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On March 31st we are going to discontinue the Fair Price Package program. Let us explain the reasoning behind this decision.

We came up with Fair Price Package (FPP) as a way to make up the price difference between various countries. Some games on GOG.COM have regional pricing, meaning the price of the same game in one place can be higher compared to its price in North America. In countries where the game is more expensive, we give users the equivalent of the price difference in GOG Wallet funds. In actual numbers, on average, we give users back 12% of the game price from our own pocket. In some cases, this number can reach as high as 37%.

In the past, we were able to cover these extra costs from our cut and still turn a small profit. Unfortunately, this is not the case anymore. With an increasing share paid to developers, our cut gets smaller. However, we look at it, at the end of the day we are a store and need to make sure we sell games without a loss.

Removing FPP is not a decision we make lightly, but by making this change, we will be able to offer better conditions to game creators, which — in turn — will allow us to offer you more curated classic games and new releases. All DRM-free.

We wanted to make sure you have some lead time to still benefit from the Fair Price Package. The program will last until the 31st of March, 2019, so if you would like to take advantage of it, now is the time. The funds you gather from the program will keep the 12 months expiration date from the moment you’ve been granted your last funds.
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First of all, thank you for your support. This was not an easy decision to discontinue the FPP program and we're grateful to you for understanding the reasons behind it. We see that quite a few of you raised concerns about GOG's future. As a part of publicly traded company, we can't comment on any financial results until they are officially reported, but we want to ensure you everything is good with GOG. Being part of a big gaming company, some reports - especially some given by significant media outlets - can often sound much scarier than reality.

You've been also concerned about your access to the games you’ve purchased on GOG. We've covered this topic years ago and it's been in our User Agreement for a long time (please check the section 17.3). This is not only a legal obligation to you but a core part of our ethics as a company.

But don’t worry, all is good, and we have a great plan for the future of GOG. We can’t wait for you to see some of the exciting things we have coming very soon.

EDIT: pinned
Post edited February 26, 2019 by elcook
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NovHak: I remember some years ago, people voicing concern about what will happen if Steam ever goes bankrupt. Steam replied, and promised they would take measures should that happen, so that people will still be able to play their games. Yeah, *would* take measures *should* that happen. So, what's the plan in practice ? Let me laugh.
Gabe did reply back to someone asking him that, and I previously posted his archived Steam forum response (complete with screenshot) here:-

https://www.gog.com/forum/general/has_gog_said_what_would_happen_to_our_games_if_it_shuts_down/post32

As you can see, no actual "promise" was ever made, "Steam will remove all DRM if they shut down" is mostly an urban myth that Steam gamers made up to tell each other what they want to hear.
Post edited August 17, 2019 by AB2012
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NovHak: I remember some years ago, people voicing concern about what will happen if Steam ever goes bankrupt. Steam replied, and promised they would take measures should that happen, so that people will still be able to play their games. Yeah, *would* take measures *should* that happen. So, what's the plan in practice ? Let me laugh.
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AB2012: Gabe did reply back to someone asking him that, and I previously posted his archived Steam forum response (complete with screenshot) here:-

https://www.gog.com/forum/general/has_gog_said_what_would_happen_to_our_games_if_it_shuts_down/post32

As you can see, no actual "promise" was ever made, "Steam will remove all DRM if they shut down" is mostly an urban myth that Steam gamers made up to tell each other what they want to hear.
Absolutely
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OldOldGamer: I have so many dos games I can't play anymore, simply because ... technology moved on.
Check your games on this list to see whether it is playable. If yes, you can look into the guides how to make it playable.
https://www.dosbox.com/comp_list.php
Post edited August 17, 2019 by Themken
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AB2012: As you can see, no actual "promise" was ever made, "Steam will remove all DRM if they shut down" is mostly an urban myth that Steam gamers made up to tell each other what they want to hear.
Thanks for the pointer !

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OldOldGamer: I have so many dos games I can't play anymore, simply because ... technology moved on.
Technology moving on is another problem and is indeed a problem, but DRM is an additional obstacle.

Concerning technology, namely old games not being compatible with newer standards, that's essentially a matter of an API being removed from official support, mostly for security reasons. However, it's perfectly possible for the original maintainer to provide an emulated environment for abandoned tech, at the same time it is being phased out, and that's what MS did with Windows 7 and their XP mode. That should be the rule, now that we have some experience about standards changing, but sadly MS removed that.

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OldOldGamer: Cars doesn't have replacement parts.
Planes end up in museums becasue people that maintain them are long dead, bring knowledge with them.
In our matter, replacement parts are code, and the code already exists. The problem with compatibility is the API code being abandoned, lost, due to either short term view or senseless greed, and then people coming and trying to redo what was already done in the past. As Themken said, Dosbox is a good example and we are lucky those people came in.

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OldOldGamer: Take DosBox for example: what would happen if no one will invest time in porting it to a new OS?
Then it should be run on an older system. And that's precisely why an emulation environment should be released by the maintainers whenever an API is abandoned, because in that model, it would always be possible to run older software, possibly through a few successive layers of emulation. And after some time the API code should be released open source anyway, so that reliable emulators can be developed for the most recent OS without as much of a hassle as nowadays, removing the need to stack emulation layers.