves this problem.
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konan: I received an invitation email but it is empty.
Please contact our support, they'll help you out. Sorry for that :(
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clisair: Question for the devs, where are the install files stored with the download process?
The client does not download installation files but ready to play games. Offline installers are coming at a later date.
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Zap_Rowsdower: I can't install Galaxy because it keeps telling me that its missing the file MSVCP110.dll. It tells me to reinstall it but it keeps happening, I even redownloaded the whole thing from my GOG account again and it still happened. I'm running Windows 8.1 64-bit if that matters any.
Please re-download the installer, should resolve that problem.
Post edited December 15, 2014 by Fallen_Zen
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blakekl: Finally got a chance to run Galaxy today. Everything I tested seemed to work okay so far. I was able to install, launch, and play two games successfully. I didn't run into any issues but here are some things I noticed that seem odd/confusing.
We're working on those options, but can't promise dates yet. :)
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Congrolios: When installing games to my old GOG directory, should I uninstall the old installations first or will the client write over any changed/updated files?
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Fallen_Zen: It is better to uninstall the previous version that came from the offline installer. You'll be able to import them at a later date.
I will say however in most cases this does seem to work fairly well, as not all of us can do a complete re-download of all of our games. I've done probably close to 20 games now with little issue. A few cases were it doesn't seem to work right is a simple issue with the Galaxy repository. Issue #995.
Post edited December 15, 2014 by BKGaming
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blakekl: Is this where we are supposed to submit issues or am I missing something?

I've installed almost every game I have available using the Mac client.
late 2009 iMac running OS X 10.10.1

Torchlight and Uplink fail to install (although they already existed, so maybe that is the cause?) siting a disk access error.

Megabyte punch installed correctly but overwrote my existing adventure. (I realize this was pointed out and I didn't actually lose anything, just pointing it out as an issue). Those are the only games that appear to have issue so far in my library.
We're working on fixing those games right now.