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KiNgBrAdLeY7: NO no no no no, oh please, oh god, not cloud here!!! Please, keep that thing away from us (in steam only)! Keep it away, argh, it's moving, aieee!!!
I had not cloudy technology as in steam! no no ofcouse :)
I mean a personal disk, type Google drive
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KiNgBrAdLeY7: Was talking about saves, settings and personal files, the op! Not about games! Please no, no, anything BUT that! No sh*tcloud interaction, aieee!
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Fenixp: Downloading games is cloud interaction. But yeah, I'm sure ability of other people to upload their files on GOG servers would completely ruin your enjoyment of the service. Optional services are always a good thing.
Good luck with cloud taking control of your files and overwriting them at will. And you having to circumvent that with settings, tampering of which, carry even a minor risk of causing problems to your account. Very fun, no? I enjoyed it pretty much in steam, where i had to do ALL THIS: http://www.google.gr/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC0QFjAB&url=http%3A%2F%2Fforums.steampowered.com%2Fforums%2Fshowthread.php%3Ft%3D2470784&ei=W7UFVf3vF-Pl7ga6uICYDQ&usg=AFQjCNHcPG-lh1mxUJm2sFmmuLZ1uGxJWQ&bvm=bv.88198703,d.ZGU

Only for something so trivial, as to start a game anew, fresh.

Here in GoG there are no headaches and nightmarish entities with tentacles, like those. Please, pretty please, keep clouds away? They "rain", and some times they rain sh*t, too...
Post edited March 15, 2015 by KiNgBrAdLeY7
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Fenixp: Downloading games is cloud interaction. But yeah, I'm sure ability of other people to upload their files on GOG servers would completely ruin your enjoyment of the service. Optional services are always a good thing.
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KiNgBrAdLeY7: Good luck with cloud taking control of your files and overwriting them at will. And you having to circumvent that with settings, tampering of which, carry even a minor risk of causing problems to your account. Very fun, no? I enjoyed it pretty much in steam, where i had to do ALL THIS: http://www.google.gr/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC0QFjAB&url=http%3A%2F%2Fforums.steampowered.com%2Fforums%2Fshowthread.php%3Ft%3D2470784&ei=W7UFVf3vF-Pl7ga6uICYDQ&usg=AFQjCNHcPG-lh1mxUJm2sFmmuLZ1uGxJWQ&bvm=bv.88198703,d.ZGU

Only for something so trivial, as to start a game anew, fresh.

Here in GoG there are no headaches and nightmarish entities with tentacles, like those. Please, pretty please, keep clouds away? They "rain", and some times they rain sh*t, too...
I agree with you, I hate steam and I don't use it because steam it is a garbage can.
But why not to make a cloud as in Google a disk?
Allowing to load and delete personal files but for each game separately, only for itself.
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KiNgBrAdLeY7: ...
Cool. And I've had all my saves 'rescued' by Steam cloud when my harddrive crashed. So let's see - you can freely opt out of using cloud saves at any point you want by using 3 clicks. I could never have seen a harddrive crash coming, and I did not lose any progress in all my cloud enabled games. I would have loved GOG to contain a similar functionality at the time, sadly, it didn't, so progress in all GOG games - gone.

Yet, because you're incapable of making those 3 clicks on a different service, you now want everyone to not be able to use an optional functionality. Great.

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Morddraig: But why not to make a cloud as in Google a disk?
Why not just ... You know, use Google Drive then? Without the automating process, the whole thing would be kind of pointless for GOG to host.

You can actually make a nice directory structure with all the stuff you want backed up there, that's how I have solved my modding issues.
Post edited March 15, 2015 by Fenixp
gog not for our country.
Because in Russia most of people download games from a torrent sites where there are all games with Russian.

I should store files of localization in Google a disk.
After downloading of game from gog, I swing localization from a cloud.
I think that I offered good idea for storage of informal localizations of games directly in the library.
low rated
F*ck cloud saving! The "cloud" can go to hell. Only lazy maroons need "the cloud" to manage things that they could easily do by themselves locally with no more than 30 seconds of effort. Just create a god damn folder called "Saves", and copy+paste your save files there. Dump it onto a USB stick if you want.

Stop wanting to be reliant on companies like a subservient tool.
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TDP: F*ck cloud saving!
... And I'm yet to see a logical, reasonable argumentation as to what exactly is bad about a service that you can opt out of. Ad hominem is easy, actually coming up with arguments on the other hand ...

