Tokyo_Bunny_8990: I agree the show isnt exactly respectful to the source material but to be fair, neither is Bethesda.
My overall view of the show is that if you like Bethesda's games, which are by far the most financially successful thanks to their console exposure, you'll probably like the show. If you favor the original Black Isle games (as I do), the show will become irritating with how fast and loose it is with well-established facts. I saw something about Shady Sands being located on the outskirts of L.A. or something like that, which...Shady Sands in Fallout 1 and 2 is many miles away in Nevada, built entirely in the desert after the war.
As a very casual fan with limited knowledge of Fallout, I think its a good show and you are overstating the "wokeness" in it.
Lucy is perfectly fine as a protagonist. People accusing her of being a Mary Sue or something are sadly suffering from derangement. I do think it's unintentionally hilarious that in this dreary post-apocalyptic future, people are still respecting pronouns and demanding that others check their privilege.
Honestly a good allegory of the rich experiencing what common folk experience after leaving their ivory tower. Harper and Betty are competent but they also come from vault 31. Its strongly implied as the story goes on that dwellers of vaults 32 and 33 are purposefully put down so it is always someone from Vault 31 that is an overseer. Norm (Lucy's brother) is also one of the more competent characters in the series.
The portrayal of the vaults bugged me because I think it misrepresents their actual purpose as experiments rather than preservation measures. Only a very few of the vaults are controls, so to the extent that surface people are familiar with vault dwellers, they would be more likely to associate them with insanity or general weirdness more than being rich and privileged. There's also the issue with Lucy's vault being in L.A. and the door being plainly above ground. I know the show doesn't want to get into nerdy lore details, but they are making a big deal out of it being canon and, well, the Master's vault was in L.A., too, and he and his army were scouring for vaults they could crack open to use for super mutant conversion. How could they have missed something so obvious? The show really should have picked another setting, maybe somewhere like Colorado or somewhere in that region.
Maximus is a weird character. I dont know about the brotherhood to be fair but if its supposed to be a post-apocalyptic version of the crusaders, it kind of works.
Ehhh, the Brotherhood originally were supposed to be isolationist technomonks who hoarded technology with the idea of doling it out to the right people at the right times to help the human race get back on its feet. They basically were the Order of St. Leibowitz but with some powered armor and guns they'd scavenged and cleaned up. Bethesda seems to have become enamored of them in their games and have jerk them around to whatever purpose they please at a given moment. I guess it's not technically wrong of them to become some kind of radicalized, above-ground marine corps, but they're just far afield of how they were conceived.
I do think storywise, this show really doesnt get alot done which may be intentional (the "golden rule" of the wasteland is you get sidetracked by BS) and while that works for a video game, it doesnt work for a tv show or movie.
This is one of my biggest issues. Aside from my fannish nitpicking, I just don't like how indifferently plotted it is. I think perhaps it would have done better to focus entirely on Lucy and have the show unfold from her POV alone. She can meet Maximus, the Ghoul, and everyone else but on her time. Fallout tends to work best when it follows a player-character who discovers the world along with the players.
I suppose one problem for fans of the franchise is the show is moving toward surface world vs Vault-Tec. Vault-Tec is the ultimate bad guy. something they were planning for in the cancelled movie and is now canonized with this series. Given the games seem to be more one-off stories about addressing the issue of survival rather than a battle against one big bad, I can see fans not enjoying the story as it continues for that reason as well.
Well, the Master was a big bad, as were the Enclave. The nature of the Enclave, essentially being the remnants of the pre-war deep state, would seem to make for a perfect villain for the show but they apparently didn't do that...even though the Enclave are in the show...? *shrug*