Shantae and the Pirate's Curse
Not going to lie, i had a bad first impression of this game due to the artwork and premise (an oversexualized girl that uses her hair as a weapon? Eh.....) but i just loved this game, it was worth the 12€ that i've spent on the Friends of Nintendo bundle and i haven't yet played the others.
It's been a while since i've played something that really manages to capture that feeling of the 90's plataforms games, i can't really think of anything that i could complain about, the gameplay is great, didn't feel anything wrong while jumping or fighting, it had that metroidvania aspect that makes you want to explore the islands in order to collect items that will help, the music fit the mood... I mean, the only thing that i can complain is the difficulty, it's easy to get items that will make your life easy, i've only used an auto revive potion and was because i was too lazy to use other health items, still, don't think the game will make your life easy, there were some plataform parts (especially the last level where there's this huge difficulty spike) that will make you retry many times.
This really helped me opening my eyes to this type of indie titles on portables, dunno, i get bored playing them on my laptop but i can imagine myself enjoying it on the go.
A disappointement to be honest, somewhat good reviews and a promising combat system so i thought it was going to fill the void of combat space games but all i found was a boring grinding experience.
I know that it's an indie title so i can't really expect much of it, the graphics looks great and the soundtrack is amazing but when it comes to gameplay it's just boring, you get the main quest (that is ok, i guess) and the secundary quests that you'll need to complete in order to get the cash needed for upgrades and better ships.
Well, the problem is that it's the same thing in every quest, blow up stuff, protect something and blow up stuff or transport something and blow up stuff.
"Yeah, it's a space shooter, what did you expect?" That's the thing, something a bit different, i'm not expecting the secundary quests of The Witcher 3 but some variety would be great, dunno, sometimes no enemies would appear, sometimes you could betray and make more money, dunno, something different.
The worst was without any doubt the escort missions, the dumb AI would get stuck on something (normally asteroids) and it was a pain to wain until it got out of it and proceed with the mission...
There isn't any strategy to the combat, get better weapons and hit one of the sides of the enemy until he blows up, that's it. Again, i wish there was something more, dunno, hit the engine and stuff like that...