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I not only do it, but it's often the modus operandi.

Solutions I've applied include but not limited to:

-Imagine having taken some berserker mode inducing pill and just keep forcing myself to play even when it feels stupid, pointless and boring

-abandon the game as just too boring, why else would I feel like this? (Albion)

-use a walkthrough (Simon The Sorcerer 1's last couple of puzzles for instance)

-put it aside to return to it another life... I mean... day...

-don't stress about it (my current attitude) - I mean they are games that are supposed to be fun. So fun is the keyword :)
Life generally offers occasional chances to become stressed out in some other way in future any how...

Baldur's Gate saga seems to be a good example: I started it out in the 90s... Spent a few dozen hours with it. Abandoned it... Restarted it in 2013 or so... Then finished the first one some years later. Then later finished the BG2 after getting to chapter 5 once and then restarting... And now I've currently abandoned the BG2's expansion, to return... some day.

Then things get complicated with sales & trying out new games... Like I was playing Phantom Doctrine for over 100 hours, then bought Divinity Original Sin 2, which is like the best RPG I've ever played, but now I've abandoned PD, and 75 hours or so into D:OS2 :)
Doesn't bother me, though.
Post edited January 04, 2019 by superstande
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idbeholdME: I disagree with this statement. Maybe if you have no idea how to play at first, but you can grasp a general idea of what is good pretty fast. I finished all the campaigns on the hardest difficulty, and the only problematic campaign scenarios are usually the first ones. Once you get your main hero up a few levels (and don't pick trash skills at level-ups), get some decent artifacts and you can steamroll most fights with just your hero (excluding paralyzation/disables and boss tier enemies). Armor stacking in that game is busted.

Disciples 1 is actually a lot harder because once creatures get their last evolution, the can no longer level up. And the AI spams spells like crazy whenever they can which can be very tough to deal with with the limited unit HP.
Crazy difficult is a bit of an overstatement I'll admit. But I nevertheless found several levels very challenging, probably from when I first played it. Eh, can't remember. I beat all of the campaigns and several scenarios, but I can't remember what difficulty I played. Hard I think but it's been too long.
Armour stacking is a bit OP yes and makes it very easy to kill city guardians early on already, but otherwise the most brokenly powerful ability I thought was world spells. You could soften up or practically kill (actually kill even iirc) enemy groups before engaging them.
Got a little disappointed now - I read the title as it was the devs/pubs that had a habit of abandoning games... touchê! XD

Anyway, I recently abandoned Morrowind because it got boring pretty fast. No matter what I did nothing real changed the world it's suppose to do when talking to people and doing quests. Think it's because of a faulty mod or something. And because my HDD died I lost recent saves to several games.

Can't stand doing the same thing over and over so it could be awhile before I settle on one of these games again.
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Breja: Have I? It's my favorite turn based strategy ever. And a strong contender for my favorite game of any genre. I was actually so hooked on it, I only barely managed to tear myself away from my PC to go and see the Fellowship of the Ring (they premiered within like a month of each other) :D Now that should tell you something about how much I love that game.

That said, I only finished the human and dwarf campaigns, and later the expansions, and of course the single scenarios. But I never played through the demon and undead campaigns, because I'm the most boring square you'll ever meet and I hate playing as the bad guys.
Not quite my favorite TBS of all times, but definitely my 2nd favorite after Civ4 :) And I'm starting to think we discussed this game sometime before. Damn my(our?) weak memory :P
Weakish memory does have its advantages however. For years now I've been trying to forget as much about D2 so that I can play through all of the campaigns again :D

And I also held off on playing demon&undead because I don't like playing as the bad guys :) But in the end I relented and checked it out. Demons are ok, but Undead is where it's at! Quite possibly the strongest squad you can create in the game (bar fancy artifacts) is an undead squad with all of their paralyzing abilities.
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Matewis: Crazy difficult is a bit of an overstatement I'll admit. But I nevertheless found several levels very challenging, probably from when I first played it. Eh, can't remember. I beat all of the campaigns and several scenarios, but I can't remember what difficulty I played. Hard I think but it's been too long.
Armour stacking is a bit OP yes and makes it very easy to kill city guardians early on already, but otherwise the most brokenly powerful ability I thought was world spells. You could soften up or practically kill (actually kill even iirc) enemy groups before engaging them.
The difficulty mostly just gives the AI's units a passive XP trickle in cities. On hard, it is quite slow but it is there. On the hardest difficulty, the AI can hire a squire and have a Knight 10 days later without fighting with that unit once. I didn't notice any other advantages the AI gets.

