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kalirion: What do you do about achievement like "complete a no-death speedrun of this super hard game"?
I used to do them, spending nights with friends untill we nailed a perfect route in games we currently were playing. Nowadays I guess I'm not attracted to that kind of soft anymore as I don't remember a recent game I played having one of those, outside of GoG. Dead Cells had "No damage" boss trophies, I might I've done some, did not do everything in that game though.

The more I'm thinking about this, the more I realize I've been dropping more games I'm willing to admit. I'm blaming my brain, constantly making jump through memories. Yeah, I guess I was just thinking of easy games I played were I did everything last year. I, however, wasn't trying to prove anything, that would be silly. I may have forgotten more games than I remember playing.

Well, I might be able to let go of games after all. Sorry to be contradictory in my posts, I know I'm an awkward lad to deal with :p
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Bookwyrm627: To be fair, you could sink a significant portion of your life into that game while barely even touching the main quest.

I think I was around level 20 something before delivering the package that is handed to you when you get off the boat. Weeks later, around level 50, I made the active decision to do the main quest line so I could call it 'finished' and then put it down to play other things. The only expansion content I touched was killing the assassins in Tribunal, and that's only because they came to me.
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Breja: I started the main quest early, but I've been taking long, looong breakes between those story missions. I'm level 31 now, after some +- 90 hours of playing and I decided to do all the Bloodmoon stuff now, mostly because despite eveyrthing people in Morrowind will tell you, the island of Solstheim is actually probably the nicest looking and most pleasant place in the entire game (let's face it, Vvardenfell is a dump, full of mutant insects, giant mushrooms and wastelands covered in volcanic ash :P). Really, the main story isn't very engaging, I find it more fun to return to the game every so often for a few hours of random fanasy adventuring. I have this nagging feeling I should follow the main quest and finish it once and for all, but I don't actually want to do it.
Thing is When you finish the main quest you can then finish all the side quests just charge through the main quest same thing happens in oblivion and skyrim, Most games these days are Leftist shitfests so I usually avoid like the plague

Most recent games I bought was the YO-KAI watch games yo-kai watch, 2 psychic specters and 3.
Post edited January 06, 2019 by fr33kSh0w2012
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Deadmarye: The more I'm thinking about this, the more I realize I've been dropping more games I'm willing to admit. I'm blaming my brain, constantly making jump through memories. Yeah, I guess I was just thinking of easy games I played were I did everything last year. I, however, wasn't trying to prove anything, that would be silly. I may have forgotten more games than I remember playing.

Well, I might be able to let go of games after all. Sorry to be contradictory in my posts, I know I'm an awkward lad to deal with :p
Memory can be a sneaky devil. I've been thinking about what games I played in the 90s a lot lately and I realised that sometimes it's hard for me remember exactly if I played some game to the finish, or in what order I played some games. Sometimes even release dates of certain games make the timeline I used to have in my memory outright impossible.
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Breja: Looking back at all the games I played, I realise that I often leave them unfinished. And I'm not talking about games I hated and quit because they sucked. I'm talking about genuinely good games, games I liked, sometimes even loved. And yet so many I never actually played all the way through to end credits. The first Warcraft, Starcraft, Divine Divinity, Lionheart, Diablo 2, Neverwinter Nights 2, Armies of Exigo, Lords of Xulima etc.

Sometiems it was a matter of progress lost to some unfortunate accident, but I still could have started all over and played it all again, to the end this time. I know many hardcore players would. And often it was just that the game was really, really long and I wanted to play something else, and never went back to it. Or, let's face it, because it was difficult, and I got stuck, and banging my head against the wall was no longer fun, so I shamefully accepted defeat and moved on.

Just now I'm looking at Morrowind's and Starcrawler's icons on my desktop, and I can't help but know that I'm probably never going to finish them, despite having sank hours upon hours into them.

Do you guys do that too? Leave good games unfinished? Or am I just a really lousy gamer? What are the games you liked, but never finished?
I have been noticing the same realization..... I feel like I am in a state of mind just to watch a playthrough of a game, which I actually can play myself. My console is resting these days, what a shame.Can't understand where this laziness came from x.x
Post edited January 15, 2019 by MainAlice
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idbeholdME: Bad guys? Come on, did you not follow the story in Disciples at all? None of the races are decidedly good in this game and that is what I like the most about it. The believability of the entire conflict. No one is "evil" just because they have to be the bad guys. Everyone is in the right from their point of view. If you still insist that Undead Legions (Mortis) and Legions of the Damned (Bethrezen) are evil or pray tell, that Clans (Wotan) are good, I suggest you read up on the overall story of the games.
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Matewis: The good guys are the ones least likely to kill us if we were to visit said universe ;) Go team human!
A quick follow up - I'm replaying Sacred Lands right now, I actually wanted to play all the campaigns properly this time, and... the Undead Hordes saga starts with them literally commiting a genocide. Again, all impetus to play this campaign left me immediately. And the Legions of the Damned already rather graphically informed me (while playing the Empire campaign) about how they delight in hearing women in children scream while they burn the cities around them... yeah, I no matter how "right" everyone thinks they are according to the lore, I think I'll stick to playing the Empire and the Clans.
I've played The Witcher numerous times and have gotten fairly deep into it but lost my save games. I love the game but never could finish it.

