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!!! PLEASE READ BEFORE POSTING !!!

== BUG REPORTING ==

Please use: http://mantis.gog.com and include
1. steps to reproduce the bug (if possible)
2. screenshot or movie showing the bug (if possible)
3. Galaxy Client logs (see below)

Where can I find Galaxy logs on my computer?
On Windows 7 or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Mac OS X: /Users/Shared/GOG.com/Galaxy/Logs

== FEATURE SUGGESTIONS ==

Please use: http://www.gog.com/wishlist/galaxy. For feature suggestions and votes on them please try do explain how Galaxy and its users will really benefit from it.

== IMPORT ALREADY INSTALLED GAMES TO GALAXY ==

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the Galaxy logo button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library (click on the image of the game), then click the More button and select "Manage Installation" -> "Import folder" and point the folder selector into the folder where that game is installed.

== KNOWN ISSUES ==
- throttling max download speed is not yet possible
- notifications related to incoming chat messages and friend requests does not always disappear instantly when consumed and may require reloading Store page
- games imported from existing installations will auto-update once, even if updating is disabled
- Moving Galaxy from /Applications on Mac OS X will stop the app from working
- Galaxy cannot be launched by other users on the same computer
Post edited October 03, 2016 by Liosan
high rated
Hi Everyone,

Below you can find the changelog of GOG Galaxy.

Changelog 1.1.15 (September 7th, 2016):
Changes / Improvements:
• Added Wallet button in dropdown menu under user's avatar
• Performance improvements on UI speed and a little on CPU usage
• Enabled copying text in Galaxy forums
• History will now remember only the 100 most recent pages in history
Bugfixes:
• Fix for "Disk access problem" bug, which broke installation and updates of games. (Bug happened on Windows only, but general mechanism is better on OS X as well)
• Fix for Verify/Repair, which did not work in some scenarios (The above bug for example)
• Fix for "Server problem" while downloading backup installers or other goodies. They will now work, even if temporary download folder is same as destination folder
• Fixed situations in which Store page sometimes did not load properly after waking up computer

Changelog 1.1.16 (September 19th, 2016):
Improvements:
• Galaxy now supports H.264 codecs
• Much better handling of paying using third party processors (PayPal, paysafecard etc.)
• Friends and chat window now scale with the system scaling factor
• New and prettier GOG Eula will be used in games
• Better handling of loading timeouts

Bugfixes:
• "INSTALLED" label will appear all pages of the library now
• Fixed a bug with game time tracking for some games. Galaxy will now register more than one minute:)
• Fixed a bug in which Galaxy in rare cases could not be able to update the game (bug rather existed in rollbacks)
• Galaxy will no longer show a little bit of bare code upon launching
• Fixed blurred images in sidebar expanded list mode

Changelog 1.1.17(hotfix September 20th, 2016):
• Fixed crashes and 'Disk Access Problem' caused by updating Galaxy from 1.1.12 (and earlier versions) to 1.1.16

Changelog 1.1.18 (October 19th, 2016):
Improvements:
• More accurate game time tracking mechanism
• Improved mechanism showing current online status between friends

Bugfixes:
• Fixed a bug which caused Galaxy to stop tracking game time

Changelog 1.1.19 (October 25th, 2016):
Improvements:
• We have removed download size from Galaxy updater. It showed faulty data, as Galaxy Updater doesn't download > 100mb each time and only downloads differences. It will come back in nearest future, when it will show correct data:)
• The first check for game updates will be done 15s after Galaxy starts, instead of 5 minutes.
• OSX: Improved mechanism responsible for removing old files left by Galaxy updates
• OSX: Improved the way Galaxy handles installing games into protected locations like /Applications; you will receive a password prompt about a "Helper tool" installation

Bugfixes:
• Fixed "Essential components missing" error which sometimes appeared after fresh installation
• Fixed a situation where failure in Updater could lead to Galaxy not being able to launch
• Fixed self-update on OSX to properly delete leftover files
• Fixed friends window losing functionality after network loss and reconnect
• Fixed blurry Windows 10 Galaxy tray icon
• Galaxy will remember maximised window status

Changelog 1.1.20(November 2nd, 2016)
Bugfixes:
• Fixed installing XNA4 and other msi-based dependencies.
• Store page won't be reloaded twice upon logging in

Changelog: 1.1.21 (November 17th, 2016)
Improvements / changes:
• Added "with preview updates" suffix to Galaxy window title
• Small optimizations with memory and Galaxy loading time
• Small improvements with updater, it should fail less