Damaging spells are not so bad. They are quite mana expensive in general unless you are a mage lord (which also allows you to cast each spell twice). The tough creatures and bosses usually also have wards against every element so spells don't damage them. These spells also have the same problem as debuffs. Most of the toughest fights in the game are strong city garrisons and you cannot cast damaging spells nor debuffs on anything that is not a unit on the map. So the most powerful spells by FAR are buffs. So the Empire and especially Mountain Clans are relatively easy mode.

Legion compensates this by having very powerful large units (Especially Onyx Gargoyle and Overlord) and Undead have both the best 1 slot melee unit (Phantom Warrior) and the best 1 slot mage (Arch-Lich). Every race has means to easily conquer capitols. It is just buffs that are simply too powerful and to such a degree that they trivialize the game. Ice Shield + Chant of Fortitude + Ancestors call alone will give your Dwarf hero and his whole army 76 armor. Put on a banner of fortitude and you have easy 90 armor on every single unit.

I remember a mission as Clans, where you have to weaken Nhiddog before attempting to kill him. My hero was so busted that I just cast Ice Shield and beat him on turn one.
Ah, lucky you, I wish I could abandon games... As others have said, my "problem" is I finish almost every game I start. And because of that I haven't started any game in the last few months.

I keep buying games only to add them to the backlog, and I even got myself a PS4 with Red Dead Redemption 2 on launch day, played the intro/tutorial and let it sit catching dust until today. "If I start, it's going to be 150 hours at least to finish it and maybe way more to 100% it, because of course I have to 100% it"... "But you know", I say to myself, "you could just play it for a couple of days and see if you enjoy it before committing yourself to nothing else in the next weeks/months". "No, I can't and you know it. Either 0 hours or 150. Shut up"

Hmmm... Maybe I should find the "Bad habit of not starting games" thread and see how people cope with it.
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idbeholdME: ...
I think my last playthrough might've been as the Mage Lord, because I remember being able to cast spells twice. But honestly I can't remember too many monsters with wards that prevented me from nuking them beforehand, but like I said, it's been many years since I last played. It's a good sign that I can't remember the game that well, because it means a new playthrough will feel almost as fresh again :)
World spells can't be used against cities directly true, but especially as a mage lord you can soften up city defenses a bit with with summon spells. 'Animated Armour' spell, or something to that effect, I used very often. The armour would usually be killed by the end of a round, but it could almost always get one attack in. But if memory serves it wasn't really worth it for the big cities.

I think I perhaps don't remember buffing my squad's armour as much because the standout campaigns for me were the empire and the undead, both of which have pretty effective healing abilities, which I tended to always utilize. So buffing armour was usually only necessary for taking out city guardians.
Incase of PC malfunctioning, i usually save my data to an external HDD every 2 weeks for save games just so that i can play it if i lose my progress.

I am still trying to beat morrowind, just got playing some other game Lakria legends rpg maker game and somehow it's easier and fun to play than morrowind.
Post edited January 04, 2019 by Fonzer
Sometimes the game has more content than you need from it. For example, recently I tried playing Just Cause 2, a game that had been sitting in my Steam backlog for many years (originally bought it very cheap to check out the multiplayer mod, never touched the single player until late 2018).

I had fun with it for around 20 hours, then at some point it just got boring. I stopped playing at 25 hours. I know I could keep playing that game for 50-60 hours, there's a lot of bases to blow up and story missions to complete, but I just felt satisfied with what I got from it.

