Posted February 06, 2017
shmerl: Did anyone manage to run Lords of Xulima? Not only it crashes on startup on XFS (seems to be the same old and obnoxious LFS lacking bug in a growing list of 32-bit only games), but it also segfaults even when workaround is used (smaller or non XFS partition). Sounds like a major mess.
Given that I got it as a bonus for Torment: Tides of Numenera, I'm not that upset, but the game is rather unplayable in the current form.
I also noticed this:
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
Works for me on Mint, even finished the game. Only issue I found with it is the slow performance and memory leak after some time. Its not the most optimal port which is a shame considering the awesome game it is.Given that I got it as a bonus for Torment: Tides of Numenera, I'm not that upset, but the game is rather unplayable in the current form.
I also noticed this:
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.