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TDP: that they could easily do by themselves locally with no more than 30 seconds of effort.
I'll humor you and admit that it's 30 seconds of effort for every game, which is of course not true, because many games use many folders to store their saves in, so even finding the storage takes some time. Okay. I play about 2 games a day, at least for a bit each, and every time I turn one off, that's a minute of my day shaved off. In a week, 7 minutes. So far so good, eh? In a month, 28 minutes - oh, half an hour. A year? Oh my, it suddenly becomes about 6 hours. That would be 6 hours of my life wasted on an activity which can be fully automated, not to mention the effort of finding out where saves for each particular game are and how do you trigger them if you reinstall, because it's not always as straight-forward sa copy-paste. Videogames are not hugely important in my life and I refuse to put that kind of effort into them, shocking as it might sound.

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Morddraig: I think that I offered good idea for storage of informal localizations of games directly in the library.
I don't know, I still believe it's better to make your own backups and libraries of such things - if nothing else, just so GOG doesn't get accused of allowing illegal content (some localizations, for instance, are not licensed for some countries, while other games which can be heavily modded don't allow modding in their EULAs etc.) I do think that cloud saves will come with GOG Galaxy as a standard feature, I do not however think that GOG would risk allowing players to upload content freely. I might get pleasantly surprised tho, you know, the more options you get as a customer, the better.
Post edited March 15, 2015 by Fenixp
I don't know, but i would prefer gog exactly as is. If they are going to add extra features, they can at least make us vote for or against! If it is completely OPTIONAL, then i agree with you. Like Galaxy. Not imposed, voluntary! If we can all be served at the same time, this is obviously the BEST!
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Fenixp: I do think that cloud saves will come with GOG Galaxy as a standard feature
They'd have to do some major engineering for it to work with titles already in their library. It's not like they can just flip a switch and then saves get backed up and restored as required. The games on Steam that support cloud saves basically have to tell the Steam service where the files are and which exact files should be backed up/restored.

It is not impossible that they're working with various developers already to make sure that some of their titles will support this, but it would be a tougher challenge to implement for many of the older games where the source code may be missing.

That said, I would love to have cloud based saves for many of the games I own on GOG. Simply so that it would be easier to get back into a game after getting a new computer.
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Morddraig: You too from Russia and as nobody else you understand that it is simpler to download game from a site torrent with already ready localization without excess actions.
That has nothing to do with cloud saving. Those are language files, which should obviously be part of the game installer. Sometimes the game developer never did a Russian text translation (or whatever specific language people are looking for), so modders simply do their own translation and upload some modified language files to torrent sites. This is legitimate use of bittorrent; it's a form of modding, NOT piracy.

Even simpler, just download "language mods" from any number of sites that host mod files for games.
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pimpmonkey2382.313: I like vodka.
You do not need vodka
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pimpmonkey2382.313: I like vodka.
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amok: You do not need vodka
Not at the moment, I need a beer.
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Fenixp: Okay. I play about 2 games a day, at least for a bit each, and every time I turn one off, that's a minute of my day shaved off. In a week, 7 minutes. So far so good, eh? In a month, 28 minutes - oh, half an hour.
Oh but look at the time it takes to take a shower. Or to floss your teeth. Man, look at all that life wasted! The days, weeks, months of life wasted doing that. Might as well skip it too. Sure you might be dirty or less healthy, but think of the time savings!

If it's worth doing, it's worth a few seconds. The issue here is partly a political one... retaining control and power (along with responsibility) in the hands of end-users/consumers, rather than in the hands of companies. It's completely 'logical/reasonable' to be against a trend that goes against your core beliefs. That option to "opt out" that you mentioned can potentially erode and vanish if enough people accept the cloud way of doing things; just look at Diablo 3 (as opposed to Torchlight's local saves). Maybe that would never happen with GOG, but you can also expect a significant pushback against any DRM-like trends around here.
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TDP: Oh but look at the time it takes to take a shower. Or to floss your teeth. Man, look at all that life wasted! The days, weeks, months of life wasted doing that. Might as well skip it too. Sure you might be dirty or less healthy, but think of the time savings!
Yes, it's always good to compare issues which you need to retain a good health and can not be automated to issues which can easily be automated and are not needed to live a healthy life whatsoever.

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TDP: If it's worth doing, it's worth a few seconds. The issue here is partly a political one... retaining control and power (along with responsibility) in the hands of end-users/consumers, rather than in the hands of companies. It's completely 'logical/reasonable' to be against a trend that goes against your core beliefs. That option to "opt out" that you mentioned can potentially erode and vanish if enough people accept the cloud way of doing things; just look at Diablo 3 (as opposed to Torchlight's local saves). Maybe that would never happen with GOG, but you can also expect a significant pushback against any DRM-like trends around here.
That's just a good old slippery slope fallacy. Every time a company has tried to take their solo game to online-only territory and thus take options away from the consumer, there's been an uproar by the community against such an action - yes, that applies even for Diablo 3. And every time effort is made to give consumer more options, you will only ever see me applaud. When you bring proof of market shifting towards cloud as opposed to HDD files to the table, I will take such arguments seriously - until then, it's just good old technophobia as vast majority of attempts at doing so have failed spectacularily.

