Posted Yesterday
high rated
Hello,
I appreciate the detailed breakdown and I appreciate you being straightforward about it - I sympathise about the issues you face, and I apologise if I seem harsh about it, but it feels like kind of an erroneous self-feeding loop. You say you barely make enough to care about GOG, and that sucks, and it's understandable you may feel tempted to drop it altogether. But it's a relation that goes both ways.
On top of GOG being a small margin of playerbase, people buying there are just cautious, and for a good reason. It's not just Bulwark, the excel in the first post of this thread counts over 700 games with nearly a thousand issues listed. It honestly poses a big question of - why should you ever even consider buying on GOG. Which then leads to, as you have noticed, why should devs and publishers even bother with GOG, if it's a fraction of their income (or as you say actually a loss) to begin with. But how would you incentivize people to buy on GOG, compared to the elephant in the room, Steam, if they are paying the same money but are getting an inferior product? How can you expect goggers to buy a feature incomplete product - and thus for it to start making money enough for GOG distribution to become a worthwhile time and effort investment?
I want to state, that the moment the missing DLC reaches GOG, I'll happily buy it. And as other said, I'm rather fine with missing patches if I can be sure they will eventually arrive. As things stand now however, between missing patches and missing content, I'm honestly sorry but I can't really in any good conscience recommend getting this game here, compared to Steam, which only further drives the divide and reinforces the issue that's causing it. Though honestly, I am already hard pressed to recommend getting things on GOG as a whole to begin with, and this thread is the big chunk as to why.
I appreciate the detailed breakdown and I appreciate you being straightforward about it - I sympathise about the issues you face, and I apologise if I seem harsh about it, but it feels like kind of an erroneous self-feeding loop. You say you barely make enough to care about GOG, and that sucks, and it's understandable you may feel tempted to drop it altogether. But it's a relation that goes both ways.
On top of GOG being a small margin of playerbase, people buying there are just cautious, and for a good reason. It's not just Bulwark, the excel in the first post of this thread counts over 700 games with nearly a thousand issues listed. It honestly poses a big question of - why should you ever even consider buying on GOG. Which then leads to, as you have noticed, why should devs and publishers even bother with GOG, if it's a fraction of their income (or as you say actually a loss) to begin with. But how would you incentivize people to buy on GOG, compared to the elephant in the room, Steam, if they are paying the same money but are getting an inferior product? How can you expect goggers to buy a feature incomplete product - and thus for it to start making money enough for GOG distribution to become a worthwhile time and effort investment?
I want to state, that the moment the missing DLC reaches GOG, I'll happily buy it. And as other said, I'm rather fine with missing patches if I can be sure they will eventually arrive. As things stand now however, between missing patches and missing content, I'm honestly sorry but I can't really in any good conscience recommend getting this game here, compared to Steam, which only further drives the divide and reinforces the issue that's causing it. Though honestly, I am already hard pressed to recommend getting things on GOG as a whole to begin with, and this thread is the big chunk as to why.
Post edited Yesterday by Andrzejef