Bugfixes:
• Fixed a bug with Galaxy refreshing pages
• Fixed occasional crashes

Changelog 1.1.22 (November 22nd, 2016)
Bugfixes:
• Galaxy will no longer freeze when downloading a game update and checking another game in library
• Galaxy should crash even less now:)

Changelog 1.1.23 (November 28th, 2016)
Bugfixes:
• Galaxy will be now able to reconnect to internet correctly, if computer was put to sleep and then woken up without (initially) Internet connection
• Downloading of games/updates should have less impact on starting other installations

Changelog 1.1.24(December 6th, 2016)
Bugfixes:
• Downloading an installer with Galaxy and using it to install the game should not result in redownloading the whole game again
• Updater should no longer report over 100% progress on download

Adjustments:
• Increased timeout for failures during sign in
• Increased timeout for "Loading Timeout"

Changelog 1.1.25 (December 20th, 2016)
Bugfixes:
• Fixed a crash when trying to install certain games (Game affected was 1979 Revolution: Black Friday).

Changelog 1.1.26 (December 23rd, 2016, Preview only)
Changes:
• Introduced new downloading mechanism

Changelog 1.1.27 (January 26th, 2017, Preview)
Bugfixes:
• Aborting or pausing downloads will be smoother (They will stop faster)
• Pausing downloads will no longer cause memory usage to go super high

Changelog 1.1.27 (January 31th, 2017)
Changes:
• Introduced new downloading mechanism
Bugfixes:
• Aborting or pausing downloads will be smoother (They will stop faster)
• Pausing downloads will no longer cause memory usage to go super high

Changelog 1.1.28 (March 10th, 2017)
Changes / Improvements:
- Better support for differential patches. They are now seperate depending on game's language and system bitness
- Italian & Japanese partial support + more Spanish translations
- Improved checking for new available updates of the games
- We'll sort available DLCs alphabetically
Bugfixes:
- Fixed a crash when Galaxy doesn't have permissions to the logs directory
- Fixed showing empty grey page after a while of inactivity
- Fixed infinite spinner after going to support page
- Fixed displaying of prices in cart when they were over 999 (Bug caused by a comma in the price)
- MacOS: Popup windows (for example chat) will no longer open as a tab but as a separate window instead
- MacOS: Fixed memory leak (~30MB upon GOG Galaxy launch)
- MacOS: Fixed memory leak while playing a game

Changelog 1.1.29 (March 14nd, 2017)
Changes:
- Changes in downloading mechanism, which allows for better control over download's flow
Bugfixes:
- Fixed displaying progress of differential patches (It did not display the "Extracting" status)

Changelog 1.1.30 (March 16th, 2017)
Bugfixes:
- Fixed a crash within games downloading mechanism

== PREVIEW UPDATES* ===

HOW TO ENABLE PREVIEWS?
Go to your Galaxy settings and check the option to receive preview updates.

HOW TO DISABLE PREVIEW?
- Uninstall Galaxy
- Download current installer from gog.com/galaxy
- Install Galaxy
- Import your games

Changelog 1.2.0 (March 22nd, 2017)
Changes and improvements:
- Cloud saves backup and syncing (supported games only)
- Screenshot capture with F12 (supported games only)
- In-game overlay with FPS counter and notifications (supported games only)
- Greatly improved chat, also in overlay
- Ability to enable or disable achievements, game time tracking, auto-updating games and more
- Desktop and in-game notifications system
- Ability to set bandwidth limit and scheduler
- New settings window
- Rarity information in achievements
- Abort button next to installation status
- Only one Galaxy Updater window will be shown in most cases
- GOG Galaxy updates will be downloaded in the background
- Games are now downloaded directly to their install directory, instead of a temporary location
- Galaxy changelog is displayed in Galaxy

Bugfixes:
- Fixed game time tracking issues
- Initial size of Galaxy Client window will respect Windows scaling
- Improved Windows 10 Galaxy tray icon
- Fixed a bug which caused Galaxy to redownload whole data in case of a failure of installation/update
- Thumbnail highlighting in media gallery now works properly
- Decreased client's network and CPU usage (especially for a lot of games)
- MacOS: Fixed situation when Galaxy Client could downloading due to App Nap
- MacOS: Fixed crash when logging out with "New post" popup open
- MacOS: Fixed game processes not being properly cleaned up after exiting
Post edited March 22, 2017 by TheTomasz
high rated
For everyone who has a problem with missing api-ms-crt dlls in Client's versions post 1.1.5:
Please install one of those windows update: https://support.microsoft.com/en-us/kb/2999226 https://support.microsoft.com/en-us/kb/3118401
You may need to update Windows to meet the requirements for these:
For Windows 8.1 and for Windows Server 2012: https://support.microsoft.com/en-us/kb/2919355
For Windows 7 and for Windows Server 2008 R2: https://support.microsoft.com/en-us/kb/976932

You can also try reinstalling Microsoft Visual C++ Redistributables 2015 (x86) if you meet above requirements.
Available here: https://www.microsoft.com/en-us/download/details.aspx?id=48145

If above instructions doesn't work for you, create a separate issue on mantis.gog.com and we'll try to help you individually.