Better put it aside and maybe pick it up again one day, rather than force myself to play through it just for the sake of clearing the backlog.
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Breja: That said, I only finished the human and dwarf campaigns, and later the expansions, and of course the single scenarios. But I never played through the demon and undead campaigns, because I'm the most boring square you'll ever meet and I hate playing as the bad guys.
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Matewis: And I also held off on playing demon&undead because I don't like playing as the bad guys :) But in the end I relented and checked it out. Demons are ok, but Undead is where it's at! Quite possibly the strongest squad you can create in the game (bar fancy artifacts) is an undead squad with all of their paralyzing abilities.
Bad guys? Come on, did you not follow the story in Disciples at all? None of the races are decidedly good in this game and that is what I like the most about it. The believability of the entire conflict. No one is "evil" just because they have to be the bad guys. Everyone is in the right from their point of view. If you still insist that Undead Legions (Mortis) and Legions of the Damned (Bethrezen) are evil or pray tell, that Clans (Wotan) are good, I suggest you read up on the overall story of the games.
Post edited January 04, 2019 by idbeholdME
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idbeholdME: Bad guys? Come on, did you not follow the story in Disciples at all? None of the races are decidedly good in this game and that is what I like the most about it. The believability of the entire conflict. No one is "evil" just because they have to be the bad guys. Everyone is in the right from their point of view. If you still insist that Undead Legions (Mortis) and Legions of the Damned (Bethrezen) are evil or pray tell, that Clans (Wotan) are good, I suggest you read up on the overall story of the games.
The good guys are the ones least likely to kill us if we were to visit said universe ;) Go team human!

It's kinda like 40K (appropriate since D2 reminds me of Warhammer). The Imperium is pretty messed up, I reckon our best chance is to side with them, and they're arguably less messed up than the other factions. Well, except Tau perhaps which would possibly be cool to us, but I'd fear the eventual wrath of the Emperor's finest :P

I did know the lore somewhat back then but I've forgotten most of it. I remember being quite fascinated by it at the time.
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idbeholdME: Bad guys? Come on, did you not follow the story in Disciples at all? None of the races are decidedly good in this game and that is what I like the most about it. The believability of the entire conflict. No one is "evil" just because they have to be the bad guys. Everyone is in the right from their point of view. If you still insist that Undead Legions (Mortis) and Legions of the Damned (Bethrezen) are evil or pray tell, that Clans (Wotan) are good, I suggest you read up on the overall story of the games.
I know you're right, but it doesn't change the fact I never really have fun playing as the undead or demon hordes, or at least not nearly as much fun as I do with the dwarves or the elves. It's just the way I am, silly as though it may be. Just like in HoMM I like the sorceress/rampart castles the most, and I almost always choose that whenever I can.
I know I am an awful player. I often leave games when I have other things to do (studying, work, meeting with friends). I make myself return, but it fails quite often. Currently, I am searching for a piece of advice to break this wall and become a diligent player.
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Breja: Just now I'm looking at Morrowind's ... and I can't help but know that I'm probably never going to finish them, despite having sank hours upon hours into them.
To be fair, you could sink a significant portion of your life into that game while barely even touching the main quest.

I think I was around level 20 something before delivering the package that is handed to you when you get off the boat. Weeks later, around level 50, I made the active decision to do the main quest line so I could call it 'finished' and then put it down to play other things. The only expansion content I touched was killing the assassins in Tribunal, and that's only because they came to me.
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Breja: Just now I'm looking at Morrowind's ... and I can't help but know that I'm probably never going to finish them, despite having sank hours upon hours into them.
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Bookwyrm627: To be fair, you could sink a significant portion of your life into that game while barely even touching the main quest.

I think I was around level 20 something before delivering the package that is handed to you when you get off the boat. Weeks later, around level 50, I made the active decision to do the main quest line so I could call it 'finished' and then put it down to play other things. The only expansion content I touched was killing the assassins in Tribunal, and that's only because they came to me.
I started the main quest early, but I've been taking long, looong breakes between those story missions. I'm level 31 now, after some +- 90 hours of playing and I decided to do all the Bloodmoon stuff now, mostly because despite eveyrthing people in Morrowind will tell you, the island of Solstheim is actually probably the nicest looking and most pleasant place in the entire game (let's face it, Vvardenfell is a dump, full of mutant insects, giant mushrooms and wastelands covered in volcanic ash :P). Really, the main story isn't very engaging, I find it more fun to return to the game every so often for a few hours of random fanasy adventuring. I have this nagging feeling I should follow the main quest and finish it once and for all, but I don't actually want to do it.