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I was hoping this would be a strategy game, like X-COM. :-(

What makes this game fun, in your opinion?
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Gede: I was hoping this would be a strategy game, like X-COM. :-(

What makes this game fun, in your opinion?
Blowing up buildings and lots and lots of insects.
Also UFO's that drop more insects.
And giant robots.
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Gede: What makes this game fun, in your opinion?
Seeing giant insects eating japanese game developpers.
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Gede: What makes this game fun, in your opinion?
Getting a higher killcount than a serious sam game.
Watching the trailer I kept expecting to see "Would you like to know more?"
Pass. $50 non-sale price tag and 16 DLCs a day after release, even if they do all appear to be cosmetic.
If anyone is playing this, how do classes work exactly: is there some sort of levelling attached to them? Are you encouraged to use certain classes for certain missions, or just pick your favourite and stick with it?
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qwixter: Pass. $50 non-sale price tag and 16 DLCs a day after release, even if they do all appear to be cosmetic.
Of course there's that many dlc's. O_o
It came out on console more than a year ago.

You can fault them for not including it in the main game now but what else would they do, not give us the dlc?
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WBGhiro: If anyone is playing this, how do classes work exactly: is there some sort of levelling attached to them? Are you encouraged to use certain classes for certain missions, or just pick your favourite and stick with it?
From what I remember different classes can use different weapons, I'm pretty sure classes are separate in progress though I might be wrong.
Post edited July 19, 2016 by omega64