Another one I can think of is X-Com: Enemy Uknown. When I start losing I blame it on my base construction. Then I feel as if I need to start over again. Which actually causes me to quit.
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Breja: A quick follow up - I'm replaying Sacred Lands right now, I actually wanted to play all the campaigns properly this time, and... the Undead Hordes saga starts with them literally commiting a genocide. Again, all impetus to play this campaign left me immediately. And the Legions of the Damned already rather graphically informed me (while playing the Empire campaign) about how they delight in hearing women in children scream while they burn the cities around them... yeah, I no matter how "right" everyone thinks they are according to the lore, I think I'll stick to playing the Empire and the Clans.
Lol you're missing out on some truly powerful armies :D Well the Undead with their paralyzing attacks at least (if they're the same/similar than in D2 that is).
But think of it this way: genocide has a bit of a different meaning if you're undead. It's just the swelling of your ranks ;)
So kind of like the attached comic. It's as opposed to real life where death for all we know is completely and utterly final.
Which is also what I like about 40K. It's batshit crazy and cruel, but perhaps that's the only way humans could survive in a universe with an actual hell.

By the way, can't remember if you ever mentioned it, but have you ever tried the first two Age of Wonders games?
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Matewis: Lol you're missing out on some truly powerful armies :D Well the Undead with their paralyzing attacks at least (if they're the same/similar than in D2 that is).
But think of it this way: genocide has a bit of a different meaning if you're undead. It's just the swelling of your ranks ;)
I have played as the undead in both D1 and 2 in single scenarios. In those there's no story, or very little, so there's nothing to bother me as much.

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Matewis: Which is also what I like about 40K. It's batshit crazy and cruel, but perhaps that's the only way humans could survive in a universe with an actual hell.
I don't know much about 40k, it never appealed to me. I'm far more familiar with the Warhammer fantasy RPG, but even there I'm hardly an expert. When DMing I always used the setting rather loosely, and cut down on a lot of the cruelty and gore.

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Matewis: By the way, can't remember if you ever mentioned it, but have you ever tried the first two Age of Wonders games?
I did, but for whatever reason I never got into them. It was years ago, so I don't really remember why, but I kept trying to play it and never lasted for more than a couple of hours.

I love the King's Bounty series. It's admittedly less challenging then either Heroes or Disciples, since there are only what would be in those games called "neutral" enemies, no one coming after me and growing stronger over time, but the upside of it is that I have all the time and freedom to explore, which is usually my favorite part. And as much as I love the dark setting of Disciples, I also like the bright and fun setting of KB.
Post edited January 17, 2019 by Breja
I would like to see myself as a gamer. However, due to my autism I am tired all the time as things that take little effort for ordinary people take much more effort with autism, as all stimuli and activities are far more overwhelming in their impact. The same holds true for games: when wanting to start up a game, I often get overwhelmed by all that needs to be done to proceed, like picking spells or preparing buffs in an AD&D roleplaying game like Baldur's Gate, surviving a difficult fight in a shooter, taking on a boss in any game. I've got some 20 games installed, yet the last months, since I've discovered and bought the game, I'm mostly playing Euro Truck Simulator 2 as just driving and concentrating on the road is far more relaxing than fighting it out with monsters.
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DubConqueror: I would like to see myself as a gamer. However, due to my autism I am tired all the time as things that take little effort for ordinary people take much more effort with autism, as all stimuli and activities are far more overwhelming in their impact. The same holds true for games: when wanting to start up a game, I often get overwhelmed by all that needs to be done to proceed, like picking spells or preparing buffs in an AD&D roleplaying game like Baldur's Gate, surviving a difficult fight in a shooter, taking on a boss in any game. I've got some 20 games installed, yet the last months, since I've discovered and bought the game, I'm mostly playing Euro Truck Simulator 2 as just driving and concentrating on the road is far more relaxing than fighting it out with monsters.
Maybe you need to look for simpler games to play. Perhaps look into arcade-style games, which tend to be simpler, at least on the surface, than most PC games. Also, perhaps the fact that you *don't* get to save your progress might help here; you don't have to worry about ruining your save because you did something wrong because there is no save to ruin.