Please note that this solution only helps with the missing api-ms-crt dlls.


========================================================================================


Answering this question: Why 1.1 doesn't work after updating to 1.2?

This is happening probably due to incompatible database from version 1.2, please delete this folder:
%ALLUSERSPROFILE%\GOG.com\Galaxy\storage
usually
C:\ProgramData\GOG.com\storage\

Then you'll have to use scan&import (menu under the top Galaxy logo) function to see your games back in Galaxy Client.
Attachments:
Post edited March 27, 2017 by TheTomasz
I will never, ever, use Galaxy. I came to GOG early on to get away from online clients like Steam and lookie here we now have GoG ramping up their own. It's NOT needed and certainly not wanted by me. Stop pouring money into development of this nonsense and use that cash to entice more dev's to put their games here. But wait, let me guess...those dev's WANT the client requirement because it cuts down some on piracy. Frankly, I think the entire Galaxy thing is a big screw you to the people that adopted you early on and helped you succeed all under the guise of this wonderfully ease to use client to manage your games and keep them easily updated!!!! Total bull. Their IS an agenda behind it.

I just want to download the games I purchase and play them. I don't want anything "helping" manage my titles.

You people better wake up because eventually this WILL replace being able to download your games and it will be required to install from galaxy. It may still be DRM-free but having a required client is not even close to what I want or will use.

And achievements? Really? WHO CARES. They are virtual rewards that literally LITERALLY mean nothing.

Again, stop wasting time and money on this. The premise of your business was great. Now you are getting mired in profiles and online play and achievements. That is NOT what this site was founded on. At all.
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Grooves: You people better wake up because eventually this WILL replace being able to download your games and it will be required to install from galaxy. It may still be DRM-free but having a required client is not even close to what I want or will use.
And where did you read that the GOG Galaxy is required? :)
You don't want to use it, that's fine, you're still able to download games from the website as always.
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Grooves: You people better wake up because eventually this WILL replace being able to download your games and it will be required to install from galaxy. It may still be DRM-free but having a required client is not even close to what I want or will use.
I think you are confusing the replacement of the downloader with the removal of web links. Galaxy only replaces the downloader. I can still, very easily, click web links to download via HTTP.

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Grooves: And achievements? Really? WHO CARES.
I do. Love them, and tend to play the version that supports them over the version that doesn't. Not only do we all have different opinions, but our opinions change over time. (as did mine). So I'm thankful GOG is thinking about all of us rather than some of us. If they tailored to one opinion, where would be when that changed?
Post edited July 02, 2015 by hucklebarry
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Grooves: I will never, ever, use Galaxy. I came to GOG early on to get away from online clients like Steam and lookie here we now have GoG ramping up their own. It's NOT needed and certainly not wanted by me. Stop pouring money into development of this nonsense and use that cash to entice more dev's to put their games here. But wait, let me guess...those dev's WANT the client requirement because it cuts down some on piracy. Frankly, I think the entire Galaxy thing is a big screw you to the people that adopted you early on and helped you succeed all under the guise of this wonderfully ease to use client to manage your games and keep them easily updated!!!! Total bull. Their IS an agenda behind it.

I just want to download the games I purchase and play them. I don't want anything "helping" manage my titles.

You people better wake up because eventually this WILL replace being able to download your games and it will be required to install from galaxy. It may still be DRM-free but having a required client is not even close to what I want or will use.

And achievements? Really? WHO CARES. They are virtual rewards that literally LITERALLY mean nothing.

Again, stop wasting time and money on this. The premise of your business was great. Now you are getting mired in profiles and online play and achievements. That is NOT what this site was founded on. At all.
Client will help to get some publishers over to GOG.

Multiplayer games will be possible on galaxy.

Atm client isn't required in any way, of course only for those "useless" things you have listed.

