timppu: My reason not to suggest Fallout 1-2 for beginners is more about how oddly you "control" your companions. I mean, if you want them to use a certain weapon or armor... was it so that you have to "trade" with them so that they get that item, and then somehow tell them to use "the best weapon/armor", and then hope they select the one you wanted them to use?
I have a different reason to not suggest these two games; irreversible customization. The choices you make at character creation and level up can't be changed, so if your build doesn't work, you are unable to fix that.
There's also the fact that, from what I have read, early battles can be difficult and painful, which is not a gentle way to be introduced to the gme.
Interestingly enough, Elminage Gothic has neither of these issues; you can always create new characters, and the start of the game is rather easy from a combat perspective. However, I still wouldn't recommend it to a newbie, as the game gets rather difficult (sometimes to the point of being unfair), and the very first dungeon is rather complex from a mapping standpoint (first person perspective with an automap that isn't free to open).