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KiNgBrAdLeY7: I don't know, but i would prefer gog exactly as is. If they are going to add extra features, they can at least make us vote for or against! If it is completely OPTIONAL, then i agree with you. Like Galaxy. Not imposed, voluntary! If we can all be served at the same time, this is obviously the BEST!
Exactly, that's pretty much my ideal service. I just want a merge of Steam and GOG - give me what GOG does for all Steam games, and give me all that Steam client provides for all GOG games (as vast majority of Steam functionality is actually optional)
Post edited March 15, 2015 by Fenixp
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Fenixp: In my entire life, the only games which only used cloud saves without offline copy were online-only or multiplayer titles. All the offline games that I've seen always used combined approach of using both offline and cloud saves as backup.
Yup, looking at my Steam account approximately 100 out of 200+ games support cloud storage and it's turned on by default which I don't really care about unless it actually causes me some kind of problem. Every game that I've looked at so far has let me configure it to disable cloud storage so I don't see a problem with it at all. It's an option and if someone doesn't want it they can just disable it really.

Having said that I am definitely opposed to single player or multiplayer games using cloud storage mandatory unless they are an MMO, or it is a specific mode of gameplay one opts into in which the user chooses to play in the online world where character data is stored to prevent cheating for example, so long as there is an offline multiplayer mode also if the particular game makes sense having one. Diablo games are an example of what I mean. Your character is stored locally with Diablo in both single and multiplayer, unless you choose a "Realm" game which means "store character data on Blizzard's servers so that people can't hack their characters and cheat". (Whether that works in practice or not I don't know and that's not the question now, but rather the intent is to prevent cheating). Likewise World of Warcraft is a game that only makes sense storing everything in the cloud, or any other MMO really.

But for just normal single/multiplayer games having cloud storage exist and even be the default with a way to toggle it off should not be cause for alarm for anyone.

I don't think any of my games have mandatory cloud storage but I'd have to go through 100+ of them to find out if any of them are missing the option to disable it and I'm not keen on doing that. :) Suffice it to say that should GOG provide cloud savegame etc. support in Galaxy it will almost certainly be optional in nature IMHO.

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Fenixp: As for cloud fascination - I've been playing XCOM: Enemy Unknown and Tiberian Sun. One runs on Steam, the other one on Origin. I have finished playing these games on my desktop and needed to go on a prolonged train ride. Cool, so I turned on my notebook, installed the games, and suddenly could continue my playtroughs on a train, without internet connection. Then I got home, turned notebook on once and, what do we have here, I can continue playing my campaign without having to track where are save files stored and messing around with file sharing, yay! Oh wait, but the harddrive on my desktop crashed! Sucks, but at least I didn't lose any progress on my games as it's all automatically synced with cloud and could even continue playing those games on laptop without having to worry about manually backing up those saves on another hard drive every time I turn off a game.
Yup, and while I can't check Tiberian Sun, I just checked and confirmed that XCOM Enemy Unknown can have cloud synchronization disabled under Properties if someone didn't want that. I disabled it on Skyrim because the synchronization took longer than I was cool with every time I exited briefly to enable a mod and I didn't want to wait for it to sync up so... -> disabled. :) I only game on one computer so the cloud storage although default doesn't benefit me much as it would with multiple computers, but... should a hard drive die or need a wipe, any saves in the cloud will remain available, and I wont have to back up anything except games that don't support it.

There really is no reason to hate optional cloud storage. What there is reason to hate is individual games that use cloud storage without any option to disable it and the actual game has no good technical reason to force it on people other than as a form of annoying restriction and customer unfriendliness. Should I happen to find any of my games actually do this, whatever company made the game instantly gets added to my growing "never buy from again" list. ;)

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KiNgBrAdLeY7: NO no no no no, oh please, oh god, not cloud here!!! Please, keep that thing in steam only! Keep it away, argh, it's moving, aieee!!!
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Fenixp: I suppose those games we're downloading are uploaded in cupboard or something.
Good point, our GOG library shelf is indeed "cloud storage" in that we can download the stuff endlessly and it's always conveniently there. Imagine how many people who have a big hate on for cloud storage would have a hate on for GOG if they let you download your game from a one-time active link and then you either back it up yourself on DVD or something or sucks to be you. They'd probably scream and burn GOG as a witch faster than they could diss cloud game storage. :)

But what I think would be even FUNNIER, is to see just how many people who hate cloud storage have their email accounts at Gmail, Yahoo Mail, Microsoft Live or whatever it's called now, or some other cloud based email provider... I'm just saying... cloud storage for games provides exactly the same benefits for game data as it does for email... :)