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Help shape a fascinating tale of danger, intrigue, and stubborn bubbles.


<i>Previously on... Adventure on Mystery Island</i>
After an unfortunate plane crash and a rather fortunate encounter with the enigmatic Monolith of Multitude, you end up with sand in your shoes, a precious code for Rebel Galaxy in your pocket, and a healthy dose of curiosity in your gut. But the path towards the second Monolith goes through a rather foreboding castle...

<h4>CHAPTER 2: Sidequest Castle</h4>

You stride towards the castle, excited to meet its resident. Sure it looks like it could be the home of a man-eating dragon, a vampire lord, or -even worse- a lady that enjoys talking to her mirror. But as every adventurer knows "what doesn't kill you, better drop some phat loot". Your inventory is ready: bring it on, castle!

Despite its foreboding appearance, Sidequest Castle is, in fact, a place of whimsy and playfulness. Apparently, the huge purple she-dragon that lives here is a lover of role-playing: gigantic costumes are strewn about interspersed with theater props, while a number of cardboard backdrops hang from the ceiling, ready to be deployed on the castle's main hall/stage. You're still taking all this in when the dragon suddenly swoops down, presses her snout against your face and snorts: "So, little human, you're here to play. But what role should I give you, mmm? That of the sneaky sneaky thief who's come to steal my possessions? Or that of the handsome knight, here to rescue... the princess?" (*blushes*)


Time to decide, adventurers: Would you rather play THE BURGLAR or THE KNIGHT?


Help shape our story: make sure to cast your vote in our upcoming <span class="bold">Twitter</span> poll before Saturday 12:59 PM UTC. The winning choice will be implemented in Adventure on Mystery Island: Chapter 3, coming this Saturday to a newspost near you!
Post edited June 08, 2017 by maladr0Id
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Feamelwen: Man, my choices never win.

I wanted to be depressingly WARY rather than EXCITED to meet my potential death, and then instantly voted for some thief goodness, since being a sneaky amoral bastard is way more interesting than being a "knight" who rescues a princess (I like stealth games).

I guess I just have to listen to the PEOPLE :D
Heh, I wanted to be rather wary as well, as you know - what doesn't kill you (outright) might chop your legs clean off :)
Btw.. why even entering the castle*, the bridge to the next section is right there! :P

*(except for adventuring)
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phaolo: Btw.. why even entering the castle*, the bridge to the next section is right there! :P

*(except for adventuring)
Why, for loot of course.
The loot we were too busy escaping to take with us :P
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Andrzejef: Why, for loot of course.
The loot we were too busy escaping to take with us :P
Eh.. early items in RPGs are crap anyway :P
Post edited June 13, 2017 by phaolo
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Andrzejef: Why, for loot of course.
The loot we were too busy escaping to take with us :P
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phaolo: Eh.. early items in RPGs are crap anyway :P
Touche :)
Plus, I still hope this pink-ish stargate thing at the end is in fact the Warp Gate :)