chandra: I’ve seen an avid discussion about what DRM and DRM-free really stands for and, as we’ve mentioned in the article, it may have a different meaning to everyone. Some spoke up that it may not entirely fit into what we emphasised ourselves. We understand and respect your right to have your own opinion on the matter or that you may not agree with our definition, but we do stand by it.
we believe each developer has the right to decide whether they want to give additional incentives, like cosmetics, that do not impact the single-player gameplay. The fact CDPR and GOG are a part of the same group does not change the fact they are the creators of the game, and we are a digital storefront.
In regards to your comments around Hitman and if it comes back to GOG – the game won’t be released as a DRM-free title in the same form as offered back in September 2021.
we want to reaffirm our commitment to DRM-free games and want you to understand what it means for us.
Different people may have different definitions of what DRM means, but even with that being so, I'm pretty sure that
no one disagrees with the fact that GOG is using the Galaxy client
as a DRM-gate for Cyberpunk 2077 content that GOG and/or CDPR
purposely & happily choose to have DRM-gated.
That remains totally unacceptable to most of GOG's customers, regardless of different people having different definitions of DRM.
I think GOG is failing to understand this simple point: there is no possible way for GOG staff to make this right by way of saying the "correct" warm rosy words. It doesn't matter how well-written, or how meticulously, or how eloquently, a GOG staff member tries to defend & justify this crap:
no possible words can make it defensible and/or justifiable.
Because the problem isn't with the particular words that GOG chooses or doesn't choose to use in order to spin-doctor it's new philosophy as being great, this philosophy which advocates for the embracement of some forms of DRM, sometimes.
The problem lies within the core premise of GOG's terrible new philosophy itself. Therefore, until if & when GOG completely abandons & renounces that horrible philosophy, then GOG is going to continue to alienate & repel most of its remaining customers (many have
already left long ago, for exactly these same kinds of DRM-creep reasons).
GOG renouncing and abandoning its new DRM-embracing philosophy, and then apologizing for having embraced it and having tried to defend it (like the original post of this thread does, and like the quoted post which I am now replying to also does), is the
only way to make your customers happy in regards to this principle.
As for GOG's statement: "we want to reaffirm our commitment to DRM-free games" --- GOG is quite literally doing
the exact opposite of that.
GOG's actions in regards to this matter aren't even logical. As fronzelneekburm pointed out earlier in this thread, GOG should think about what it is gaining, versus what it is losing, by taking such an anti-consumer position and thereby angering your core customers.
Realistically, how many people do you think GOG/CDPR has successfully enticed into becoming ardent lifelong devoted GOG Galaxy users as a result of the Cyberpunk 2077 DRM-gated content? 20 people at most?
Yet for taking that same position, GOG/CDPR has surely repelled hundreds, if not thousands, if not tens of thousands of customers.
How is that worth it for GOG?
Is this supposed to be helping GOG to increase its profits and grow? Because if that's GOG's goal, then its terrible decisions are thwarting its goal.
And GOG doubling-down, tripling-down, and quadrupling-down on its terrible decisions is just making things even worse for GOG.
If GOG doesn't want to do the right thing because it's the moral thing to do, then GOG should at least start to do the right thing out of
necessity, because doing so is the
only hope that GOG has to become financially solvent going forward.
And if GOG has the gall & audacity to re-release Hitman GOTY DRM'ed crap, and/other similarly-DRM'ed games --- as the quoted post whjich I'm now replying to is strongly implying that GOG will --- then that is just going to accelerate GOG's demise to a colossal degree.
As many others have pointed out, those who wants DRM'ed games will just buy them on Steam and/or EGS and/or other DRM storefronts
instead of buying the GOG versions of those same DRM'ed games. Meanwhile, by selling full-fledged DRM'ed games, GOG will drive away the last remaining customers who it currently has left.
So the point being, GOG, you are not helping your own company by sticking by your horrible decisions, instead of reversing them and correcting course, the latter of which would be the most sensible thing you could possibly do.
I again reiterate, because this point cannot be emphasized strongly enough: warm rosy words from GOG cannot ever make this right, and cannot ever win back your customers' loyalty:
only a
substantial change in direction from GOG can accomplish that.