If you're looking for an RPG to play, try the original Dragon Quest. There's no picking spells or preparing "buffs" (I happen not to like that particular term for whatever reason), just endless wandering around, killing monsters for XP and gold, and upgrading your equipment when necessary. (Note that the original version will last you a lot longer than any of the remakes, as the remakes drastically increased the XP and gold awards from killing enemies.)
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Breja: Do you guys do that too? Leave good games unfinished? Or am I just a really lousy gamer? What are the games you liked, but never finished?
It's a pretty common occurence with me, and everything you describe sounds quite familiar to me. I don't actually think of abandoning the games, but I get distracted and years later I still think about finishing those games I left right in the middle of things, and maybe I will some day, or maybe I won't. Certainly not all of them, a lot will remain unfinished, and others I might start from scratch again.

I think it comes with a broad interest in games, buying and trying out a lot of games, also with amassing a huge collection and playing several titles concurrently, whenever you're in the mood for it, instead of just buying one game at a time and playing it immediately after until you're done. It might sound like a bad habit, but I think it actually helps me find the games I enjoy most, and I still complete a lot, I just don't force myself to complete everything I've bought. The problem is when this gets combined with OCD or a yearning for closure, and I'm somewhat affected by that. So it kind of bugs me that I leave so many good games unfinished, nevertheless.

But on the other hand, there's often a reason. I get stuck on puzzles or annoying boss battles, I get bored because alongside some great elements, the games also have tedious and repetetitve ones, inconvenient save systems, I get overwhelmed by the games' length, especially when they overstay their welcome, and sometimes the timing is bad, I have to take a break due to RL stuff, and when I finally try to get back to the games, they make it hard for me, due to incomplete journals, lack of overview over controls and moves etc.

The games I've started and left unfinished for now are too many to list, I suppose there are scores of them, but I think open world games rank high among them, although it also seems to depend on the brand and length (I've never completed any official Bethesda or Assassin's Creed game so far, but reliably finished all Far Cry 3+ and Saints Row 3+ games). Also left several popular RPGs unfinished, when they had elements I found somewhat boring or annoying, like KoTOR, Witcher, Fallout, Drakensang: The River of Time (although I might still complete the last one, I'm pretty close to the end, I'm just sick of blob combat with the same groups of crabs and scorpions and whatnot, over and over again) ...
Post edited January 18, 2019 by Leroux
The only good game I haven't finished and left sitting half played is SpaceChem, the reason I haven't finished it is cos I'm stuck on that Don't Fear the Reaper level.

I finished the OC and Heart of Gold campaigns for War for the Overworld even though I didn't enjoy it as much as I hoped. Started The Under Games campaign and was turned off completely. I wanted something similar to Dungeon Keeper's Deeper Dungeons, not a hybrid of DK and Tower Defense.

I wanted to like X-Rebirth so bad but I just can't like it, I tried starting the game 3 times and I still want to give it a 4th try. That probably makes me insane.
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Breja: ...
My apologies for the late reply (the less said about today the better :P)

I'm going to go out on a limb and assume that like me you also have difficulty playing as the dark side in KOTOR?
Then again I don't suppose the Sith in those games are as over-the-top evil and violent like the 'bad guys' in a grimdark setting such as Disciples or Warhammer. And since we won't ever get another KOTOR unless by some miracle Disney drops EA's license I suppose I should at least attempt the other half of the game someday.

Something that I really liked about AoW is how conflicts could seem a lot more real, and almost tolkien-ish. As much as I love HoMM and D2 (probably D1 as well if I ever get round to it), the global (or level-wide rather) conflict always seems kind of abstract to me.
To give you an example from AoW1 of what I mean: one level was about rebuilding a lost dwarven kingdom deep underground, which was under siege by a powerful western orc kingdom. I had to dig open many tiles worth of collapsed tunnels to make my way to old abandoned dwarven towns and settlements that had to be rebuilt.
However, because I didn't keep the orc kingdom in check they grew too strong and started breeding hugely expensive red dragons, which they sent down into the caverns. Not armies worth mind you, just 3 or 4. But each one by itself was enough to defeat entire garrisons worth of tier 1 and 2 defenders. So one by one I started losing outlying towns and settlements.
So with my remaining towns I had to hastily create dwarven dragon hunting parties, consisting of archers and at least one ballista (the only thing I had that could really hurt a dragon), to scour the caverns looking for the beasts. And at points where you transitioned between cave layers I posted defenders with at least two ballistas, to take full advantage of the bottleneck.
This went on for many, many turns as I sent one dwarf dragon hunting part after the other into the caverns search for dragons and trying to reinforce vulnerable towns.

