It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
snowkatt: 11 years ago IS a long time ago lets not pretend it isnt
and the last console generation was an abberation normally they last 4 5 years

other then the ps2 which lasted an ungodly 14 years
avatar
mechmouse: Son wanted to play "Rise of the TombRaider". There was no way it would run on his £200 laptop.
But I was able to get it on the xbox360, sure its not as pretty as it is on my £700 gaming rig, but still a damn fine experience

I doubt a mid range PC from 11 years ago would be able to play RotTR.

Back on topic.

Competition is highly important to any market, and where competition is unavailable (such as state run services) there should be culpability. VALVe has neither.
and that is why consoles are a good thing
not everybody has a gaming grade pc or wants to mess around with upgrades or the like
they just want to play the game
and in most cases consoles just work

if they dont its because the game or the disc drive it self is damaged
as long as the gog userbase continues to grow, yes, it is possible.
imo, if gog somehow reaches a market share somewhere between a quarter and a third of the market then it'll be really hard for new aaa games to not launch here on day 0
imo
avatar
mobutu: as long as the gog userbase continues to grow, yes, it is possible.
imo, if gog somehow reaches a market share somewhere between a quarter and a third of the market then it'll be really hard for new aaa games to not launch here on day 0
imo
GoG could easily compete with Steam, but to do so would require them to kowtow to publishers DRM obsession.

It would take a shift in perception by the big publishers to release DRM free.

Hopefully denuvo will prove that sales figures are not as effected by piracy as greatly as perceived.
avatar
mobutu: as long as the gog userbase continues to grow, yes, it is possible.
imo, if gog somehow reaches a market share somewhere between a quarter and a third of the market then it'll be really hard for new aaa games to not launch here on day 0
imo
Hard to compete with steam with 1 GAME A WEEK! Last week was a small week as well. I think the person responsible for bringing games to gog should be looked at being replaced, this company needs a shake up......Make me happy gog....give me ze games...

Yes I'm aware this isn't the most positive statement but this is a store and people are getting paid to bring games to gog bit hard to want to buy something new with only one new game to chose from add to that the number of games that are supposidly rejected on gog with nothing wrong with them other then allegedly being 'too niche.'

Waiting for games to come to gog feels like waiting for some religious messiah to come back to earth, 10,000 years and we are still waiting! WHERE IS THE FLOOD OF GAMES THAT WAS PROMISED!
Post edited July 14, 2016 by David9855
avatar
mechmouse: Hopefully denuvo will prove that sales figures are not as effected by piracy as greatly as perceived.
How? There's no way of knowing what the sales figures would've been without Denuvo...
avatar
mechmouse: Hopefully denuvo will prove that sales figures are not as effected by piracy as greatly as perceived.
avatar
Pheace: How? There's no way of knowing what the sales figures would've been without Denuvo...
You are quite right, and this is why publishers still push DRM as preventing piracy, is nearly impossible to state clearly sales that were actually lost via piracy, or that DRM impacted that in anyway at all. It is however pretty easy to quantify issues reported to helpdesks with regards to install/running, and actually asking people via questionnaires and such like, but they wouldn't do that as there would always be that fear that somewhere out there is a few quid they haven't got because someone copied the game.

As for the OP, no GOG Galaxy is never really going to get to the levels of Steam. Simple put the vast majority of people couldn't care less about the product other than the immediate, and simple method of using it - as seen by everything moving towards only online (think cromebooks where you have nothing but a link to the web, games, video, tv, office etc. is all streamed over the net and they have total control over it).

Dont get me wrong, GOG is great, and I buy a lot here, but for me its never going to that big.
I see we have some new games this week, I stand corrected! Praise Gog.
avatar
mechmouse: Hopefully denuvo will prove that sales figures are not as effected by piracy as greatly as perceived.
avatar
Pheace: How? There's no way of knowing what the sales figures would've been without Denuvo...
BUt it is possible to compare sales figures of comparable games that don't have crypto protected DRM.

However that assumes a those making such decisions would be swayed by such metrics.
avatar
Pheace: How? There's no way of knowing what the sales figures would've been without Denuvo...
avatar
nightcraw1er.488: You are quite right, and this is why publishers still push DRM as preventing piracy, is nearly impossible to state clearly sales that were actually lost via piracy, or that DRM impacted that in anyway at all. It is however pretty easy to quantify issues reported to helpdesks with regards to install/running, and actually asking people via questionnaires and such like, but they wouldn't do that as there would always be that fear that somewhere out there is a few quid they haven't got because someone copied the game.

As for the OP, no GOG Galaxy is never really going to get to the levels of Steam. Simple put the vast majority of people couldn't care less about the product other than the immediate, and simple method of using it - as seen by everything moving towards only online (think cromebooks where you have nothing but a link to the web, games, video, tv, office etc. is all streamed over the net and they have total control over it).

Dont get me wrong, GOG is great, and I buy a lot here, but for me its never going to that big.
Pretty much this. Vast majority of gamers are there for one thing, play games. They could give a damn about anything else. From a publisher perspective, when the market share is tilted 90% steam to 10% everyone else, they have little reason to put there games anywhere else that doesn't interact with Steam. The only way that changes is if gamers change there buying habits and other than a Steam implosion/shutdown, there is very little incentive to do it for any other reason.