Posted May 20, 2022
The Witcher 2. I've always felt this one was the least of the trilogy, and with a fresh go at it I find that opinion still holds. This time around I went with the Iorveth path and I found it generally well-executed, aside from a big battle scene at the end of the chapter 2, which needed some more imaginative set-pieces beyond "stand on the wall and kill a bunch of guys in a row". Using aard to make the enemies go flying off into space was fun, though.
The story is much more political, which is fine but I prefer the folklore aspects of the character. E.g., my favorite side-quest in the game is dealing with the bridge troll.
I hate the user interface. It looks like a closeup of fresh puke and it just doesn't handle well, presumably because it was designed with consoles in mind. At one point early in the game I discovered Geralt was running everywhere barefoot because I accidentally sold his boots without realizing it. You'd think they'd give you an "are you sure?" prompt when selling stuff you've got equipped.
I discovered an option this time to make quicktime events easier, so I used that because I hate QT events. Dice poker was more fun and easier to read in the first game. That's a general problem with the game - it feels like there was a lot of focus on presentation without much attention on what a player's eyes will be drawn to, so the environment and objects feel crowded, murky, and generally off-kilter.
The combat has always been the big problem. It's got a similar thing going on as Alpha Protocol in that it looks and handles like a pure action game, but then you realize you're hitting monsters and not doing anything to them because the game is calculating your "dice rolls" as misses. It's easy to attack the wrong enemy a lot, and the environment tends to emphasize narrow pathways in a way that often leads to your view being blocked when the camera swings behind a tree or something. Fortunately, it becomes less of an issue later on when you get so powered up that you can mow through everything. Hurray for no level scaling! In retrospect they were probably trying to maintain the RPG feel when they should have just fully embraced being an action game.
It's still worth playing if you liked the first one or the source material, but IMO the various changes amount to something that's less comfortable to play than the first and third games.
The story is much more political, which is fine but I prefer the folklore aspects of the character. E.g., my favorite side-quest in the game is dealing with the bridge troll.
I hate the user interface. It looks like a closeup of fresh puke and it just doesn't handle well, presumably because it was designed with consoles in mind. At one point early in the game I discovered Geralt was running everywhere barefoot because I accidentally sold his boots without realizing it. You'd think they'd give you an "are you sure?" prompt when selling stuff you've got equipped.
I discovered an option this time to make quicktime events easier, so I used that because I hate QT events. Dice poker was more fun and easier to read in the first game. That's a general problem with the game - it feels like there was a lot of focus on presentation without much attention on what a player's eyes will be drawn to, so the environment and objects feel crowded, murky, and generally off-kilter.
The combat has always been the big problem. It's got a similar thing going on as Alpha Protocol in that it looks and handles like a pure action game, but then you realize you're hitting monsters and not doing anything to them because the game is calculating your "dice rolls" as misses. It's easy to attack the wrong enemy a lot, and the environment tends to emphasize narrow pathways in a way that often leads to your view being blocked when the camera swings behind a tree or something. Fortunately, it becomes less of an issue later on when you get so powered up that you can mow through everything. Hurray for no level scaling! In retrospect they were probably trying to maintain the RPG feel when they should have just fully embraced being an action game.
It's still worth playing if you liked the first one or the source material, but IMO the various changes amount to something that's less comfortable to play than the first and third games.
Post edited May 20, 2022 by andysheets1975