I mean, ^ the above felt incredible, like a 'real life' Tolkien event playing itself out. Unfortunately I can't really see other fantasy TBS (except MoM possibly) offering the same kind of experience (I'll be ecstatic to be proven wrong though)

You'll be excused to think that I'm an AoW fanboy :) But unfortunately the hero system is way too OP in AoW, a massive detriment to the second half of the campaign.

And I totally get you liking the bright and fun setting of King's Bounty (I've only played a demo of one of the recent games). Sometimes it's great to play something that doesn't fit any of the other atmospheres in the genre. Incidentally that is what also draws me to AoW, which I think is illustrated perfectly with it's menu.
Also wouldn't at all mind a TBS with the same kind of retro fantasy atmosphere exhibited in the Warcraft 1 briefings.

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IwubCheeze: I finished the OC and Heart of Gold campaigns for War for the Overworld even though I didn't enjoy it as much as I hoped. Started The Under Games campaign and was turned off completely. I wanted something similar to Dungeon Keeper's Deeper Dungeons, not a hybrid of DK and Tower Defense.
This is something that makes me apprehensive about WftO as well. I'm highly suspicious of their managing to capture the feel of Dungeon Keeper, instead of it constantly feeling like a weirdly unconvincing imitation of it. Perhaps then it's better to play something that doesn't try to recreate DK, but instead tries to make a new game which borrows heavily from DK? Perhaps that is why I find myself more excited to check out
Dungeons 3 than WftO.
Post edited January 18, 2019 by Matewis
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Matewis: I'm going to go out on a limb and assume that like me you also have difficulty playing as the dark side in KOTOR?
Then again I don't suppose the Sith in those games are as over-the-top evil and violent like the 'bad guys' in a grimdark setting such as Disciples or Warhammer. And since we won't ever get another KOTOR unless Disney drops EA's license I suppose I should at least attempt the other half of the game someday.
My big problem with the Dark Side in KOTOR games was that it's basically being a douchbag bully. There's no way to play as a clever, manipulative villain with sensible goals, or someone good giving into temptation for understandable reasons. You just have to be Darth Assholeous.

Mass Effect was also a bit too simplistic about these things, but still better. There were multiple moments where I went with the "renegade option" because that seemed like the more natural, or even the more sensible reaction. Although sometimes I would have to reload, because wht I thought would be just "moderately pissed off Shepard" turned out to be "throw a motherfucker out the window" or something like that.

In general in RPG I always play "good guys" but not paladins of all goodness. Hell, I may turn into a anti-hero of sorts if that's what I feel makes sense. I like to see where the story takes the character, and make choices I feel make sense for my character, rather than to intentionally steer the story towards a "good" or "evil" path. That's why I rarely replay RPGs to explore the other branches of the story - the choice I made the first one is usually the one I feel is "right". Playing through the other options just to "check them off my list" feels wrong somehow. I don't know, like it cheapens the story.

I'm not sure if I'm making any sense :D

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Matewis: I mean, ^ the above felt incredible, like a 'real life' Tolkien event playing itself out. Unfortunately I can't really see other fantasy TBS (except MoM possibly) offering the same kind of experience (I'll be ecstatic to be proven wrong though)
I know what you mean. That is, not from AoW, but in general, I know the feeling of such "emergent storytelling" happening in a game, and how great it feels. I actually own the first AoW here on GOG, I should give it another shot once I'm done with replaying Disciples.


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Matewis: Also wouldn't at all mind a TBS with the same kind of retro fantasy atmosphere exhibited in the Warcraft 1 briefings.
Have you played Fantasy Wars? I loved it, and in terms of tone and style I thought it's pretty close to being basically a turn-based Warcraft. And I found it quite challenging, which should appeal to you.


Oh, and as a sidenote: am I the only one who thinks it's kind of strange how in most strategy games you play as some anonymous "commander" or "general" who doesn't really seem to exist in any way in the game world, and despite being present, even vital to all those historic events has no place in the games' lore?

I think it was particularly hilarious in Starcraft, where the brefings would often turn into arguments and shouting matches between the various characters, but your "commander" is just watching it without ever having a say in any matter, just waiting for the more interesting people to give him his objectives :D
At least you start playing them, I've got this habit of installing game and not playing them. I eventually uninstall them to make room for another game I won't play.