Who knows maybe someday we will be forced to use Galaxy, but it's illogical. Why? Simple, if devs already agreed to let their games to be sold on GOG without galaxy restriction, then why would they change it? For new and coming titles, maybe, but most likely only for MP based games.
Post edited July 02, 2015 by IDeivis
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Grooves: I will never, ever, use Galaxy. I came to GOG early on to get away from online clients like Steam and lookie here we now have GoG ramping up their own. It's NOT needed and certainly not wanted by me. Stop pouring money into development of this nonsense and use that cash to entice more dev's to put their games here. But wait, let me guess...those dev's WANT the client requirement because it cuts down some on piracy. Frankly, I think the entire Galaxy thing is a big screw you to the people that adopted you early on and helped you succeed all under the guise of this wonderfully ease to use client to manage your games and keep them easily updated!!!! Total bull. Their IS an agenda behind it.

I just want to download the games I purchase and play them. I don't want anything "helping" manage my titles.

You people better wake up because eventually this WILL replace being able to download your games and it will be required to install from galaxy. It may still be DRM-free but having a required client is not even close to what I want or will use.

And achievements? Really? WHO CARES. They are virtual rewards that literally LITERALLY mean nothing.

Again, stop wasting time and money on this. The premise of your business was great. Now you are getting mired in profiles and online play and achievements. That is NOT what this site was founded on. At all.
All of your comments are safely ignored as it is obvious that you just have personal assumptions about what Galaxy actually is and have not actually researched all of the facts. You're biased by your experience with other game distributor's clients and while it's a starting point basing thoughts on past experiences with similar software, without truly putting aside bias and investigating the facts with an open mind to seek out information and truth it ends up just turning into a burn the witch hunt.

GOG is creating Galaxy because not only do more people _actually_ care to have a gaming client than not, they also care to provide their customers what they want to have. Since it is completely optional and has absolutely nothing to do with DRM or preventing piracy whatsoever, as has been said 10 million times in the forums for close to two years now to people who make assumptions before researching their facts - you don't ever have to use it now or ever.

GOG isn't going to cancel a major project that the majority of not only their existing userbase does want, but that the majority of gamers that are not yet their customers also want - just because one person who doesn't even have a clue what Galaxy actually is bitches about it in the forums.

If you don't like it, then don't use it, or do whatever else you need to do to turn that frown upside down. Leave and never shop here again if that's what it takes, nobody will give a crap.
Shadow warrior 2013 (directx 11 version) and The Wolf among Us play time is not updated. Is this bug or not?
Race Driver:GRID will not launch through Galaxy.


I spent the time trying to remedy and found the solution within the Galaxy Support option for the game.

However the only way the game will launch is to create a desktop icon.
Hadn't checked this in a while and good thing i did. Had no idea of the issue with those 2 galaxy folders eating up disk space (6GB for me). Not looking forward to running galaxy again untill this is fixed, or at least minimized.
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flubbucket: Race Driver:GRID will not launch through Galaxy.

I spent the time trying to remedy and found the solution within the Galaxy Support option for the game.

However the only way the game will launch is to create a desktop icon.
Could you report that on Mantis? This will help us greatly to track issues, thank you!
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darkangelz: Hadn't checked this in a while and good thing i did. Had no idea of the issue with those 2 galaxy folders eating up disk space (6GB for me). Not looking forward to running galaxy again untill this is fixed, or at least minimized.
We're working on that, should be solved in one of upcoming updates.
Post edited July 03, 2015 by Fallen_Zen
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Venom: Hi Everyone,

we've just released an update to Galaxy v.1.0.5.11 (both on Mac and Windows). Below you can find the changelog.

GOG Galaxy 1.0.5:
- Download speed and reliability improvements
- Game time tracking should be updated more quickly after the game quits
- Default games installation path is now inside Galaxy folder (Windows)
- Added button to easily retry failed installation
- Achievements, game time tracking and other game information are now visible when offline
- All available DLCs will now be visible on a game view
- Bugfix: games installed in in Galaxy folder will not be removed on auto update
- Bugfix: "Essential Component Missing" will not block game installation to a path that’s different than the default
- Bugfix: Font rendering issues (blank boxes, no descriptions, no download speed)

There will also be an ongoing changelog available in the top post.
And the client isn't working after this update...All i get is greyed out window..
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Nero7441: And the client isn't working after this update...All i get is greyed out window..
Can you try reinstalling from the latest installer available at https://gog.com/galaxy
Is there any update about in-game overlay? Because there is active check box available in Settings screen. I don't remember if it's already been active before latest 1.0.5.11 update. If so which button combination is activating it?
Post edited July 03, 2015 by gaddarmice
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gaddarmice: Is there any update about in-game overlay?
It will be released in one of the upcoming updates.
Wow! that's the big deal then. Looking forward to see it functional. Also screenshot feature will be amazing. ^^
Post edited July 03, 2015 by gaddarmice